Hey, guys! I'm in!
I'm so, so happy that some other people are working on this now. I had left it for so long! But now I'll put hands at work. What I researched some time ago may be now mostly useless, but I trust one or two things will serve and I will be able to help with more research.
Right now I'm on my Linux partition. I'll jump to DOS to translate my old files to English and ZIP them and I'll come back to send them. No big thing, but something is something.
I do not have DOSBox. I think I should download it. I have pure DOS and Ubuntu Linux. I do not have a disassembler and never had... I still have to learn how to handle those things.
These are some things I thought would be nice to do if we get this work done:
- It would be great to create a .DRV file (sound) that could replace the Tandy one or some other not very used and that would redirect the sound requests to a new sound API for DOS (if you take a look at freedos.org, many people have long been trying to accomplish a new sound API for DOS)
- I'd love to be able to add more elements to be used on tracks and create tracks of sizes different from 30x30. Also, elements with heights greater than 3, that is, ramps that could take you very high and bridges above bridges
- It'd be nice to dismantle the car format and maybe even replace it for something more flexible so that a utility could be created to design your own car (appearance included)
- A system could be added so that replays were encrypted, allowing Stunts championships to verify if replays were handled or not without needing to record a video (I've already tried to do this once in a different way)
- Opponent commands could be redirected to a remote computer and an option could be set to play as "#2" and appear on the left side. This way, a 2-person race would be possible.
All these things seem crazy, but isn't it even harder to do what we are trying to do right now?
OK... I'll go and zip those files now! Be right back!
Alright! Here I am uploading the Zip file. Look for the README.1ST file in it