Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - dreadnaut

Pages: [1] 2 3 ... 60
General Chat - R4K / Re: Race for Kicks
« on: October 19, 2020, 08:39:10 PM »
I'm happy to race strict-OWOOT: I like the format, but GAR is too painful for me :P

By the way, what car is the one driving on the DSI logo, in the introduction?

General Chat - R4K / Re: Race for Kicks
« on: October 18, 2020, 10:03:19 PM »
I have a rules question/thing I'd like to brag about.
That's some impressive magic carpet there! I don't think I've ever seen a car gain such altitude without also spinning out of control. The brag is valid, but I think the replay is not, since you are not "executing" the loop :D

I have a dream of racing the STUNTS Default track in glorious flat shaded polygons in a game like Assetto Corsa in VR!

Hello and welcome, Darkydan!

I'm not aware of any exporting tool, but I'd wait for other, more 3d-oriented people to chip in. I like your idea though: a Stunts-looking level in a modern game would be great 8)

Competition and Website / Re: Cars and rules for 2021
« on: October 03, 2020, 08:30:29 PM »
DTM rotation and Melange noted. It's been a while since I've driven a lap in it. (Maybe on Race4Kicks?)

General Chat - R4K / Re: New R4K v2 system and permanent competition
« on: September 24, 2020, 07:39:47 PM »
Did you manage to solve that problem with downloading replays?

Competition 2020 / Re: ZCT231 - Kowloon
« on: September 20, 2020, 10:35:21 PM »
Carrera, Kart or IMSA cars for the lazy guys. Indy or any other tricky PG monsters for the others.

No way you can do something useful with powergear on this track :o

I was thinking this track would be good for LeStunts because the start/finish line is situated in a pits-like parallel road :)

I was just thinking that, maybe we should give it a try one week-end :)

Chat - Misc / Re: Association game
« on: September 20, 2020, 10:31:47 PM »
Uhm... windshield + fart?


Competition 2020 / Re: Guest articles 2020
« on: August 30, 2020, 09:07:29 PM »
Thank you!

Competition and Website / Re: Cars and rules for 2021
« on: August 29, 2020, 12:24:58 AM »
The big change for 2020 was the LTB calculations. That's done, althought there is still a display bug that I need to fix—you can see it now on the scoreboard too :| Any early opinions on its effects on the season?

Competition and Website / Cars and rules for 2021
« on: August 29, 2020, 12:22:25 AM »
Time travel!
Turns out that if you drive 43 tiles in a straight line in powergear, the Indy can travel through time! So I've gone ahead to 2021, since 2020 sucked anyway. It's warmer here :-X

While the game stays the same, the Competition is open to rule changes. This thread is here to collect and discuss suggestions, and also to decide which custom cars will be allowed for the coming season.

See also: Cars and rules for 2020

Competition 2020 / Re: Guest articles 2020
« on: August 29, 2020, 12:05:36 AM »
Four tracks to go, applications for writers are still open! ;D

Competition 2020 / ZCT230 - Rattlesnake
« on: August 24, 2020, 09:45:38 PM »
Where have I seen that double-cork before? I keep thinking of Race4Kicks, and I wouldn't put it past Cas to also come up with something so evil ;D

Competition 2020 / Re: ZCT229 - b²-4ac
« on: August 12, 2020, 11:35:55 AM »

Stunts Related Programs / Re: Amiga version including emulator.
« on: August 09, 2020, 07:36:34 PM »
If you need another source, there's a zip at the bottom of Zak's review of the Amiga version:

Pages: [1] 2 3 ... 60