Stunts Forum

ZakStunts - the Competition => Competition Archive => Competition 2012 => Topic started by: dreadnaut on November 01, 2012, 05:13:15 PM

Title: ZCT 136 - Randomizer
Post by: dreadnaut on November 01, 2012, 05:13:15 PM
It's here (http://zak.stunts.hu/index.php?page=results&track=C136&season=2012)! (well, the usual place)
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 01, 2012, 06:10:59 PM
Two tiles...

(Seems like a good track anyway)
Title: Re: ZCT 136 - Randomizer
Post by: dreadnaut on November 01, 2012, 06:18:02 PM
Quote from: CTG on November 01, 2012, 06:10:59 PMTwo tiles...

Two tiles ???  Of slaloms, of tunnels, of mischief?
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 01, 2012, 07:10:15 PM
Quote from: dreadnaut on November 01, 2012, 06:18:02 PM
Quote from: CTG on November 01, 2012, 06:10:59 PMTwo tiles...

Two tiles ???  Of slaloms, of tunnels, of mischief?

Check ZCT 34 or 49. (Or other dual-way tracks).
Title: Re: ZCT 136 - Randomizer
Post by: dreadnaut on November 01, 2012, 10:12:47 PM
Ah, now I know what you are talking about! :D
Title: Re: ZCT 136 - Randomizer
Post by: zaqrack on November 02, 2012, 12:06:50 AM
Sorry guys, I was careless during design. Changed the track and deleted sent replays - please fetch the track again.
You are still forbidden to drive in reverse direction (imagine Bernie will frontally crash you if you do so.)

Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 02, 2012, 12:33:52 AM
Quote from: zaqrack on November 02, 2012, 12:06:50 AM
imagine Bernie will frontally crash you if you do so

So what?  ;D (megalomaniac in action)
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 02, 2012, 03:44:20 AM
The dual-way switch is still obvious.
Title: Re: ZCT 136 - Randomizer
Post by: alanrotoi on November 02, 2012, 03:40:41 PM
Too much problems, I don't know if I'll participate :-\
Title: Re: ZCT 136 - Randomizer
Post by: dreadnaut on November 04, 2012, 04:37:32 PM
What are the "Leading" and "Total" columns in the leading times table?
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 04, 2012, 08:15:12 PM
Quote from: dreadnaut on November 04, 2012, 04:37:32 PM
What are the "Leading" and "Total" columns in the leading times table?

Think it over again.
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 05, 2012, 01:12:39 AM
Helicopter race :D
Title: Re: ZCT 136 - Randomizer
Post by: dreadnaut on November 05, 2012, 03:21:22 PM
Powergear at the beginning of the banked road? On the straight path? With the Acura? :shock:
Title: Re: ZCT 136 - Randomizer
Post by: alanrotoi on November 05, 2012, 03:59:03 PM
(http://www.funnydictionary.com/img/entry_images/900/vr7KUExgR8r.jpg)
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 06, 2012, 01:16:34 PM
Do you think so? :P
Title: Re: ZCT 136 - Randomizer
Post by: dreadnaut on November 06, 2012, 02:10:12 PM
There appear to be three layers to a Stunts race: not having the faintest idea that something can actually be done (e.g., reach powergear in ~5 tiles), knowing that something can be done but not how (e.g., keep powergear through the switch), and improving on something that one can do (take less time).

The third layer is where professional drivers fight for tenths of seconds.

The second level is where the game gets interesting, where one needs to come up with cool combinations of tricks and new ways to drive through the track.

The first step is the most frustrating and is probably where newbies slam their faces: how many tries would it take to rediscover bugs, or how many old replays would one have to go through? Being sibylline about it doesn't exactly help ;)
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 06, 2012, 03:47:24 PM
Quote from: dreadnaut on November 05, 2012, 03:21:22 PM
Powergear at the beginning of the banked road? On the straight path? With the Acura? :shock:

Okay, not exactly the beginning, but you can have ~140 mph after landing on the banked road. And after that in any lucky case (small magic carpet, good touch of the road's edge, etc.), you'll be able to complete the banked road in powergear.
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 12, 2012, 12:33:03 PM
Quote from: CTG on November 06, 2012, 03:47:24 PM
Quote from: dreadnaut on November 05, 2012, 03:21:22 PM
Powergear at the beginning of the banked road? On the straight path? With the Acura? :shock:

Okay, not exactly the beginning, but you can have ~140 mph after landing on the banked road. And after that in any lucky case (small magic carpet, good touch of the road's edge, etc.), you'll be able to complete the banked road in powergear.

On one hand, I did it. On the other hand, the car desperately jumped out of the corner. :D
Title: Re: ZCT 136 - Randomizer
Post by: SuperBrian on November 14, 2012, 11:22:14 AM
Quote from: dreadnaut on November 06, 2012, 02:10:12 PM

The third layer is where professional drivers fight for tenths of seconds.

The second level is where the game gets interesting, where one needs to come up with cool combinations of tricks and new ways to drive through the track.

The first step is the most frustrating and is probably where newbies slam their faces: how many tries would it take to rediscover bugs, or how many old replays would one have to go through? Being sibylline about it doesn't exactly help ;)

The most frustrating part is when you have saved 12 replays showing different ways of making a new trick (only halfways) and then in the end of the month have abandoned the idea, because it just don't work and takes to much time - and then in the very end of the month see Ayrton performing the exact same trick to perfection.
Title: Re: ZCT 136 - Randomizer
Post by: alanrotoi on November 14, 2012, 04:49:46 PM
ouch!
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 14, 2012, 08:21:12 PM
Quote from: alanrotoi on November 14, 2012, 04:49:46 PM
ouch!

