Stunts Forum

ZakStunts - the Competition => Competition Archive => Competition 2009 => Topic started by: CTG on March 04, 2009, 11:26:34 AM

Title: ZCT 95 - Loaded Dice
Post by: CTG on March 04, 2009, 11:26:34 AM
...if I get the possibility for a guest track in May.  ;)
Title: Re: ZCT 95 - Loaded Dice
Post by: Duplode on April 06, 2009, 05:34:10 AM
A loaded dice? A biased dice? A dice-gun? :)
Title: Re: ZCT 95 - Loaded Dice
Post by: CTG on April 06, 2009, 10:17:08 AM
A dice which can be used for cheating. ;D

Nope, it's just a track with... erm... you will see. :D
Title: Re: ZCT 95 - Loaded Dice
Post by: CTG on April 30, 2009, 10:52:01 PM
Quite a simple track, isn't it? ;)
Title: Re: ZCT 95 - Loaded Dice
Post by: Overdrijf on May 01, 2009, 12:33:59 PM
It's quite nice. Perhaps a bit much water taking the creativity out of the shortcuts, but some nice bits and pieces in there.
Title: Re: ZCT 95 - Loaded Dice
Post by: CTG on May 01, 2009, 02:33:22 PM
Quote from: Overdrijf on May 01, 2009, 12:33:59 PM
a bit much water

If you can't cut that parts, try to fly over them! ;)
Title: Re: ZCT 95 - Loaded Dice
Post by: Overdrijf on May 02, 2009, 01:35:13 PM
Quote from: CTG on May 01, 2009, 02:33:22 PM
Quote from: Overdrijf on May 01, 2009, 12:33:59 PM
a bit much water

If you can't cut that parts, try to fly over them! ;)

I didn't say there were too few shortcuts, just that you had to be back on the road too soon, before you land, preferably. :)
Title: Tips for ZCT 95
Post by: Duplode on May 21, 2009, 02:32:38 PM
If you're in trouble to see how to drive a reasonable time in Z95, first of all have a look at the following demo:

http://www.youtube.com/watch?v=FGn6j3BYg9g#noexternalembed (http://www.youtube.com/watch?v=FGn6j3BYg9g)

Then you'll need to look for dual-way switching paths on the track. One reasonable initial suggestion is given by the pink arrows on the map below:

(http://i49.photobucket.com/albums/f283/Duplode/z95.png)

There are other (better) ways of pulling it off, though... if you wish further inspiration, the Competition Archives are always a great place to start - pick some of the replays from Z10, Z11, Z12, Z23, Z29, Z34, Z39, Z41, Z61, Z68 or Z79 for dual-way tracks at varying levels of complexity.
Title: Re: ZCT 95 - Loaded Dice
Post by: CTG on May 21, 2009, 02:58:54 PM
Quote from: Duplode on May 21, 2009, 02:32:38 PM
There are other (better) ways of pulling it off, though...

Like keeping speed at the lake/hill border with IMSA and jumping on the icy corner? Yeah, it sounds a lot better.
Title: Re: ZCT 95 - Loaded Dice
Post by: BonzaiJoe on May 21, 2009, 03:06:40 PM
Great post, but you forget ZCT23 and ZCT34, those are the most important ones.
Title: Re: ZCT 95 - Loaded Dice
Post by: Duplode on May 21, 2009, 03:14:43 PM
Quote from: BonzaiJoe on May 21, 2009, 03:06:40 PM
Great post, but you forget ZCT23 and ZCT34, those are the most important ones.

I had forgotten them at first by copying your newspost verbatim, but edited them in later on  :) (as well as Z39, which had, among other things, some dual-way action)
Title: Re: ZCT 95 - Loaded Dice
Post by: CTG on May 21, 2009, 03:51:29 PM
Or another way... a lot easier than Duplode's leading lap, ideal for newbies. Use Ranger!

http://www.youtube.com/watch?v=YjJcLl9WLX8#noexternalembed (http://www.youtube.com/watch?v=YjJcLl9WLX8)
Title: Re: ZCT 95 - Loaded Dice
Post by: BonzaiJoe on May 21, 2009, 06:42:44 PM
ZCT79 was also a way-switching track  :D
Title: Re: ZCT 95 - Loaded Dice
Post by: Duplode on May 22, 2009, 12:38:15 AM
Quote from: BonzaiJoe on May 21, 2009, 06:42:44 PM
ZCT79 was also a way-switching track  :D

Of course! ;D And there's Z78 too! A criminally under-raced track Z78 was, BTW - but on second thought it is not a good example of DWS due to the special rule we had there.
Title: Re: ZCT 95 - Loaded Dice
Post by: alanrotoi on May 24, 2009, 05:59:48 AM
95 tracks!! wow!!
Title: Re: ZCT 95 - Loaded Dice
Post by: zaqrack on May 24, 2009, 09:55:02 AM
you better be here on the 100th :)
Title: Re: ZCT 95 - Loaded Dice
Post by: zaqrack on May 31, 2009, 08:50:39 PM
another victory by Duplode - managing to climb 8 places on the ZakStunts medal table in 2 months.
The next step will be a bit harder - 5 gold medals needed. I say this is not impossible during the current season... we'll see!
Title: Re: ZCT 95 - Loaded Dice
Post by: CTG on June 01, 2009, 07:32:30 PM
Yeah... congrats to the top Corks - they won't have any opponents in the remaining races.