I have uploaded the code I am using to process repldump output to this repository
. The coordinate extraction program is likely to be incorporated by Stunts Cartography once it stabilizes. If you have the Haskell platform (and the Chart-cairo
dependency mentioned in the readme) you can easily make exploratory plots of game state data. For instance, the following GHCi session...
Prelude> :l Plots.hs
*Plots> foo <- parseFile "070ZGUT.BIN"
*Plots> writePlot frame [fst3 . pos1 . player, snd3 . pos1 . player, thd3 . pos1 . player] foo
...will read the 070ZGUT.BIN
repldump output file and write a chart with the three player position coordinates plotted against the replay frame number to test.png