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Messages - Cas

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I didn't know that either!  In fact, at the begininning, I wasn't sure what that was and I clicked it and yep. I was surprised :)

Stunts Forum & Portal / Re: Competition Archive 2018
« on: July 16, 2019, 02:24:13 AM »
That's great... the new archive!  And yes, it'd be nice to have it as soon as possible, but that would mean extra work if you have to rework it at the end of the season. I figure that we could wait till the end. If something comes up before, we could hurry it up. With the replays and tracks already collected, everything is safe anyway.

Season 2019 / Introducing the season that began early this year :)
« on: July 13, 2019, 05:10:06 AM »
I can't leave this subforum empty!  And it's true that season 2019 has already been running for half a year, but here we are. We're already at the fifth race. The results and replays of the first four can be viewed in the History menu at the R4K main site.

Current race can be played with any of the DTM cars and the track is Default with a few touches. Thanks to Seeker, Overdrijf, Dreadnaut and Lulisa (my niece) who are participating in this race so far. Half the race is still to go! :)

Thank you, guys. Well, I hope I can give the forum section some good use :)

About sessions, yes, I remembered that topic and now that the situation comes to question, I understand it better. Only thing I don't understand very well is that it seems that if I change the cookie lifetime, it will be the same for all users, but I see that the forum allows you to change this manually when you login sometimes, so it must be possible to configure a default value and allow individual users to set their own exceptional time. But session_start() is always the first thing in the file, so I don't see how that could be possible.

If I understood correctly, Dreadnaut, then cookie-less login is automatically available thanks to that GET and therefore, I don't need to do anything else. That's wonderful!

General Chat - R4K / Race For Kicks, login system and other details
« on: July 11, 2019, 02:22:45 AM »
Hi, guys!  I'm creating this topic because Seeker gave me a recommendation that I should extend the session times for login in Race For Kicks and I don't know much about how to do it, although Dreadnaut also suggested another way around it and I can think of a trick or too. Yet, this topic is not just about the login. I would like to add a little more.

Logging in to Race For Kicks
So first thing first... R4K uses PHP SESSION to preserve login data. I have no idea if there exists any way to set this up to create longer lasting cookies or whether, to get the login time to be longer, I would need to abandon SESSION and use something more complicated instead. I'd be interested in knowing the way. I personally feel the current session duration is OK, but I'm fine with longer ones too and I could even place a configuration for each user to have a different session length if they want. Two things I would very much like to avoid, though, are using external libraries and using Javascript. I am kind of proud of the purity of my code, ha, ha. Pure PHP would be best for me.

Cookie-less login
I had an idea in the past of adding an option for cookie-less login, because I would like to support people that have a concern towards the use of cookies over the internet, as opposed to sites pushing their users to just accept cookies "because they're so convenient". Cookies are useful, yes, but if somebody doesn't like them, I'd like to make life easy for them too. I have two ideas of how to do this: one is safer, but more uncomfortable. That would be a mode in which you have to enter your login and password everytime you send a replay or post a message. The other option would be that a user can choose to configure their profile so that their login is IP-based, that is, as long as they preserve their IP, they remain connected for as long as requested, but of course, if two people are sharing an IP, this is not viable and there's some risk to it. Anybody has opinions on this, knows any case in which something like this is being used or knows yet another way of achieving cookie-less login?  I'm really interested to learn about that.

Forum section, perhaps?
I was looking at the forum and how many sections it has, many of which are about tournaments that have not been running for a long time... and I'm posting in General ZSC. Since R4K is alive, I couldn't help thinking it could have a section in the forum and maybe inactive tournaments could be grouped in a category for inactive competitions or something?  Or maybe a category with only one or two sections could be renamed to include R4K, for instance, a category called "OWOOT tournaments"?

