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Messages - Zapper

Pages: [1] 2 3 ... 7
1
Stunts Modification Projects / Re: Mod ideas | wishes | general discussion
« on: December 01, 2021, 10:43:29 PM »
Digital Tachometer

2
Custom Cars with Stressed / Re: Caterham Super Seven JPE
« on: November 05, 2021, 04:07:15 PM »
The solution implemented by you, Cas and Daniel3D (and everyone involved) on this update "mod 1.0" seams to be simple and have low risk (or no risk at all), like all the best solutions! ;)
Congratulations for your excellent work!
 
Regarding the possibility to get a different needle color I think that it is a bit unusual in real cars, making this possible for me is not so useful as make a possibility to use a digital tachometer like it is actually possible on the speedometer. (sorry for another mod suggestion ;) it would be great to have it on KITT dashboard  ;D)

3
Custom Cars with Stressed / Re: Caterham Super Seven JPE
« on: November 04, 2021, 02:13:40 AM »
Cas, with the recent "great" news from the "Color changing of the needle" post I could finally get a black colored needles, maintaining the "original" lime yellow backgroud color!

So I edit the Caterham's RES file parameter 0D4h (one of the stated "Unknown parameter" in Stunts wiki page) from value "10h" to "00h" and using Stunts 1.1 mod 1.0

Here are the results:


I've also attached a preliminary release of the of "Caterham Super Seven JPE v1.1m" specifically for this mod.


4
Stunts Reverse Engineering / Re: Sound Files Editing (VCE)
« on: October 23, 2021, 12:54:27 PM »
Those engine sounds comparing to the original sound of stunts are almost the same quality.

I've copied each engine sound from "MARC" that are different than Stunts (Indy, Prototype and Sprint versions) and replicate them in several ADE____.VCE files for using in Stunts (check the attached zip), to use them just rename each one to ADENG1.VCE.



5
Stunts Reverse Engineering / Re: Sound Files Editing (VCE)
« on: October 22, 2021, 11:58:57 PM »
Hello you all,

A few days ago I discovered "Mario Andretti's Racing Challenge" game by the fact that it uses the same sound effects file format as Stunts. This time it uses the ".pcv" extension which is the packed .vce file for "Kris' Music System Voice Format".

This game has the particularity of using different engine sound for each of it's type of racing cars (Formula1, Indycar, Sprint, Stockcar, Modified, and Prototypes).


By knowing this, my curiosity simply got me into checking how this sound file have inside. So I unpacked ADENG1.PVC in Stressed application and easily find out all this resources:


Unfortunately I tried to compare the content with Stunts ADENG1.VCE in Stressed but it results in error:


So as an alternative I used HxD to read all it's contents and found what I suspect, just by listening the in game engine sound of Mario Andretti's Racing Challenge's StockCar (also like "formula1" and "modified" cars), that some cars have the same car engine sound of stunts (for AdLib at least):


The INDY(car), SPNT(Sprint) and PROT(otype) resources are different engine sounds, so I copy each one to ENGI(ne) of stunts ADENG1.VCE and it worked just fine!



 

6
Custom Cars with Stressed / Re: Caterham Super Seven JPE
« on: October 21, 2021, 04:12:29 PM »
One of the ideas Daniel3D gave me that I'm still pending to work on is a method for easily changing the needle colour. For what I've been looking at, it shouldn't be hard. I would change a little piece of the game's code that maybe won't even require recompilation (could be just a patch in the binary file) and that would result in one of the currently useless parameters in the CAR*.RES file becoming the needle colour. If there is interest, I can work on this.

Cas, you are finding the lights here!
I had lost some hope (and time on testing like Ryoma did and described on http://forum.stunts.hu/index.php?topic=3810.0) on getting a customized needle colour for some time...

7
:o



Daniel, I agree with your point, using it has starting line truck.

Ryoma this is surprisingly wonderful, it actually races on it's way!

8
Nice idea Ryoma!
Is it possible?
 

9
Custom Cars with Stressed / Re: Caterham Super Seven JPE
« on: October 19, 2021, 07:54:05 PM »
Another test with "lime green" coloured background:

10
Custom Cars with Stressed / Re: Caterham Super Seven JPE
« on: October 19, 2021, 06:54:53 PM »
What do you think about it?

It's a little easier to see the needles, but the different shade of yellow doesn't look as nice.  If it was me, I would take some artistic liberties due to the limitations of Stunts and change the colour scheme of the instruments entirely.


Although the natural customization applied in such car as the Lotus/Caterham Seven/Super 7 and all over the years by their owners/assemblers, every Caterham Super 7 in this "JPE" limited edition from 1992 that I found in the internet has that lime yellow color background, which it's also specific of this special version.
So I tried to replicate as much as possible (and as Stunts allows) on this car that matches Stunts era.

11
Custom Cars with Stressed / Re: Caterham Super Seven JPE
« on: October 19, 2021, 03:19:37 PM »
Hi to everyone, after dreadnaut's suggestion here is a test with a less "lime yellow" color on all dial's background:

(test on left, original v1.1 dash on right)

What do you think about it?

The STDA file is attached if you want to try it out.

12
Custom Cars with Stressed / Re: Caterham Super Seven JPE
« on: October 19, 2021, 03:11:01 AM »
Hi dreadnaut,

that tachometer has that "green line" in order to show the best power range of the engine like shown on this real example:



I can try to make a slightly darker yellow background of it.

13
Custom Cars with Stressed / Re: Chevrolet Corvette CERV III
« on: October 03, 2021, 11:22:50 PM »
KyLiE,
Congratulations for publish this log running project!
It's a fine car and nicely developped.
I'm also glad to colaborate on the fixing of some rendering bugs.




14
Competition and Website / Re: Newbie scoreboard and progression
« on: September 21, 2021, 06:17:02 PM »
Hello you all,

The newbie scoreboard (or amateur league) in my point of view, should be experience based, so a number of participations have to be the principal measure to classify each participant. In this "entrance level" the participant  could  also win bonus of experience by archieving a certain number of wins or number of presence in "top 3".

That's just my opinion, I guess it's not far from what it is now, and surelly it's not right or wrong.
But after all, I'm glad to participate in this competition so far.

Cheers.

15
Custom Cars with Stressed / Re: Shape ideas
« on: August 26, 2021, 12:01:46 AM »

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