News:

Herr Otto Partz says you're all nothing but pipsqueaks!

Main Menu
Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - cody

#1
Custom Cars with Stressed / Re: new wip car
December 20, 2008, 09:24:58 PM
i am very happy with what you have done. it can accel pretty good. i like it.
#2
Custom Cars with Stressed / Re: new wip car
December 15, 2008, 07:23:49 AM
who would like to do some fine tuning on this car for me? I will give you credit. I dont have much time to fine tune cars as I use to.  :(
#3
Custom Cars with Stressed / Re: new wip car
December 12, 2008, 01:16:38 AM
whats an easy way to edit the .res file with out having to rename files for stressed, preferably a windows program.
#4
Custom Cars with Stressed / Re: new wip car
December 11, 2008, 03:39:52 AM
did a little more tweaking acceleration close to an lm002
#5
Custom Cars with Stressed / Re: new wip car
December 07, 2008, 03:04:40 AM
ford rangers are light truck and weigh as much as an average like like the corvett. this ranger is lower to the ground and it wieghs less than the lm002. i'll have to make the specs with 240hp and a top speed of 145. it will be a tuned ranger.
#6
Custom Cars with Stressed / Re: new wip car
December 06, 2008, 07:52:22 PM
try this version, has been modified for zak's competition.
#7
Custom Cars with Stressed / Re: new wip car
December 06, 2008, 01:04:07 AM
ok, i will make a special version for competiotion
#9
Custom Cars with Stressed / Re: new wip car
November 12, 2008, 04:44:56 AM
little more tweeking, try this version.
#10
Custom Cars with Stressed / Re: new wip car
November 05, 2008, 06:21:12 AM
car blaster is still very confusing for me, so tell me what can be improved preformance wise as the model will be a pain to work on.

here is version 1.2
tweaked transmission and 2 sides bumpers

please comment


(for those of us who cannot dl attachments, try this link)

http://www.4shared.com/file/69824538/38c19161/ranger4stunts_v12.html
#11
Custom Cars with Stressed / Re: new wip car
November 04, 2008, 03:53:41 AM
as requested, added contrast to top portion of vehicle, further shading will be imposible unless i rearange the polygons again. transmission will be fixed soon, 3d bumpers are now 2 sided. anything else anybody wana mention?

v1.1
#12
looks sweet! i can see the needle no prob
#13
Custom Cars with Stressed / Re: new wip car
November 03, 2008, 12:55:01 AM
all done, here is version 1.0

top speed 160mph
excellent handling, can do turns at 160 with out a problem.
well, im gona let you guys try it and post back what you guys think, and hopefully some screenshots too

hmm, i think i need to tweak the transmission because gear 2 and 3 are too close and the last gear is too wide, but not a big deal

v1.0 removed, look at next post for v1.1
#14
Custom Cars with Stressed / Re: new wip car
November 01, 2008, 07:34:17 AM
uh, whats a good number of polygons to have and is better to use quads instead of triangles, will polygons with more sides get better preformance?
#15
Custom Cars with Stressed / Re: new wip car
October 31, 2008, 05:02:52 AM
i think im having trouble with the z axis, i change one vaule, and it moves the wheel forward or backward, but when ingame, glitches out, plus when i ajust the 4th z value, it moves it forward or backward, but it increases the x axis too.

all i got to do is get wheels done...

and as for lag, the car 1 and car 0 are the same models, wich is 238 triangles permodel(not including wheels) i dont have dos box, so i ran it on a real dos computer using an intel 386 cpu @ 33mhz, not much lag with 2 cars loaded.

anyone here wana take a shot at the wheels?