I want to clarify that I am not really demanding this. In fact, I am not sure if this is a good idea. R4K is not nearly as popular as those tournaments used to be when they were active and maybe a forum section for it would be too much. This is more of a question than of a request. I would like to drop the idea and read opinions, suggestions, etc. Just whatever you guys things is best, I'll be OK with :)

Subdomain?  Is it possible?
In the same way as above, I wonder if it would be possible to redirect something like to my site. Maybe it's not even necessary or good, so everything you want to say about this, I'll like to read. I don't think R4K is so, so important as to deserve this much, but maybe it's just more comfortable for pipsqueaks or maybe it just looks better. I'd like to read opinions. Thank you, guys!

Competition 2019 / Re: Cars and rules for 2019
« on: July 09, 2019, 02:05:10 AM »
I agree!  So far, this experiment has given very positive results!  And there's always a "what if" when considering cars and watching the scoreboard... many sudden surprises!

Stunts Related Programs / Re: Car cards!
« on: July 09, 2019, 02:01:52 AM »
Stunts font, yes, probably would make it more work and take up more space, but could be used for the car name or something. In my opinion, the main font should preferably be white or at least have a white border (like in the movies subtitles), because most of the colours during Stunts game play are dark. Also, I would suggest using all caps so that a more condensed font could be used and still be legible at that size and allow for more text, perhaps?  Just thoughts. Also, if these are going to be Super Triunfo like cards, there should be primarily features that can be compared as "more" or "less", that is, magnitudes. Colours for categories also could allow for other games that can be played with the cards, but for that, same number of cars with the same card colour would be important. Like always, all of these are just ideas I'm dropping for you to make what you think best of them freely :)  This is a very nice project!

About tricks, I think that, beside the cards, there should be more wiki articles on tricks and how to perform them. There, more text and images (including animations) can easily be added and it would definitely help many pipsqueaks... including myself!  I've already been creating wiki articles and I'm already comfortable with it. What I'm not good at, though, is actually performing tricks, ha, ha, so if you give me hints on that part, I could write the articles there. Count on me.

Stunts Questions / Re:
« on: June 02, 2019, 09:47:02 PM »
I can't download from Google Drive. All alarms go off in my safety plugins and privacy protection proggies and even when I try to disable some, it still doesn't work. Has anybody already uploaded it somewhere else?

General Chat - ZSC / Re: Licensing tracks and replays
« on: May 16, 2019, 01:15:39 AM »
Oh!  I wasn't aware of it, but yes, reading the Wikipedia article, I can see that Happy Birthday To You was put in the public domain two years ago. About Zorro, I didn't know either.

But yes, in general, we agree that, when things do so little to no harm, it sometimes is much more harmful to actually sue somebody for a probably copyright violation and is seen as clearly abusive, which either legally (because of exceptions found in local laws, for instance) or just logically make it a crazy idea to initiate any kind of legal action against the offender or to expect to win on a trial.

There are lots of grays. For example, some websites host downloads for NES ROMs and, as a form of protection, they state in their web page that the links are only intended for use by people who actually own the cartridges, since it's legal for them to also acquired the content in any form. Of course, somebody not having the cartridge can still physically download the file and the website is unable to tell whether you have the cartridge or not, but they consider they escape the responsibility of copyright infringement, as they have issued that statement, which passes such responsibility to the final user. This strategy usually is not enough and websites are being put down for this, but we must admit the difference between this and so many other "gray" actions is just the "brightness of the shade", nothing more. So it's a matter of human decision (by a judge) to actually determine when it applies and when it doesn't.

General Chat - ZSC / Re: Licensing tracks and replays
« on: May 14, 2019, 11:10:02 PM »
Ha, ha... if you get sued for making a Mickey Mouse shaped track, you should celebrate, for you'll win that trial and make a great amount of money out of it XD  To give you an example, all over the world, people sing "Happy Birthday" (maybe changing the language) on birthday parties. It turns out that "Happy Birthday" is a copyrighted song that takes royalties when commercially used. In theory, they could sue you for singing happy birthday to a friend, but they would never win if they did. It would be seen as an abuse.

Also, did you know that borrowing a music CD from a friend and listening to it constitutes a copyright violation?  This is because the licensing of copyrighted material is, as a general rule, non-transferrable.