RACE!!!
Title: Re: ZCT 136 - Randomizer
Post by: dreadnaut on November 19, 2012, 12:05:42 AM
Does the good way has anything to do with hitting a loop at the right angle? I'd rather not spend another evening on the same tile ???
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 19, 2012, 12:11:38 AM
Quote from: dreadnaut on November 19, 2012, 12:05:42 AM
Does the good way has anything to do with hitting a loop at the right angle? I'd rather not spend another evening on the same tile ???

Sssssssssssssssh!!! ;D

Is there a loop anyway?
Title: Re: ZCT 136 - Randomizer
Post by: dreadnaut on November 19, 2012, 12:20:57 AM
Well... I meant the cork, the spinny buggy thing that sends you in every possible direction :)
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 19, 2012, 07:43:27 AM
Quote from: dreadnaut on November 19, 2012, 12:20:57 AM
Well... I meant the cork, the spinny buggy thing that sends you in every possible direction :)

You got it. Well, it's quite obvious - and hard to perfect.
Title: Re: ZCT 136 - Randomizer
Post by: Krys TOFF on November 19, 2012, 12:45:04 PM
Quote from: zaqrack on November 02, 2012, 12:06:50 AM
You are still forbidden to drive in reverse direction (imagine Bernie will frontally crash you if you do so.)
If I drive with Bernie as opponent and I manage to avoid crashing on him, can I drive in reverse direction ? ;D
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 19, 2012, 01:08:01 PM
Quote from: Krys TOFF on November 19, 2012, 12:45:04 PM
Quote from: zaqrack on November 02, 2012, 12:06:50 AM
You are still forbidden to drive in reverse direction (imagine Bernie will frontally crash you if you do so.)
If I drive with Bernie as opponent and I manage to avoid crashing on him, can I drive in reverse direction ? ;D

;D ;D ;D
Title: Re: ZCT 136 - Randomizer
Post by: dreadnaut on November 19, 2012, 04:42:59 PM
Quote from: CTG on November 19, 2012, 07:43:27 AM
You got it. Well, it's quite obvious - and hard to perfect.

After a few dozens of (random —cough) tries I actually managed to get inside the cork, face the right direction and not explode!  Little detail still to fix: my speed drops to zero >:(
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 19, 2012, 04:51:47 PM
Quote from: dreadnaut on November 19, 2012, 04:42:59 PM
Quote from: CTG on November 19, 2012, 07:43:27 AM
You got it. Well, it's quite obvious - and hard to perfect.

After a few dozens of (random —cough) tries I actually managed to get inside the cork, face the right direction and not explode!  Little detail still to fix: my speed drops to zero >:(

H

E

L

I

C

O

P

T

E

R

(and you will be in powergear even in the cork)
Title: Re: ZCT 136 - Randomizer
Post by: dreadnaut on November 19, 2012, 04:54:55 PM
Hahahahah thank you, I got that part here (http://forum.stunts.hu/index.php?topic=2806.msg52269#msg52269) :)

I thought I was coptering, but probably it's just sliding + carpet then. Mmmmmh.... (goes back to dosbox)
Title: Re: ZCT 136 - Randomizer
Post by: Friker on November 20, 2012, 02:03:30 PM
I've done it without a helicopter. It's a bit slower but better than nothing. :)
Title: Re: ZCT 136 - Randomizer
Post by: alanrotoi on November 20, 2012, 10:41:18 PM
Hey! It's a car racing competition! Don't cheat!  :-*
Title: Re: ZCT 136 - Randomizer
Post by: CTG on November 29, 2012, 12:53:21 PM
Quote from: alanrotoi on November 20, 2012, 10:41:18 PM
Hey! It's a car racing competition! Don't cheat!  :-*

Shut up, we all know that you are going to win. ;D
Title: Re: ZCT 136 - Randomizer
Post by: zaqrack on December 01, 2012, 07:42:19 AM

A new winner finally! It took more than 40 tracks:

ZCT136 (SuperBrian) - ZCT94 (Duplode) - 42 tracks
ZCT94 (Duplode) - ZCT74 (Mark L. Rivers) - 20 tracks
ZCT74 (Mark L. Rivers) - ZCT63 (Renato Biker) - 11 tracks
ZCT63 (Renato Biker) - ZCT57 (Chulk) - 6 tracks

I hope we don't have to wait 80 tracks for the next new winner. Friker / AbuRaf, the job is yours!
Title: Re: ZCT 136 - Randomizer
Post by: dreadnaut on December 01, 2012, 01:28:50 PM
After days trying to land an helicopter I have learnt never to trust CTG. It helps one's sanity not to ;D

I'll attach one of my many incomplete replays, just because I am very proud of the way I crossed the bridge!
Title: Re: ZCT 136 - Randomizer
Post by: CTG on December 01, 2012, 02:05:50 PM
Quote from: zaqrack on December 01, 2012, 07:42:19 AM
Friker / AbuRaf, the job is yours!

Unless Dark Chaser comes back from the 14 days long business trip... ;D
Title: Re: ZCT 136 - Randomizer
Post by: Friker on December 01, 2012, 03:23:54 PM
Quote from: zaqrack on December 01, 2012, 07:42:19 AM
Friker / AbuRaf, the job is yours!
I was so close I doubt I'll win something. It was a very big disappointment for me. (On zct133 - ideal car, ideal trick.. I screwed it..) So AbuRaf, it is your job.