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Herr Otto Partz says you're all nothing but pipsqueaks!

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Topics - zaqrack

#301
Track Design Contest 2002 / Dumb
October 25, 2002, 04:30:13 PM
Awaiting your comments on Dumb...
#302
Track Design Contest 2002 / Design Contest in general
October 25, 2002, 04:11:43 PM
I'm so happy it's such a great success...

9 tracks joined in no time, 8 ppl voted on all of them.
There's also a hard race between them, still every vote counts.

Those who voted on all, don't worry, recently received 3 new track, upload in a few mins. :)
#303
Competition 2002 / REPLAY HANDLING CHANGE
October 23, 2002, 10:18:51 PM
After our recent experminets and test I have to make the following announcement:

Due to my, and stunts's, and rplinfo's stupidness from this day ANY method of replay handling is allowed. You can even rev back your replay, and press continue, it doesn't matter that you can't write your name in the highscore table. Sorry from those who spent a lot of time on saving-reloading the replay, this is also a new thing for me as well, and for the most of us I guess. Those who used an other way, cannot be blamed, because the improper rules and the incorrect regulations.  

I'm under myself.  :cry:
Better luck with fair rules in 2003, sorry...

Zak
[/b]
#304
Chat - Misc / Flags
October 22, 2002, 11:39:37 PM
I wasn't satisfied with my handmade flags on the site, so downloaded some.
1. they look better
2. they are 2px higher :)
3. one flag is ~100 bytes, compared to the previous ~800

so enjoy. :)
#305
Track Design Contest 2002 / Neptun
October 21, 2002, 08:46:58 PM
my comments:

Indy: 5. Some mistakes, but it deserves a 5.
Lamborghini: 5 Awesome, altough a bit long for this car.
Design: 3 not my style. :)
Competition: 5 nice balance, shortcut blocking and length.

Overall: 5. Nice work.

awaiting your comments.
#306
Track Design Contest 2002 / Brakes On!
October 21, 2002, 08:44:58 PM
My ratings:

Indy: 3 (it's OK, but too long and boring)
Lamborghini: 2 (very repetitive)
Design: 5 (very well-done)
Competition: length 1, shortcut blocking 4 ---> 2

Overall: 3

awaiting your comments.
#307
Track Design Contest 2002 / El Nino
October 21, 2002, 12:08:10 AM
Awaiting your comments...
#308
Track Design Contest 2002 / Starclub
October 21, 2002, 12:07:41 AM
Awaiting your comments...
#309
Track Design Contest 2002 / Alps
October 21, 2002, 12:07:20 AM
Awaiting your comments...
#310
Team Zone / Cork's Crew
October 20, 2002, 10:40:45 AM
This is the topic related to Cork and his Crew.

First I open it with the fact, that I updated Cork's Crew team site a little.
Scores of ISA and FSC are available now, nothing more.
Team stuff still to come, if I have time. :-)

Zak McKracken
#311
Chat - Misc / Welcome Aboard!
October 19, 2002, 11:56:35 PM
Welcome to the new board, people!

Hope you'll find it at least as more friendly and userful, as I did.
And also I hope it won't be such a big thing to migrate here, and we'll have a live conversation here too.

Feel free to migrate your previous favourite topics here too, but take care the new categories.


Long live stunts!
#312
Track Design Contest 2002 / Beijing
October 19, 2002, 11:45:38 PM
Archived from the old forum:

Beijing



Here you can write your comments and votes on Beijing

Mingva
Stunts expert
Posts: 75
(10/19/02 4:50:41 pm)
Reply | Edit | Del
Beijing for slow cars only?



I raced with Indy and Lancia on it. Is written that track designed for indy but I have more fun with driving slow car. It's noncense to race with indy. So my oppinion after racing few times with Lancia:

Advantages: large view range, nice scenery;
Disadvantages: a little long, must use brakes a lot because of corners.

Not needed or what to change:
- 2nd cork in the beginning and sharp corner after it;
- sharp corners in the middle of the track;
- curvy road in the end of track (better straight road after last jump).

