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Topics - Duplode

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1
Season 2019 / 2019-6 (White Leaf Desert)
« on: August 07, 2019, 01:09:14 AM »
We could do with a race thread right now, so here is one  :) The track is attached here, in case you need to download it before the site goes up again; the car for the race is the Jaguar.

I will probably have a second session sometime soon. I feel like I should give all those other paths a try...

2
General Chat - ZSC / Mid-00's NoRH ZakStunts replays
« on: August 03, 2019, 08:46:18 PM »
Back in 2006 and 2007 (and possibly in some earlier seasons), ZakStunts races sometimes had an unofficial NoRH scoreboard. For instance, I remember having taken part in a classic line NoRH parallel race in Z79/Default (you can find discussion of it in the Z79 forum thread, as well as in the December 2007 shoutbox archive); also, elsewhere on the forum Bonzai Joe mentions someone having driven an 1:16 NoRH lap on Z59.

Do those NoRH replays (not just the ones I mentioned) still exist anywhere?

3
General Chat - ZSC / Custom car bonuses and rotation
« on: July 28, 2019, 08:08:48 PM »
Something I noticed after the Z217 update: For the sake of peace of mind, I have docked six points from the Indy, and four points from the Ranger. While doing so, I had assumed that custom bonus changes would be reverted at the end of the race; however, looking at the bonus changes around Z212 (which had custom +6 for Carrera and +4 for Acura) shows that is not the case. In this case, I certainly didn't mean to set back the rotation of the Indy by six points.

I'm genuinely unsure on whether we should change that behaviour. In any case, it is worth being aware of that if you are going to tweak bonuses.

4
Competition 2019 / ZCT217 - Pacific Coast Highway
« on: July 28, 2019, 01:06:17 PM »
Welcome to my guest track for this season! Compared to Z193, my track from two years ago, this one is a lot shorter (I cut off a ton of stuff that wasn't working well in between the drafts), and probably quite a bit easier as well. Still, I hope that finding the best lines will require a fair amount of exploration.

5
Competition 2019 / ZCT212 analysis
« on: April 07, 2019, 09:00:01 PM »
Top 4 analysis for ZCT212:

Code: [Select]
Splits FIN MAR CTG DUP
0 0.00 0.00 0.00 0.00
1 22.30 22.55 22.70 22.70
2 39.20 39.45 39.95 40.25
3 53.60 54.20 54.75 55.55
4 60.10 60.65 62.15 61.95
5 68.55 68.90 71.15 70.15
6 81.60 82.50 85.90 86.65

Sectors FIN MAR CTG DUP
0 0.00 0.00 0.00 0.00
1 22.30 22.55 22.70 22.70
2 16.90 16.90 17.25 17.55
3 14.40 14.75 14.80 15.30
4 6.50 6.45 7.40 6.40
5 8.45 8.25 9.00 8.20
6 13.05 13.60 14.75 16.50

Gaps FIN MAR CTG DUP
0 0.00 0.00 0.00 0.00
1 0.00 0.25 0.40 0.40
2 0.00 0.25 0.75 1.05
3 0.00 0.60 1.15 1.95
4 0.00 0.55 2.05 1.85
5 0.00 0.35 2.60 1.60
6 0.00 0.90 4.30 5.05





Two remarks. Firstly, this was a tough track, with multiple spots where one subtle misstep (for instance, a fumbled gear change at the loopcut) could derail one's plans entirely. Carrera tracks do have a penchant for being unforgiving, one (in)famous example being Z86. Secondly, the final cut was absolutely decisive, as comparing FinRok's dream line by the first roof and Marco's spotless take on the second tunnel with everything else reveals. In particular, I have lost a podium place by not realising quite how much that would matter enough (my purple sectors 4 and 5 weren't worth much when followed by a somewhat careless final cut -- in fact, I had to abandon a partial replay with even better sectors 4 and 5 because I couldn't pull off a sufficiently good sector 6 before the deadline).

