Gabber
Herr Otto Partz says you're all nothing but pipsqueaks!
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Show posts MenuQuote from: Help Needed on February 20, 2024, 08:38:36 PMI'll look into the the dosbox answer later. I did downloaded the Stunts game from your website (zakstunts 2024 edition) so it would be a bit strange if there would be files missing from that download.
Quote from: Help Needed on February 20, 2024, 07:44:21 PMAlso, I've played Stunts a bit on Boxer (a Mac based emulator) but here it had the problem that it couldn't save any tracks or replays. I've even tried to copy one of your tracks into the Stunts folder but even that one didn't appear in the game itself. It only showed the tracks that where already included in the base game. Other games had this problems to (the lost files of Sherlock Holmes for example) so I tried Dosbox but that gives the problem described above.I don't know Boxer, but if this happened on Dosbox it would be because you're placing the new track in the game while the emulator already has the game loaded. In Dosbox you'd fix that by exiting from the game, mounting a new virtual drive (the "mount K D:\wherever\stunts" part) and starting from that drive.
QuoteMaybe a stupid question but I'm quite a noob with dosbox. But after I insert the Stunts_k.exe code into dosbox it seems to start up Stunts normally. But after a few seconds it gives the following instruction:Hmmm, that does sound weird. Could you do me a favor and try to start Stunts_k without typing the .exe? I never type .anything in Dosbox, and I feel there might have been a reason for that. Also, which version of the game and which version of Dosbox are you using? You could try the Zakstunts edition. There's nothing weird in it, it's just version 1.1 with some extra cars and skidding sounds for dirt tracks (which the original game didn't have), but it's a version I know is clean and good because I (re)downloaded it just a few days ago.
Loading Stunts: Please insert disk 'B'. Press any key when ready...
Whatever I do I just can't seem te get right of this message. I've looked online and it seems that a few other people had this problem. Unfortunately they didn't have any solutions.
Quote from: Matei on February 20, 2024, 03:44:35 PMActually, physics simulations existed much earlier than that:
https://fshistory.simflight.com/fsh/index.htm
Quote from: Duplode on February 20, 2024, 02:17:13 AMSo... it seems we have a full set of friendly names for the track sections this time: brain stem, middle brain, cerebellum, hypothalamus (?), prefrontal cortex, premotor and motor cortex, and optical cortexHuh, yeah, that works.
Quote from: Duplode on February 20, 2024, 02:34:53 AMQuote from: Overdrijf on November 13, 2019, 05:42:30 PMThe reason this was ever a thing was the variomatic transmission in these cars. One side effect of the technology is that the car can reach all the same gear ratio's in reverse that it can going forward, and is thus just as fast going backwards. Well, just as slow anyway...
Wait, so the cars in the video at the beginning of the thread are all DAFs? Wonderful!