Well, clarifying rules had become necessary, but it's a pity.. Now all have, after only 2 days, an "on-line" help to know the fastest way to follow, so: 1) millisecond war and 2) not a big fun having to individuate how to avail the many bank-roads situated on the track...
Yep. Too bad CTG published this picture so soon in the month. I think this race should not last 1 month now, let's stop it 15th of June 21H GMT+2 (quiet days 14 and 15) and do another race for the remaining 15 days (or for 15th June to 15th July if you prefer).
I can provide a track and rule if needed Zak (see my PM sent a few days ago about Z77 possibility).
If you crash your car just 2-3 seconds before you encounter the opponent?s car (which is coming in front of you), there?s the possibility that opponent?s car will crash against your car even if your car is yet crashed. In this way the opponent?s car crashes a bit after (than it would crash if you don?t crash before your car), but the replay will result 2-3 seconds shorter. Is that a valid replay?
The goal is to crash on Skid, not to crash and let Skid hit you after. So, to be valid, a replay must be stopped by your crash on Skid.
Do I have to let the whole 4 seconds pass after the crash or do I have to stop it 1 second after?
Like for any other Stunts official race, you're not supposed to stop your replay before the game stops it. Depending of the way you crash on Skid and the speed you have, the replay may stops sooner or later after the crash. This is part of the game bugs you have to handle. I don't think stopping yourself the replay is fair.
Manual checking of replay would make possible to count the time your car starts crashing on Skid's car (first appearance of crash in the screen), but Zak has no time for that and automatic system can't manage that. So I suggest to let the replay finish by the game engine.
Another possibility would be to let me race the track (I'll have time thursday evening only I think, not tonight) and making my official final replay. Then I'll stop racing the track and you'll send me all your replays. I'll watch them and publish manually the official time when cars crashes. Problems :
- I don't have access to database to manage that
- it would mean to check and modify all replays already sent manually in scoreboard (this could affect leading time already gained)
- I don't have time to manage it after each replay sent, so scoreboard updates and leading times will not be perfectly managed compared to automatic system
Lots of work to do this and lack of time makes me think that letting the game stop the replay is the easier and more fair way.