General Chat - ZSC / Re: Licensing tracks and replays
« on: May 13, 2019, 08:06:06 PM »
Quote from: GTAMan15
[...]to make sure Article 13 is rejected, or enacted. I hope in the final vote, it'll be rejected

I think you shouldn't worry about that. I am not European, but for what I've read about that article, I think it should have mostly a positive to null effect for most of us if we were affected by something like that in our region. The giants like Facebook and Google have been trying to cause fear in common people to create a resistance, but in reality, only they would be in trouble.

I would say I'm "indirectly in favour" of the infamous article, but I have to explain myself, or it'd sound like I'm an extreme rightist. My case is very particular. I am a person who believes copyright shouldn't exist. Of course, there should be something else, to prevent copyright to eventually spawning... something like what public licenses normally pursue. So, if seen directly, I am against everything that adds strength to copyright. But, in this case, I think it ends up being convenient, because this measure (rarely enough) presses on the giants but leaves common people in peace. Of course, there's youtubers, but it will be YouTube who will have to solve the problem for them. Youtubers won't have to do a thing. Being a musician myself, I wish there were something like that here. See, if I want to make my music free, that's no problem, but if I ever want to charge for it, all the money ends up going to YouTube, recording companies and Spotify. It's not fair. So in the end, I'm forced to make everything free and can't make a living out of my products. Article 13 would help me and many other people.

Anyway, I understand your concern, but if you produce everything you upload, there's nothing to worry about. This is only a problem for people who upload things made by others in any case. Opinions accepted, of course.

Competition 2019 / ZCT214 - Accuracy
« on: May 07, 2019, 12:28:31 AM »
Hi, folks!  Well, my track is up and I see some replays have already been posted in ZakStunts. I'm at work now, but I am wanting to watch them and see what you guys have been able to do on this baby so far! :D

Reading the first messages, I've realised my mistake when I made the little jump trick, in not including a split section for GAR to be possible. If it's still allowed, I would like to mend that up. May I?  I would modify the track in a way that it would still be compatible with replays already sent (except for the fact that the track-part of the file would be different, but that's fixable). If that's too much trouble, a special-rule is OK too, but I'm so sorry. I should've realised about this fact before posting the track. Anyway, just let me know and if I'm allowed, I'll make the change for you guys!

Competition 2019 / Re: Guest tracks 2019
« on: May 07, 2019, 12:24:07 AM »
It'll be a pleasure to race your track, mate!

R4K is currently running a race using the Speedgate XSD. We've known for some time about its very particular behaviour when quickly lowering the gears while at high speed. I remember when CTG posted a video in the shoutbox about it and most pipsqueaks felt kind of disappointed, apparently. It seemed everybody expected Speedgate to be a well-behaved, realistic car and instead, it had this quirk. Maybe so much was this disappointment that the car wasn't included in the following year's car set for the tournament.

Since that day, I've been thinking about the car and its qualities and I've started to feel some strange love toward this feature/bug... Specifically, I've began to feel that it isn't any weirder than powergear, which we have gotten used to seeing as something normal in Stunts cars (albeit unrealistic, of course). I looked up Speedgate in the wiki and there's a reference about a "mild pseudo-anti-powergear". Does this line refer to the same feature I'm talking about?  Unfortunately, I am not very knowledged about cars internals in Stunts. If this statement is about something else, then how should we call this feature?  Do other cars have anything like it?  How do you guys feel about maybe loving this weirdness a little?

Anyway, this is just a bunch of questions about how we generally feel about this car, but mostly, for those of you who have more experience creating and editing cars and can shed some brighter light on the topic. Thank you!

General Chat - ZSC / Re: Licensing tracks and replays
« on: April 02, 2019, 12:36:03 AM »
I know Mark Nailwood made his software for the community so assuming we can use that software freely is very reasonable, but if we're strict, I'm not sure that Track Blaster says anywhere that it's freeware. I'll check that.

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