Quote from: Cas on January 22, 2009, 06:56:05 AM
I'm so, so happy that some other people are working on this now. I had left it for so long! But now I'll put hands at work. What I researched some time ago may be now mostly useless, but I trust one or two things will serve and I will be able to help with more research.
I guess everyone should be as happy as you are...
Quote from: Cas on January 22, 2009, 06:56:05 AM
I do not have DOSBox. I think I should download it. I have pure DOS and Ubuntu Linux.
Indeed you should: DOSBox + Linux is at the moment our perfect sandbox investigation ambient (and a very good one for racing too!)
Quote from: Cas on January 22, 2009, 06:56:05 AM
- I'd love to be able to add more elements to be used on tracks and create tracks of sizes different from 30x30. Also, elements with heights greater than 3, that is, ramps that could take you very high and bridges above bridges
Hacking the track assembling and edition routines so we can introduce new track elements without removing old ones - it's the possibility I enjoy contemplating the most
Quote from: Cas on January 22, 2009, 06:56:05 AM
- It'd be nice to dismantle the car format and maybe even replace it for something more flexible so that a utility could be created to design your own car (appearance included)
Great strides were made in that direction over the last year, so that is not just a dream any more - I highly recommend you to check this subforum
Quote from: Cas on January 22, 2009, 06:56:05 AM
- A system could be added so that replays were encrypted, allowing Stunts championships to verify if replays were handled or not without needing to record a video (I've already tried to do this once in a different way)
I am a bit skeptical on the possibility of taming/eliminating RH (and the implications of such a deed for game mechanics and competitions), but there's more opinion than fact in my position... Anyway, what was the "different way" you once tried?