6
Competition 2019 / ZCT211 analysis
« on: March 19, 2019, 03:11:49 AM »
Here is a top 6 analysis for last month's race -- it's been a while since we last did that, and also it is a nice opportunity to try it out with multiple cars:

(From the second table on, Audi times were corrected by the car bonuses to fit the Ranger ones.)

Code: [Select]
Splits MAR SEE DUP DRE OVE HER
0 0.00 0.00 0.00 0.00 0.00 0.00
1 41.15 41.95 34.60 43.25 34.95 35.25
2 74.25 75.05 59.50 77.90 62.70 63.70
3 109.80 109.95 88.25 113.75 91.95 93.70
4 125.60 126.65 101.15 130.85 105.00 106.90
5 148.80 149.75 118.75 156.15 123.85 126.80

Bonus MAR SEE DUP DRE OVE HER
1.00 1.00 1.29 1.00 1.29 1.29

Corr. Splits MAR SEE DUP DRE OVE HER
0 0.00 0.00 0.00 0.00 0.00 0.00
1 41.15 41.95 44.49 43.25 44.94 45.32
2 74.25 75.05 76.50 77.90 80.61 81.90
3 109.80 109.95 113.46 113.75 118.22 120.47
4 125.60 126.65 130.05 130.85 135.00 137.44
5 148.80 149.75 152.68 156.15 159.24 163.03

Sectors MAR SEE DUP DRE OVE HER
0 0.00 0.00 0.00 0.00 0.00 0.00
1 41.15 41.95 44.49 43.25 44.94 45.32
2 33.10 33.10 32.01 34.65 35.68 36.58
3 35.55 34.90 36.96 35.85 37.61 38.57
4 15.80 16.70 16.59 17.10 16.78 16.97
5 23.20 23.10 22.63 25.30 24.24 25.59

Gaps MAR SEE DUP DRE OVE HER
0 0.00 0.00 0.00 0.00 0.00 0.00
1 0.00 0.80 3.34 2.10 3.79 4.17
2 0.00 0.80 2.25 3.65 6.36 7.65
3 0.00 0.15 3.66 3.95 8.42 10.67
4 0.00 1.05 4.45 5.25 9.40 11.84
5 0.00 0.95 3.88 7.35 10.44 14.23





Some of the highlights:
  • Sectors 1 (GAR-esque) and 3 (flat out) do suggest a Ranger advantage under those bonuses.
  • Other sectors, however, gave the Audi pipsqueaks enough margin to (barely) remain in contention. There was the high speed outer line in sector 5, and, in my lap, one extra shortcut in sector 2 that wouldn't be as useful with the Ranger due to the lower attainable speeds.
  • While one would be forgiven for thinking nothing interesting would happen in sector 3, it turns out that Seeker managed to claw back almost the whole gap to Marco there, centisecond by centisecond.
  • Following that, Marco managed to fend off the challenge with a quite excellent line through sector 4 (the first dual-way sector).
  • Marco's lap also features an interesting inner dual-way cut through sector 5. Among the top 6, the only one to attempt a somewhat similar line was Heretic -- the alternative provided by outer line, though, meant the inner line was rather less effective with the Audi than with the Ranger.

7
Stunts Chat / Keyboard issues and ghosting
« on: November 30, 2018, 01:37:12 PM »
Folks sometimes report not being able to press some of the keys needed to drive simultaneously (I remember BJ talking about that in the past). Such issues are, in all likelihood, a problem with the keyboard itself, and not with the operating system or with the configuration of any software. The heart of the matter is that, unless you are using one of those fancy mechanical keyboards plugged to a PS/2 port, there will be an upper limit on how many simultaneous key presses can be registered (a limit which might vary depending on which parts of the keyboard you are using). Some cheaper keyboards are bad enough in that respect that they are unable to handle enough simultaneous key presses for Stunts to be played properly. The keyboard of my newish laptop, for instance, has this issue, and so I still need my old desktop keyboard to race. The keyword to use when looking for more information about this issue, or for choosing a keyboard adequate for Stunts, is "ghosting". This page provides an interactive test for your keyboard. In my case, it reveals my laptop keyboard can't handle "Down Arrow", "Right Arrow" and "Z" simultaneously, which is clearly unacceptable.

