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Messages - Duplode

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Site Announcements / Re: Cars and rules for 2019
« on: September 26, 2018, 03:24:34 AM »
About the scoreboard position calculator, the idea is that one can say "if I used this car, what lap do I need to reach each of the current scoreboard positions given the current bonuses?". I don't think it's the same as RPLInfo. The idea is that I don't have to create a replay.

I guess you want something like what CTG, once upon a time, used to do by hand.

Site Announcements / Re: Cars and rules for 2019
« on: September 24, 2018, 02:57:35 PM »
I didn't know the bonuses are now updated automatically. That's cool!

b) increase uncertainty in chosing the right car

Looking at car choices over recent races, this seems to be working as intended  :)

Site Announcements / Re: Cars and rules for 2019
« on: September 24, 2018, 05:11:46 AM »
How are handicap levels set at the start of the season?  Do they continue from the last race of the previous one?

It worked like that from 2011 up to 2017. Carrying the bonuses over is one way of ensuring all cars get a chance (as there are more cars than tracks in a season, a car which starts with a relatively weak bonus may end up not being used before the year is over). This year, though, the bonuses were reset at the beginning of the season -- I can't say much about that, as I only noticed that now  :D In any case, this might be a good opportunity to revisit this matter -- we have been using bonuses for long enough that there might be some meaningful statistics about their evolution to be squeezed.

In that case, how are newly incorporated cars assigned handicap by default?

I believe the protocol was/is to do laps at a handful of test tracks and use that to figure out reasonable starting values.

Stunts Related Programs / Re: Modern system native Stunts proto-engine
« on: September 23, 2018, 06:25:34 AM »
I don't know if you have already tried it, but you apparently have to explicitly enable alternative architectures. (On Arch, you'd rather similarly have to enable a "multilib" repository.)

Stunts Related Programs / Re: Modern system native Stunts proto-engine
« on: September 23, 2018, 03:31:09 AM »
Nice work!

I didn't compile it for Windows because I would first have to install a 32bit Linux and then Wine on top and the compiler (I don't know why, but Wine doesn't seem to work with 64bit Linux for me), but I can later get that done and post it too.

You can have a 32-bit Wine prefix on a 64-bit Linux -- cf. the relevant Arch Wiki page. Below is some stuff that used to be in my .bashrc to help using multiple prefixes, which might be of some use.

Code: [Select]
# Making wine default to 32-bit.
export WINEARCH=win32

# Keeping the default wine prefix in a non-hidden directory.
export WINEPREFIX="/home/duplode/wine32"

# Simplifying the handling of Wine prefixes.
# (Adapted from )
# Of course we will keep some symlinks of our own at
# ~/.local/share/wineprefixes .

prefix-wine() {
    if [ -z "$1" ]; then
        echo "${WINEPREFIX}"
        echo "${HOME}/.local/share/wineprefixes/$1"

lswine() {
    ls $* "${HOME}/.local/share/wineprefixes"

with-wine() {
    lswine | grep "$1" > /dev/null
    if [ "$?" -ne 0 ] || [ -z "$1" ]; then
        echo "Please select an actual wine prefix (try lswine)."
        prefix=$(prefix-wine $1)
        shift 1
        echo $prefix
        env WINEPREFIX="$prefix" "$@"

goc() {
    lswine | grep "$1" > /dev/null
    if [ "$?" -ne 0 ]; then
        echo "Please select an actual wine prefix (try lswine)."
    elif [ -z "$1" ]; then
        cd "${WINEPREFIX}/drive_c"
        cd "$(prefix-wine $1)/drive_c"

_lswine () {
    local cur


    if [[ $COMP_CWORD -eq 1 ]] ; then
        COMPREPLY=( $( compgen -W "$(lswine)" -- $cur ) )
        return 0

_with-wine () {
    local cur


    if [[ $COMP_CWORD -eq 1 ]] ; then
        COMPREPLY=( $( compgen -W "$(lswine)" -- $cur ) )
        return 0
    elif [[ $COMP_CWORD -eq 2 ]] ; then
        COMPREPLY=( $( compgen -cf -- $cur ) )
        return 0

complete -F _lswine prefix-wine
complete -F _lswine goc
complete -o default -F _with-wine with-wine

Site Announcements / Cars and rules for 2019
« on: September 23, 2018, 02:25:00 AM »
Let's get it rolling! On the subject of cars, I would like to begin by making a pitch for two of them:
  • Superkart: I like the Kart, and would enjoy seeing it again at ZakStunts. If it comes up at a insufficiently twisty track during the season, we can always slap a -10% penalty on it. If you want to try it for yourself, head to the current race at Cas' competition.
  • Toyota Sprinter Trueno: It would be good to give one of the Toyotas a chance to shine. I feel the Trueno is a more interesting car than the Corolla, as due to its low real top speed it is closer to the LM002 than to all the other mid-slow cars. There is one problem: the Trueno has extra off-road grip similarly to the Lotus, but exaggerated to the point it becomes more bug than feature. However, as the Trueno was never used in a competition, it would be straightforward to prepare and distribute a bugfix release -- I will do just that if we decide to use it next season.
As both of my candidates are slow cars, it sounds sensible to bench the Skyline this time if either or both of them are approved for 2019.

There are all those other cars to consider, of course, and perhaps I'm overlooking some great candidate (you can find all of them, or at least the released ones, at Southern Cross). So please have your say  :)

Site Announcements / Re: Profile updates and changing password
« on: September 22, 2018, 10:51:59 PM »
Making that field mean experience at ZakStunts in one way or another makes sense. Back when I registered, I filled it with the years elapsed since I first played, though I don't know if other people did or do the same.

