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Herr Otto Partz says you're all nothing but pipsqueaks!

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Messages - Cas

#151
Car Archive project / Re: Car repository indices (CRIs)
January 31, 2024, 05:53:35 PM
For a general readme, I think the best would be to just keep whatever the author chose to provide... but if it's more like an information file that's supposed to be displayed in a client or that contains complementary information for the car, then it probably would be best to use something like the carXXXX.cfg files I used in Simple Garage. As I said, Pretty Garage currently counts them among the car files, but does nothing with them. I did little to nothing with them even in Simple Garage, so I'm open to change their name and/or format, but I think the idea itself is useful. Dreadnaut mentioned something similar recently.
#152
Stunts Chat / Re: Stunts pages
January 31, 2024, 05:50:46 PM
All these should be in an article in the Wiki... and maybe we should copy them and protect them somewhere
#153
Team Zone / Re: Teams for 2024
January 31, 2024, 05:49:10 PM
Yeah, it's true. Unofficial (non-scoring) members can perfectly just agree to be part of the team without needing to register anywhere, anyway.
#154
Chat - Misc / Re: Association game
January 31, 2024, 05:47:56 PM
Turkey (the country, but as an extension, the bird)
#155
Custom Cars with Stressed / Re: Baronetti A-70
January 31, 2024, 05:47:14 PM
It really is incredible how, when racing in Stunts, just sitting on our desk chairs and with nothing by the monitor view and our finger pressure on the keyboard, we get to feel things like the "lightness" of a car, or its power, its stability... but it is so.

I hadn't realised it was the 50th race!  So lucky that this car was released just now and we coincided at this moment, because it's going to make a memorable race!
#156
Stunts Chat / Re: Your best track(s)
January 31, 2024, 05:35:38 PM
I have been trying Eroica in the past because it had been mentioned as one of the best tracks in ZakStunts history, indeed!  Looking at it now, I see it's OWOOTable, so it could be raced in R4K too, although it's a lot more interesting as a free-style track.

Alan, you have made many tracks yourself too. What are your best artworks?  8)
#157
Custom Cars with Stressed / Re: Baronetti A-70
January 30, 2024, 05:31:31 PM
Next race in R4K is already scheduled to go with this car!  8)
I haven't known of SergioBaro (AbuRaf70's son) for quite some time. He does know his father was very important to us, though.
#158
Car Archive project / Re: Car repository indices (CRIs)
January 30, 2024, 05:26:49 PM
Uhm... for now, I'll keep the files unpacked in garages, but I'll be considering this. There is one thing about zipping and it is that it allows you to repeat file names (like "readme.txt"; I would recommend carXXXX.txt instead, but...). When files are unpacked in garage, files with the same name are overwritten. In fact, Pretty Garage detects cars in a directory by file name, so it currently won't recognise anything but the default car file names (compressed and decompressed) and "carXXXX.cfg". This can be changed if we decide on something better.
#159
Team Zone / Re: Teams for 2024
January 30, 2024, 05:23:25 PM
Or... the new pipsqueak can join the team, but cannot score for that season?
#160
Car Archive project / Re: Car repository indices (CRIs)
January 30, 2024, 01:10:58 PM
Right, I was thinking about something of that sort, that is, not just to find a zip online to download, but cars in a garage could just as well be zipped. Currently, PG is only moving files. The convenience is that the user can come and drop car files in the garage directory and they'll be picked up, but generally, it'd be good to implement zip at that level too.
#161
Stunts Modification Projects / Re: STUNTS - NoRH
January 29, 2024, 11:33:25 PM
Definitely!  A UFO! :o
#162
Custom Cars with Stressed / Re: Baronetti A-70
January 29, 2024, 11:32:12 PM
Just gave it a good ride!  It feels more powerful than the Melange, but with a similar handling, clearly surpassing the IMSA standards, but friendly, comfortable :)
#163
Stunts Chat / Your best track(s)
January 29, 2024, 09:17:10 PM
I'm thinking that we all have one or a few tracks of our own that we're particularly proud of or that played a significant role in the community, maybe tracks that are referenced in different circumstances. In my case, 4:00am is clearly my favourite and because it's been around many times, some time ago, I decided to create a Wiki article specially for it: https://wiki.stunts.hu/wiki/4:00am

Talking with Alan Rotoi about one of his tracks, I thought I'd make a thread for us to tell about our best tracks and possibly to promote special articles for the few best.

Going back to my own track, I created 4:00am around 2006 because I was participating in WSC and Paleke had had an idea of making a track design contest. Each pipsqueak could submit up to two tracks, if I remember correctly, and then, everybody should vote for their preferred and second preferred track excluding their own and I think the first one would get two points and the second, one point, from each pipsqueak. Adding up, you'd get to sort posted tracks in order and the top four would make it to the tournament. 4:00am was one of the winners.

When ZakStunts opened to posting pipsqueak's tracks for all months, I posted 4:00am, which was well received. Later, it was featured in R4K, which wasn't a problem since the racing format is different. When I started distributing Bliss, I included the track initially as the default track you'd use to estimate your coefficient, but then, after organising Race For Immortality, I switched to the Bliss track, yet kept distributing 4:00am in the package. Recently, when DOS Game Club and our community met and the Leaderboard was created, I also posted 4:00am there.

So how about you guys?
#164
Custom Cars with Stressed / Re: Baronetti A-70
January 29, 2024, 09:03:27 PM
Oh!  I think the most significant tracks each of us made should have their articles. I wrote an article about 4:00am and I'm sure there are many tracks that deserve one. This one looks very important!
#165
Stunts Modification Projects / Re: STUNTS - NoRH
January 29, 2024, 06:29:00 PM
Ah!!  I'm looking at the wrong one. This is the regular CCC with the NoPG car set!  Sorry, ha, ha