Author Topic: Shape ideas  (Read 26866 times)

CTG

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Shape ideas
« on: October 22, 2008, 06:09:56 PM »
I was playing a bit with Stressed and built a totally imaginary bodywork from zero. Maybe it won't be ever a car but still...  ;)
« Last Edit: October 22, 2008, 06:12:07 PM by CTG »

Duplode

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Re: Shape ideas
« Reply #1 on: October 23, 2008, 05:21:02 AM »
This reminds me a bit of the Batmobile from "Batman Begins"... :)


zaqrack

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Re: Shape ideas
« Reply #2 on: October 23, 2008, 07:23:09 AM »
No, this is Frankenstein's car :)

CTG

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Re: Shape ideas
« Reply #3 on: October 23, 2008, 10:14:56 AM »
No, this is Frankenstein's car :)

That's why I'm not a car designer at Audi. ;D

Chulk

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Re: Shape ideas
« Reply #4 on: October 24, 2008, 12:23:00 AM »
This reminds me a bit of the Batmobile from "Batman Begins"... :)


I thought about that too. BTW, the worst Batmobile ever. The best one is the one from Michael Keaton's movies.
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Krys TOFF

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Re: Shape ideas
« Reply #5 on: October 24, 2008, 03:28:06 PM »
Can somebody design the Lamborghini Reventon ?

20 cars only will be produced, very rare car. 20 cylinders, marvelous looking car. But not cheap. ;D
« Last Edit: October 24, 2008, 03:31:16 PM by Krys TOFF »

dstien

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Re: Shape ideas
« Reply #6 on: October 26, 2008, 03:21:01 PM »
Reminds me of something from Carmageddon 1... :)

CTG

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Re: Shape ideas
« Reply #7 on: February 01, 2009, 12:43:14 PM »
Today's plan: updated Knight Rider cheat car... ;)

Chulk

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Re: Shape ideas
« Reply #8 on: February 01, 2009, 04:54:30 PM »
Nice looks from those blueprints. Hope you can make it real.
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Re: Shape ideas
« Reply #9 on: February 18, 2009, 12:47:08 AM »
I wonder, what would happen if one would design a motorbike?

zaqrack

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Re: Shape ideas
« Reply #10 on: February 18, 2009, 10:18:17 AM »
that would be fun to drive between the slalom blocks :)

Krys TOFF

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Re: Shape ideas
« Reply #11 on: February 18, 2009, 10:48:54 AM »
I wonder, what would happen if one would design a motorbike?
Problem would be the wheels I think, I don't know if game engine would accept 2 wheels only. Or maybe the trick is to "stuck" 2 front and 2 rear wheels slim wheels to make them look like 1 wheel. Also, I don't think the bike can pend over right and left properly, it will stay straight right.
Maybe it would be better the to design a side car (2 front wheels stuck to form 1, separated rear wheels and no problem is bike don't pend over in turns then.

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Re: Shape ideas
« Reply #12 on: February 18, 2009, 11:04:48 AM »
I wonder, what would happen if one would design a motorbike?
Problem would be the wheels I think, I don't know if game engine would accept 2 wheels only. Or maybe the trick is to "stuck" 2 front and 2 rear wheels slim wheels to make them look like 1 wheel. Also, I don't think the bike can pend over right and left properly, it will stay straight right.
Maybe it would be better the to design a side car (2 front wheels stuck to form 1, separated rear wheels and no problem is bike don't pend over in turns then.

It might be worse, it might tip over in the corner because it doesn't pend over and it has such a small base. A 3 wheeler moves just like a normal car, should be doable...

Krys TOFF

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Re: Shape ideas
« Reply #13 on: February 18, 2009, 11:48:14 PM »
Or maybe a tricycle like this one :


Or a chinese version like this :


Or even a motor one like that :

dstien

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Re: Shape ideas
« Reply #14 on: February 19, 2009, 12:11:46 AM »
Making a tricycle shouldn't be a problem, just hide the second visual front wheel. AFAIK the physical wheels are placed at fixed positions (unless the positions are hidden among the unknown values in the tuning data), so it will still act like a four wheeled vehicle.