I don't trust the registration date 100% for pipsqueaks that joined before 2016, when I fixed a couple of bugs in the way profile data was saved (and sometimes mangled).

IIRC, once upon a time you had to re-register at the start of every season, which might have something to do with that. (I don't know the details, as that was before my time here.)

Site Announcements / Re: Profile updates and changing password
« on: September 21, 2018, 08:33:08 AM »
It should be now possible to change your login password from the "Edit profile" page.
There is no password reset yet, so don't forget the new one ;)

It works fine. Now let's see if I can avoid forgetting the new password  :D

I've refreshed the rest of the profile information too, and removed "Height" and "Years of experience". The first one seemed a bit random, while the second felt always out of date.

Let me know if you want them back, of if you'd like to add different information!

I suggest adding them back. The intent was to have the same fields as the opponent profiles.

(For maintaining the "Years of experience" field, we might add the years elapsed since registration at ZakStunts to the value, if you don't find that too silly a thing to do :))

Car creation with Stressed / Re: Shape ideas
« on: September 16, 2018, 04:59:52 AM »
As far as recreating it goes: I still have the bad file open. If there is anything you can think off you'd like me to try out on it I'd be happy to. I just can't send it to you, for obvious reasons.

I can't think of anything useful... I wonder, though, if the editor (the coordinate grid, the shape picker, etc.) still appears to work normally.

(When it comes to reproducing it, I guess synthesising a 256 vertices shape and then trying to extend it would be the way to go.)

Car creation with Stressed / Re: Shape ideas
« on: September 15, 2018, 06:11:07 AM »
for quickly scaling up car1 to car0 I know you're supposed to export, scale the object in a general 3D editing program and import again. I did it the slow way ones today, I'm ready for a change. I've tried a few programs and they all fail to work so far in one way or another. Does somebody know a program, preferably free, which will do the job? (This is like, the only 3D work I ever do, I'm more of a 2D shopper.) If paintjobs and wheels are not intact that's fine, because that's going to happen anyway, but it shouldn't create extra polygons, and it should allow me to keep the same point as 0.

My tool of choice was Anim8or. It fit the bill of "3D editor for someone who has no clue about 3D editing" pretty well when I first went looking for that, and it has an adequate scaling function. It is a WIndows program (in the distant past I got it to work well enough on Linux/Wine, but it didn't cooperate last time I tried). Blender now can handle polygons with more than three sides (once upon a time it couldn't), so in principle it is also an option (I say "in principle" because I never could bring myself to actually learn to use it).

When I try to save my 3D shape I get an error that the number of vertices (257) exceeds the maximum of 256, so I can't save. The thing is: I already removed a bunch of vertices and polygons since I first got that message and even tried removing the shapes that originally seemed to have triggered it. [...] It even refuses to be exported. I really did something bad to that car. And despite not being able to save it did corrupt my save. Reported file size does not match actual file size or header. (File is near empty in a hex editor.)

Noted. It would be worth having a go at reproducing that one of these days...

General Chat - ZSC / Re: Reopening Race For Kicks
« on: September 14, 2018, 05:12:29 AM »
Are you guys able to properly see the green flag, hourglass and download arrow in the scoreboard?  I'm considering changing them for images.

The flag and the hourglass show up fine here, with Arch Linux + Firefox + a few font packages which cover emojis (I guess the arrow will work too, but there isn't one on the scoreboard right now).

General Chat - ZSC / Re: Reopening Race For Kicks
« on: September 13, 2018, 09:01:39 AM »
Let's go! I have just posted a test lap... it will be fun to see how far we can push the Kart here  ;)

(With respect to the site, the one suggestion I have is to change the downloadable .trk file name from curtrack.trk to something race-specific, to make archiving easier.)

Stunts Forum & Portal / Re:
« on: September 10, 2018, 03:07:45 AM »
Main portal not working?  I'm getting a blank page.

Well spotted. How odd -- it was working fine two or three days ago, when I last had a look at it...

Chat - Misc / Re: Everything about computers
« on: September 02, 2018, 08:07:02 PM »
After months of procrastination, I have finally set up a Linux on dual boot on my new(ish) laptop. While configuring Arch last night, I almost lost patience and switched to something else, but I stuck with it in the end -- and I guess I'll be glad for it later on.

(By the way, this does increase the likelihood of progress on my Stunts projects, as the path is now clear for me to restore backups and set up a sane programming environment.)

General Chat - ZSC / Re: About the Wiki
« on: August 29, 2018, 05:38:47 PM »
Another thing is, I was about to create a page on Race For Kicks and I realised I've never taken note of which tracks, with which cars, etc., were raced in the tournament. Also, the dates... Do you, Duplode, have this info, by chance?  I know you often save these things. From now on, I'll be very careful to document everything.

I was about to ask you a similar question, with an eye at a Competition Archive update... The problem is that, ever since my old desktop went up in smoke around Christmas 2016, my Stunts collection is not as tidy as it used to be, as I have not stopped to pick up the pieces yet (that is one of the reasons why I haven't made the Archive update that would be due this year). It is likely that I have replays from the earlier R4I/R4K races, but not from the later ones (i.e. the ones from mid-to-late 2017, when I was largely away from the community). I will survey what I actually have over the next few days, and I will let you know of what I find.

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