There's my vote:
Fun - 1 from 3
Length and Layout - 2 from 3
Terrain and Scenery - 3 from 3

So, my overal vote for Beijing is 3

ZakKrack
Stunts expert
Posts: 259
(10/19/02 5:44:51 pm)
Reply | Edit | Del

Re: Beijing



It's not such a power-gear track, altough you can achieve it at oe point with both transmissions. There are lots of sharp corners, which need intensive braking of course, but you have enough time to brake down, it's not annoying, but challenging. Really liked the double corkscrew, and the jump - sharp hill combo, but somehow, something is missing from this track, it's just not complete. No difference between the transmission types, so:
Indy feeling auto trm.: 4
Indy feeling, manual trm.: 4

Simply beautiful. The track in the woods, between the hills, and the river far away, with some natural looking square-ponds in the overview. While driving is nice to see these small ponds, and somehow the strange mix of the different trees is not annoying, but relaxing.
Scenery: 5

It's a tricky part, so there'd be big differences between amateur and pro pipsqueaks. (4). Shortcuts are almost well solved, the double sharp corner at the end is easy to cheat, maybe it's not a mistake (4). Also there is another shortcutty-looking part, but I won't tell where. Lenght is 10 secs longert than ideal. (4)

Competition score: 4

So, alltogheter 25 points, which makes this a very good track, but not a classic one. 4.

Zak

al il professore


Stunts addict
Posts: 115
(10/19/02 6:49:13 pm)
Reply | Edit | Del
Re: Beijing



good job

5. Just love it.

i drive several times and enjoy the short cut possibilities. also the landscape is beautiful. Not important for driving, but it helps in choice.
#313
Track Design Contest 2002 / Nailwood Island
October 19, 2002, 11:45:04 PM
Archived from the old forum:

Nailwood Island



Here you can write your comments and votes on Nailwood Island

ZakKrack
Stunts expert
Posts: 256
(10/19/02 5:18:49 pm)
Reply | Edit | Del

Re: Nailwood Island



Well, driven with the indy, auto or manual transmission, you can easily achieve 6th gear with some jumps, and then immediately slow down, because of a corner or as stunts-part. This is good, but not thtough a whole track. A bit irritating. The whole track is about speed up - brake down, and not enough other type challenge.
Indy Feeling Auto trm.: 2
Indy Feeling Manual trm.: 2

The island looks quite nice I like the small village too, but I don't like that the whole island is a hill, and when driving you can almost only see the water
Scenery: 3

Shotrcut problem is well-solved with the big water, altough it's a bit repetitive (4), and the length of the track is ok (4), but the average speed is too slow. (2)
Competition: 3

Alltogether 14, so my overall rating for Nailwood Island is: Bad. 2

Zak

Mingva
Stunts fanatic
Posts: 76
(10/19/02 5:22:50 pm)
Reply | Edit | Del
Track designed by Nailwood Company?



I raced this track with Jaguar and Lancia. Could be good (after editing it a little) for average speed cars. There's my oppinion after racing few times:

Advantages: shortcuts?;
Disadvantages: impossible to finish track without RH first time, some slow corners and useless elements.

Not needed or what to change:
- 1st cork and slalom in the beginning;
- sharp corner after 2nd tunnel;
- sharp corner near finish line.

There's my vote:
Fun and interest - 1.5 from 3
Length and Layout - 2 from 3
Terrain and Scenery - 2 from 3

So, my overal vote for Nailwood is 3

al il professore
Stunts addict
Posts: 118
(10/19/02 6:57:18 pm)
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Re: Track designed by Nailwood Company?



hard. I dont like when its hard and i cant feel that I can do well on some track. This one reminds me ISA too much. 1 for the work it demanded. But I should have given no note... sorry. [/i]
#314
Track Design Contest 2002 / Dover Island
October 19, 2002, 11:44:20 PM
Archived from the old forum:

Dover Island



Here you can write your comments and votes on Dover Island

ZakKrack
Stunts expert
Posts: 258
(10/19/02 5:33:23 pm)
Reply | Edit | Del

Re: Dover Island



Altough this track is generally speedy, and there are just a few stunts track elements, you must still concentrate or/and do heavy braking at some parts, but there are also fast and really jumpy sections. So there together give a very varied, fast, but hard track, which I enjoy much. Because of the many jumps, the track is more enjoyabkle with manual trm, so let's say 4 for auto feeling.
Indy feeling, auto trm.: 4
Indy feeling, manual trm.: 5