8
Motor sports, Racing / Formula One in 2019
« on: November 22, 2018, 11:46:40 AM »
Robert Kubica will be racing for Williams in 2019! Robert stallin Kubica!!   :o :) 8)

9
Competition 2018 / Z209 - pArAnOiA
« on: November 20, 2018, 04:51:12 AM »
A bona fide CTG arena track! This is auspicious. Later I will try GAR -- it is a must, given the name.

10
Stunts Forum & Portal / Competition Archive 2019
« on: November 12, 2018, 04:42:35 AM »
After months of procrastination and computer woes, I can finally announce that there will be a 2018 update to the Competition Archive. The plans are for it to be ready before the new year. Here are the competitions the update should cover (please do tell me if I forgot anything!):

  • ZakStunts (2016-2018)
  • ZakStunts GAR (2016-2018)
  • ZakStunts NoRH (2016)
  • R4I (2016)
  • R4K (2016-2018)
  • LeStunts (2017; Dorsal and Second)
  • Superkart Special Event (2010)

I think almost all of those either are somewhere in my computer already, or are otherwise easy to retrieve. In any case, I will ask you folks if anything turns out to be missing.

On an additional note, another thing I would like to do is setting up some architecture for the Archive more resilient than a bunch of folders, textfiles and spreadsheets loosely correlated with each other. I'm not sure I will have time to play with that before the release, though.

11
Competition 2019 / Cars and rules for 2019
« on: September 23, 2018, 02:25:00 AM »
Let's get it rolling! On the subject of cars, I would like to begin by making a pitch for two of them:
  • Superkart: I like the Kart, and would enjoy seeing it again at ZakStunts. If it comes up at a insufficiently twisty track during the season, we can always slap a -10% penalty on it. If you want to try it for yourself, head to the current race at Cas' competition.
  • Toyota Sprinter Trueno: It would be good to give one of the Toyotas a chance to shine. I feel the Trueno is a more interesting car than the Corolla, as due to its low real top speed it is closer to the LM002 than to all the other mid-slow cars. There is one problem: the Trueno has extra off-road grip similarly to the Lotus, but exaggerated to the point it becomes more bug than feature. However, as the Trueno was never used in a competition, it would be straightforward to prepare and distribute a bugfix release -- I will do just that if we decide to use it next season.
As both of my candidates are slow cars, it sounds sensible to bench the Skyline this time if either or both of them are approved for 2019.

There are all those other cars to consider, of course, and perhaps I'm overlooking some great candidate (you can find all of them, or at least the released ones, at Southern Cross). So please have your say  :)

12
Competition 2017 / ZCT193 - No Imagination
« on: August 07, 2017, 11:40:57 AM »
Behind the scenes: not only this is not the track I originally intended to make when I asked for the guest spot, it isn't even what it was supposed to be when I began working on it a couple days ago -- when I laid the first tile it was meant to be an USC-style "arena" track, but I never seem to get those right. In any case, it is a slow one. Hopefully not too slow  ::) :)

13
Competition 2017 / ZCT192 - Freestyle Fever
« on: August 07, 2017, 11:30:36 AM »
This track looked interesting -- too bad I managed to race so little through the month that I couldn't even explore weirder dual-way lines... time to watch the replays, I guess :)

14
Competition 2017 / ZCT191 - Facetrack
« on: July 07, 2017, 06:05:03 AM »
I rather like the flat and twisty "face" sector of the track. It had been a while since we last had anything like it. I probably should have one more go at it under GAR while there is still time...

15
Competition 2017 / ZCT190 - AR Turbo
« on: May 20, 2017, 09:50:45 PM »
Long straights, hard braking and an enjoyably peculiar layout...

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