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Messages - dukeofurl

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1
Stunts Chat / Re: Did you know about this Stunts project?
« on: November 21, 2021, 08:41:38 PM »
I agree it doesn't look like it will be a 1:1 recreation of the stunts gameplay.  Still though, it would be fun to drive around/make stunts courses and drive them with a different kind of engine, a smoother more modern take on stunts.  I appreciate the untextured polygon style of graphics that is being used in some places... this project looks more interesting than some of the older remake attempts like Ultimate Stunts.

2
Stunts Chat / Re: Did you know about this Stunts project?
« on: November 21, 2021, 06:51:50 PM »
Looks cool!  I'd like to try it when a version is released :)

3
Stunts Forum & Portal / Re: Forum stats
« on: October 07, 2021, 03:49:01 AM »
As a total newbie, I'm kind of confused about what races are current?  I found my way to a website previously that had lots of ancient contests and tracks, not sure where the currently live stuff is, I guess its hiding in a topic in a sub forum here?

4
Stunts Forum & Portal / Re: Forum stats
« on: October 05, 2021, 01:46:29 AM »
No I don't, I looked at some times people had on old tracks, tried playing those old tracks myself and my times were very much not competitive, like 20 seconds higher than the rest.  I enjoy stunts but I'm clearly not competitive for the contests :D

5
Stunts Forum & Portal / Re: Forum stats
« on: October 04, 2021, 03:13:50 AM »
Hi all, happy to be part of the boom as a brand new registered user this year.

Actually I was thinking how slow the forum is some times, where there are not a lot of new forum topics over the course of a week... but that's ok, I know the forum and many users have been here for 10+ years and many things have been discussed in depth already  8)

6
Stunts Chat / Re: Who came up with the term "powergear"?
« on: September 03, 2021, 12:42:09 AM »
My brother and I used several terms to refer to it over the years, including:  6th gear, hyper mode, hyper drive, I think we might have used overdrive as well. 

7
Stunts Modification Projects / Re: Stunts 30th anniversary Edition
« on: August 16, 2021, 12:11:29 AM »
Wow this was a very interesting special edition to check out :) 

Given all of the obscure Ferraris that made it into the game, I'm surprised there is no 250 GTO  :D  Would be neat to have a few more new custom tracks, the two that were in there were fun.

8
Stunts Chat / Re: track element renaming suggestion.
« on: July 09, 2021, 05:09:31 PM »
Doesn't Hard Drivin II have a track editor? It's like a worse version of stunts, which is kind of funny because it seems to me that Stunts was probably inspired in part by the arcade version of Hard Drivin.

9
That's cool, even if the collision/dimension aspects can't be modified, has anyone remodeled any track pieces to look different?

Related question that doesn't deserve its own thread - do the dirt roads and icy roads actually handle differently than the normal roads?

10
What about the custom cars though, those seem to be new or modified 3d elements?  I take it the 3D track pieces are not similarly modifiable.

11
Stunts Chat / Re: Back of Stunts box features prototype screenshots
« on: July 02, 2021, 03:41:40 PM »
I just noticed online that the dos version of stunts had a release in Taiwan. The back of the box is the same outside of Chinese text where the description is, but the front seems to be entirely new.




12
Stunts Chat / Re: track element renaming suggestion.
« on: July 02, 2021, 03:28:42 PM »
I've had the physical copy of the game since around 1991 or 1992.  My dad came home from work one evening with surprise presents for my brother and me.  My brother got Stunts and I got Papyrus's Indy 500 (1989).  At the time, I thought I got the better end of the deal because the box art for Indy 500 looked more exciting than Stunts, but needless to say, I still have and play my copy of Stunts while my copy of Indy 500 has long been lost to the dustbin of history.

It couldn't have been that hard to find in my area at the time (northeastern USA), as two of my brother's friends bought Stunts in the early 1990s after seeing it at our house.


Here's a photo of my copy, I think I still have all the bits it came with. There was a gold sticker on the front of the box but it fell off a long time ago. Bonus, I had the disks for a few other games of the early 90s inside the Stunts box. 
https://i.imgur.com/2x4DsHC.jpg

13
Stunts Chat / Re: track element renaming suggestion.
« on: July 01, 2021, 11:51:24 PM »
I like how the manual says it is possible to put the loop and corkscrew in series, but if that is done, it is "highly unlikely that a course so designed could be successfully completed"

I'm sure that's amateur hour for us folks playing Stunts 30+ years on  ;)

Do folks not have the manual? I can photograph the entire thing if people want.

14
I only recently joined the forum here and started reading about how you folks have done cool things to hack stunts... I didn't see anything mentioning it but, do you suppose it would be possible to modify things in order to race more than one opponent at the same time?

15
Stunts Chat / Re: track element renaming suggestion.
« on: July 01, 2021, 10:09:23 PM »
Here's a picture of my manual that designates names for some pieces, including the spiral. 

I just  checked the track editors in stunts 1.0 and 1.1 and they both call the piece a corkscrew though.


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