From the overview you can truly feel the island feeling, hilly and flat parts over the sea, nice. hile driving, it's also great to see the big canyons, or watch the sea from the top of a jump. But I didn't like those few scenery elements there were. Badly placed a bit.
Scenery: 4

From the view of the competition, the length is a little bit too long (4), shortcuts are well blocked, so that pipsqueaks don't feel this is here just for blocking (5), and the overall speed is nice too. (5)
Competition score: 5

Alltogether 27 out of 30 points, this is truly one of the best competition tracks. 5

Mingva
Stunts fanatic
Posts: 77
(10/19/02 6:29:24 pm)
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Paradise in Dover island



Well, when I saw map of the track, I thought: hmm, maybe 3 points I'll give, nothing special, seems very long. But when I begun to race with Jaguar, was crazy look on my face and one question on my mind - who designed this track? It seems that designer knows how 'B' tracks should looks like. Next few times I raced with Indy just for fun (and crashed sometimes after BIG jumps). Wasn't any matter to race with slow car. This track almost perfect

Advantages: big jumps, speed, shortcuts, fun;
Disadvantages: -

Not needed or what to change:
- 2nd up/down cork (I hate it).

There's my vote:
Fun and Interest - 3 from 3
Length and Layout - 3 from 3
Terrain and Scenery - 3 from 3

So, my overal vote for Dover is 5

al il professore
Stunts addict
Posts: 116
(10/19/02 6:50:54 pm)
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Re: Paradise in Dover island



I dont like it at all... I dont like when u must stay on the track all the time. I like the chess games. (thinking about the shortcuts)

1. For the hard work it demanded.

Mingva
Stunts fanatic
Posts: 78
(10/19/02 7:00:59 pm)
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shortcuts on Dover



ha ha, Alain cann't find shortcuts

Drive a little more, or ask my rpl
#315
Track Design Contest 2002 / Stroke
October 19, 2002, 11:42:49 PM
Archived from the old forum:

Stroke


Here you can write your comments and votes on Stroke.

ZakKrack
Stunts expert
Posts: 257
(10/19/02 5:25:13 pm)
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Re: Stroke



Stroke review



When driven with the indy, it`s quite an easy track, not so many tricks, and well, it's a little bit boring. It's short, but seems long.
Indy Score: 2

Driven with the Lamborghini Countach, everything changes. The first jump is hard to take, and the rest of the track is challenging as well, but not too hard. So you must concentrate, but you won't kick the computer after 3 mins. Length is below 2 mins, so this is how a track for slower cars should look like:
Lamborghini Score: 5

The scenery overview is nice with the rivar and the hills, altough the scenery objects look a bit too organized, and rarely placed. While driving it gets better, still rare, spacy, but not boring.
Scenery Score: 3

As I said before, lenght is about perferct with both cars (5), but looks like nobody cared about shortcuts, and so lots of the challenge can fade into the darkness, especially when using power gear. Should be re-thought. (1)
Competition Score: 3

Alltogether 20, divided by 6 you'll get the result:

My ranking for Stroke is Average. 3

Zak

al il professore
Stunts addict
Posts: 117
(10/19/02 6:52:31 pm)
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Re: Stroke



I love the minimalist idea. Straights and curves thats stunts. I like it. I would drive often on it. Less well designed than beijing of course. but for me its a 4.

Mingva
Stunts fanatic
Posts: 79
(10/19/02 7:43:35 pm)
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beginners stroke



Hmm, maybe isn't very interesting to race with indy. So, I raced a lot with IMSA cars, and I have fun. It seems what track is designed for comp. newbies or Stunts beginners

Advantages: speed, fun, good lenght and layout;
Disadvantages: lack of scenery.

Not needed or what to change:
- ???

There's my vote:
Fun and Interest - 2.5 from 3
Length and Layout - 2.5 from 3
Terrain and Scenery - 1.5 from 3

So, my overal vote for Stroke is 4