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Rally live race: NIGHT & FOG (2026-April-12)

Started by alanrotoi, April 07, 2026, 01:07:43 AM

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alanrotoi

#30
Results for every stage and overall!! Thank you for participating. It was a great event, lots of fun! ;D  ;D

overall.png

resultsfog.png

resultsnight.png

resultsday.png

Alain il professore

Hello my friends,

Thank you for keeping Le Stunts spirit and Pershing II + Juank23 legacy alive (the founding ultimate no RH challengers)

Yours, Alain il Professore.

It is reasonable to expect that genetic influences on traits like IQ should become less important as one gains experiences with age. Surprisingly, the opposite occurs.

Cas

So great!  It was a lot of fun and I see I finally accomplished something in a live race  8)  Ha, ha... First in jumps in the fog one and 3rd place (not last) in the daytime one :)
Earth is my country. Science is my religion.

alanrotoi

Quote from: Cas on April 12, 2026, 10:27:59 PMSo great!  It was a lot of fun and I see I finally accomplished something in a live race  8)  Ha, ha... First in jumps in the fog one and 3rd place (not last) in the daytime one :)

3rd place for only 0.35 secs! :o

alanrotoi

I had the impulse to create a good immersion atmosphere in every stage. The terrain, the horizon and the elements have to work in favor of the stage.

The Fog race starts and ends with very long straights. A lot of fog and loneliness with an unusual straight lenght into a strage village.
The Night stage starts with a chicane road going into a dark tunnel and you have a dark village at a side. It ends with dark boats on water near a dark village.
The day stage starts in the coast sorrounded by many boats and it ends in a large village.

dreadnaut

These tracks look brilliant, sad I missed this! But nice to read the thread, and see you had a great time!

Duplode

I'm really sorry for having missed the event, and in particular for doing so by foolishly forgetting to double-check the start time yesterday... To atone a bit for that, I'll now give the fog track a go under race conditions -- can't leave the new mod untested, after all! :D

Duplode

#37
Quote from: Duplode on April 13, 2026, 12:22:47 AMI'll now give the fog track a go under race conditions -- can't leave the new mod untested, after all! :D

Here it is, a very unofficial 6:49.40 with the Defender. I enjoyed the mod -- it feels different from the night one, and it does feel like fog!

Victor Narl

Quote from: alanrotoi on April 12, 2026, 10:58:46 PMI had the impulse to create a good immersion atmosphere in every stage. The terrain, the horizon and the elements have to work in favor of the stage.

The Fog race starts and ends with very long straights. A lot of fog and loneliness with an unusual straight lenght into a strage village.
The Night stage starts with a chicane road going into a dark tunnel and you have a dark village at a side. It ends with dark boats on water near a dark village.
The day stage starts in the coast sorrounded by many boats and it ends in a large village.

Could you make special effects/light filters like in the game Lotus: The Ultimate Challenge? It would be interesting to see things like this: white fog, rain, and snow

Alain il professore

Hello my friends,

Full stats: 100 MPH & 32 jumps

Well done!
It is reasonable to expect that genetic influences on traits like IQ should become less important as one gains experiences with age. Surprisingly, the opposite occurs.

Alain il professore

Hello my friends,

Stunts Trivia: who can name the race and pipsqueak featured on the DEFAULT.RPL from the live race, visible sometimes in the live feed?

Hint: the car is yellow.
It is reasonable to expect that genetic influences on traits like IQ should become less important as one gains experiences with age. Surprisingly, the opposite occurs.

alanrotoi

Quote from: Alain il professore on April 13, 2026, 01:19:26 PMHello my friends,

Stunts Trivia: who can name the race and pipsqueak featured on the DEFAULT.RPL from the live race, visible sometimes in the live feed?

Hint: the car is yellow.

Well done Alain finding the easter egg ;)

Alain il professore

Quote from: Victor Narl on April 13, 2026, 09:30:26 AM
Quote from: alanrotoi on April 12, 2026, 10:58:46 PMI had the impulse to create a good immersion atmosphere in every stage. The terrain, the horizon and the elements have to work in favor of the stage.

The Fog race starts and ends with very long straights. A lot of fog and loneliness with an unusual straight lenght into a strage village.
The Night stage starts with a chicane road going into a dark tunnel and you have a dark village at a side. It ends with dark boats on water near a dark village.
The day stage starts in the coast sorrounded by many boats and it ends in a large village.

Could you make special effects/light filters like in the game Lotus: The Ultimate Challenge? It would be interesting to see things like this: white fog, rain, and snow

Alain Prost was Alain Phosphate in the game.

It is reasonable to expect that genetic influences on traits like IQ should become less important as one gains experiences with age. Surprisingly, the opposite occurs.

Cas

@Victor Narl ... Lotus: The Ultimate Challenge is a classic I absolutely love. Very simple, yet fun game with brings some nostalgia. Only once, I had a magazine about PC games during that golden era and among the games featured in that magazine, was this one. And I think it's the only one that showed in that magazine that I later got and played (another one was Syndicate, I remember, but I've never played it).
Earth is my country. Science is my religion.

alanrotoi

Quote from: Victor Narl on April 13, 2026, 09:30:26 AM
Quote from: alanrotoi on April 12, 2026, 10:58:46 PMI had the impulse to create a good immersion atmosphere in every stage. The terrain, the horizon and the elements have to work in favor of the stage.

The Fog race starts and ends with very long straights. A lot of fog and loneliness with an unusual straight lenght into a strage village.
The Night stage starts with a chicane road going into a dark tunnel and you have a dark village at a side. It ends with dark boats on water near a dark village.
The day stage starts in the coast sorrounded by many boats and it ends in a large village.

Could you make special effects/light filters like in the game Lotus: The Ultimate Challenge? It would be interesting to see things like this: white fog, rain, and snow

I could work on rain windshield based in the same concept but don't expect animations or a wiper. I did something similar of a rain effect some years ago that could work.

BTW a Mars environment could work ;)
4f628439-854d-4acf-af4c-1b651d65755d.jpg