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Messages - dreadnaut

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1
Stunts Related Programs / Re: Stunts as a browser game
« on: December 07, 2018, 09:09:50 PM »
KHR just raced Default secretly on https://classicreload.com/stunts.html  8)

I think it might reset every now and then, because the record is again 1'36" :(

2
Racing Games & Other Competitions / Nitronic Rush
« on: December 02, 2018, 11:09:27 PM »
The map for ZCT209 made me think of GTA Vice City, which is one of my favourite "driving games" in terms of car feeling. That, the original Carmageddons, and Nitronic Rush. And then I realised I don't think I've ever mentioned the latter.

Nitronic Rush is very arcade-y, highly maddening, and difficult. There is a recent sequel called The Distance which I have not tried, but have a drive on the original!

3
Car creation with Stressed / Re: Stunts goes Dtm
« on: November 27, 2018, 08:19:37 PM »
That's it, I'm doing a version 1.1. And I'm doing it before Dreadnaut has a chance to select the "M30" for next year.

Oh, M3 doesn't sound fast enough, we'll use the Audi then :P

4
Site Announcements / Re: Guest tracks 2019
« on: November 19, 2018, 11:52:40 AM »
Nice to see you back in the forum, CTG!  Hey, only one race still needs an author!

I wonder if Marco or Seeker1982 would be interested. A track designed with GAR in mind would be nice :)

5
Stunts Forum & Portal / Re: Forum administration
« on: November 18, 2018, 09:55:30 PM »
Instead I'm the one who needs to apologise :-[   But that issue is now solved!

6
Stunts Forum & Portal / Forum administration
« on: November 18, 2018, 12:56:56 PM »
While Zak is relaxing on a tropical island, lying under the sun with a drink with a small umbrella in it, he has given me and Duplode administration rights to the forum :o

This means we can now access a bunch of pages full of new buttons, and no idea on how to use them. However, we can now see all the private boards, which is quite terrifying to be honest :-\   I thought it would be easy to ignore them, but yesterday I ended up replying to a team thread, just because its title was too similar to one in the public sections.

To avoid further mistakes, and for a clean conscience, I have demoted my account back to normal user, and created dreadnaut+ as an admin. I will only log in with that account if any of the scary buttons need pressing.

7
Competition 2018 / Re: Z208 - Invaders
« on: November 18, 2018, 12:31:10 PM »
Glad this track worked out ok, and the race was not too boring :)

I started its design with a larger version of the same, but to make it faster I made each segment shorter and shorter. In the end, there were almost no straights left, but the twisty path seemed fun with the LM002. I had the three little hills in the middle at that point, the rest of the scenery came out of nowhere.

Oh, it's also quite fun with the Superkart, give it a try!

8
Competition 2018 / Re: Guest tracks 2018
« on: November 17, 2018, 11:04:03 PM »
Second (?) year without an Indy race... remember... Stunts racing is not Stunts racing without Indy.

That's indeed surprising, since at -4% the Indy is ready for a PG race.

The last Indy race was in September, last year. ZCT206 (Relativistic) was almost an Indy race though, while the last two tracks were far too twisty. I would bet on the Indy for next month, or January.

9
Chat - Misc / Re: Avatar Fight
« on: November 17, 2018, 11:00:20 PM »
Jiren is literally the Chuck Norris of Dragon Ball world.

His beard is a bit lacking though ::)

10
Competition 2018 / Re: Guest tracks 2018
« on: November 17, 2018, 09:45:00 PM »
Yes, tonight I'm going to make it (if you are okay with that).

Track received, thank you!

11
Competition 2018 / Re: Guest tracks 2018
« on: November 17, 2018, 07:59:50 PM »
Whops! I've been busy and suddenly it's end of the race, and I don't have a track ready :-X

Does anyone have a spare one, or feels like making a new one for, let's say, tomorrow or Monday?

12
Site Announcements / Re: Cars and rules for 2019
« on: November 13, 2018, 11:03:09 PM »
If the cars recover more slowly but go down just as fast as before, this could happen.

The problem I have is that to keep the number of points constant, I need to add as many as I remove :(
Do you think it would help to "flatten" the bonuses at the beginning of the season, bringing the cars closer to each other?

13
Site Announcements / Re: Guest tracks 2019
« on: November 13, 2018, 10:59:15 PM »
And I thought it might take weeks to fill the table :P

I've assigned to everyone their first choice (except to Cas —sorry, April was already taken; are you ok with May?) but I left the others open for the moment. I think we could wait a few more days to see if anyone else is interested, otherwise I'll fill the list with the rest of the requests!

In the meanwhile, thanks to everyone for the support!

14
Site Announcements / Re: Guest tracks 2019
« on: November 12, 2018, 05:42:30 PM »
Two already, so fast! Thank you :)

15
Site Announcements / Guest tracks 2019
« on: November 12, 2018, 04:04:26 PM »
New thread for the guest tracks! (see 2018)

Who's up for a track? Book your race below.

Tracks for the competition are designed by its participants. If you have an idea for a track and would like to contribute, just choose an available month below!

  • ZCT210 (starts Sunday 13 Jan) - Akoss Poo
  • ZCT211 (starts Feb) - Overdrjft
  • ZCT212 (starts Mar) - dreadnaut
  • ZCT213 (starts Apr) - Shoegazing Leo
  • ZCT214 (starts May) - Cas
  • ZCT215 (starts Jun) - GTAMan
  • ZCT216 (starts Jul) - Afullo
  • ZCT217 (starts late Jul) - Duplode
  • ZCT218 (starts Ago) - CTG
  • ZCT219 (starts Sep) - Alan Rotoi
  • ZCT220 (starts Oct) - ?
  • ZCT221 (starts Nov) - Zak McKracken

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