Author Topic: someone wrote a Blender Export for TestDrive 3  (Read 821 times)

llm

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Re: someone wrote a Blender Export for TestDrive 3
« Reply #30 on: August 08, 2020, 07:56:59 PM »
Building it on another debian/ubuntu base distro will be equaly complex, i took around 15min to find the answer the rest was installation due to no existing linux on my system, but i will have a look how to build statical, but could be that you need to install another bunch of static libs before compilation...

Cas

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Re: someone wrote a Blender Export for TestDrive 3
« Reply #31 on: August 23, 2020, 03:32:43 AM »
Well, that's fine anyway. I am not a heavy stressed user. I have never created a car, but I wanted to learn how it was done last time. And now I wanted to understand the importing and exporting formats and look at the palette. Besides, I've already been able to more or less dominate the 3SH format to load shapes.
Earth is my country. Science is my religion.

Daniel3D

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Re: someone wrote a Blender Export for TestDrive 3
« Reply #32 on: August 23, 2020, 10:32:10 AM »
Maybe a W10PE is a solution for stressed.
You can run it from usb.
http://windowsmatters.com/

Just a thought.

(I'm on holiday at the moment)

llm

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Re: someone wrote a Blender Export for TestDrive 3
« Reply #33 on: September 14, 2020, 10:22:18 AM »
building is simple enough - even for non programmers
and there are still bugs that getting fixed and i don't like using old versions :)