I sent this replay, but this say what don't match. Why?
this
For me, the same. Let me take the lead from Leo with this replay.
now fixed, apologies for this issue.
Quote from: zaqrack on May 11, 2015, 01:48:16 PM
now fixed, apologies for this issue.
Thanks! A little problem still exists: Leo sent his replay at 10:23 p.m. instead of a.m.
Btw this is a Kalpen-like track.
Uhm, the issue was caused by the extra information that Cas stored at the end of the track data. Stunts will cut those bytes when saving a replay on that track, so the version inside the replay never matches the .TRK file.
Since I cannot recreate those bytes, I can't really fix this on phpStunts' side. The only thing we can do is truncate the track files when we upload them to ZakStunts.
Ah! Sorry, guys! I designed this track some time ago, with the first Cas-Stunts. That editor generated an overlay, as you say, with the metadata for the track. I was aware of this, but didn't think it'd cause a problem. So it appears the system compares the track section in RPL with the whole TRK file, instead of just the first 1802 bytes of it. Of course, it's the first time it encounters a track with an overlay!
I had been planning to add metadata to the tracks generated by the new Cas-Stunts, but now I realise we would need to agree on how this metadata will be inserted. I want to add track tile and author's name, as well as championship data, such as what tournament it was made for, which cars are suggested for it or other things like that. Currently, Cas-Stunts is generating NO overlay.
Problem is, the moment you modify a track with any other editor (including Stunts' own) any additional data beyond 1802 bytes will be destroyed. And as we have seen, postfix data is also discarded when the track is stored in a replay file.
About time I write that online track database :-\
This is a Kalpen-like track, the last was a mix of Anxi, Dili and Default.
So what I do? May I download it or wait?
Uhmmm... I made a reply and tried to uploaded. It told me the track doesn't match. I verified inside the RPL file and it is exactly like the truncated version I downloaded from the site, so it should be OK. I'll attach the replay here.
@dreadnaut: It's true, when I insert an overlay, TB is unable to open the tracks and the internal editor will destroy the overlay, except the byte at location 1802, which is not used by the game, so I am storing a code there to identify the track as having been made with Cas-Stunts. This part shouldn't be a problem, because as long as you edit the track only with Cas-Stunts, you can view it with the internal editor (and TB, if you truncate it) and you can race it normally. When a replay is created, the overlay is lost, although the value of the track last byte is kept. Nothing to do about that. I can make a program that adds metadata to replays, if necessary, regardless of the replay length without affecting the length of the file itself. Another option is to store metadata in a parallel file, say trackname.met, but it'll be less comfortable for the user... I don't know.
@Leo: Well, I like that style. I like when you drive and see lots of things around, not so much empty space and I like high-speed stunts and vertigo. But I'm not that good a pipsqueak :P
EDIT: I solved the problem with the replay! Looks like I was using the track with the old name 4AM.TRK, so that name was being stored in the RPL and that's why it wasn't taking it.
Do we start again with another track?
It's the same track, only that, because it was included with the editor, some of us may have started racing with it and then the RPL wouldn't be accepted by the site, because of a different track name, but the track is the same. Just make sure it's called ZCT166 before you record your replay.
So I download this track and I can race without problem?
Quote from: alanrotoi on May 12, 2015, 04:35:43 AM
So I download this track and I can race without problem?
yes, no issues now.
THanks! Maybe a list filler now :)
Probably the best track since my return. Duplode's Eroica might rival with it only.
It's a kind of unusual track for zakstunts.
Thank you, thank you!! :D I'm glad you like it!
Quote from: alanrotoi on May 13, 2015, 08:56:23 PM
It's a kind of unusual track for zakstunts.
For ZakStunts. But it would have been well at home at Kalpen's or ACT secondary competition.
Yep! Sadly ACT took me in my "remoteness" of Stunts competitions.
Where can I get Eroica?
It's one of the last 30 tracks.
Quote from: alanrotoi on May 14, 2015, 04:23:14 AM
It's one of the last 30 tracks.
More precisely, ZCT147 (October 2013).
Yeah, definitely! Looks like it's got a lot of action! I've downloaded it :)
2:13.30 without replay handling, auto trm, Indy.
Please, add my missing 48 LT hours lost at month boundary for some reason...
The system says it's not your replay.
Quote from: alanrotoi on June 04, 2015, 02:44:32 PM
The system says it's not your replay.
Ha-ha-ha. I guess the system thought that there were quiet days at the end of May, but there weren't in real. Problem still not corrected.
Are you talking alone?
Closing comments: At first, I was a bit hesitant on seeing the map; however, the track did provide an interesting Indy PG ride - and those 11 crossings have certainly contributed to that!
Really glad you had enjoyed it! :) I think I should dedicate more to designing tracks than to racing, ha, ha!
Quote from: Duplode on June 06, 2015, 11:33:23 PM
Closing comments: At first, I was a bit hesitant on seeing the map; however, the track did provide an interesting Indy PG ride - and those 11 crossings have certainly contributed to that!
Grats, DUP, nice driving, I've checked it now! The loopcut at the beginning lept to my mind after finishing my 1:32,70 replay, and I decided not to start a fully new lap.
DUP 13 pts, POO 13 pts on this track, I must be satisfied.
Cas: Really, one of the best tracks I've raced on, and definitely the best of the recent years.
I still consider Indy as one of my strongest (and favourite) cars.