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Messages - Chulk

#1
Idea for a special event + Alan's custom windshields:

Place a loop as soon as possible in a track, use INDY and keep PG until the end. Windshield has "tunnel vision" as if under the effect of heavy G's. Use as many Mirage elements as possible to further create the illusion of eyesight and consciousness failing.
#5
Chat - Misc / Re: Association game
April 09, 2024, 02:28:29 PM
Quote from: Shoegazing Leo on April 09, 2024, 02:30:55 AMStardog Champion
Sirius "the Dog Star" in Canis Majoris
#7
Chat - Misc / Re: Association game
April 03, 2024, 02:34:44 PM
#8
Chat - Misc / Re: Association game
April 02, 2024, 02:40:48 PM
#13
Quote from: Cas on March 23, 2024, 10:41:03 PMJust checked the article, really good!  Yes, between these tricks and illusion tracks, there's a lot to do to have the most varied tracks. One thing I like doing from time to time in my tracks is using long jumps. For some strange reason, Stunts doesn't see that ramp->space->elevated-road->ramp is not the same as ramp->elevated-road->space->ramp, so it allows you to create double-jumps this way. I'm sure there are many more tricks that could discover to enhance tracks :)
What's the longest distance a car can jump? Starting with a ramp at the highest height and landing on the lowest height?
#14
Quote from: mrdries on March 23, 2024, 10:12:08 PMYou cannot view this attachment. 
I think in this case it would be better to just go through the first loop and use the 2nd one to air-turn left. It would make it easier to cut straight to the final flooded left corner. Unless the car in use is a slow one and then the extra distance is not worth it.