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MicroProse F15 reverse engineering notes

Started by dreadnaut, Yesterday at 09:01:39 PM

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dreadnaut

Today I spotted this series of articles (oldest at the bottom) about reverse engineering the DOS game F15 Strike Eagle II — just a year older than Stunts.

Lots of interesting information in there. and the author also mentions Restunts!

Spoonboy

My first DOS Game!
F15II will always have a special place in my heart  ;D
I wonder what their aim is, and what could be achieved? Would be amazing to play a community-reengineered version.

dreadnaut

It's all explained

QuoteSome project goals:

  • aiming at a faithful, bug-for-bug reimplementation of the original engine, then porting it to a modern platform to be further tweaked, not looking to do a remake.
  • compatibility with original game assets (world maps, plane models, sprites etc.), hence requiring reverse-engineering the custom formats used.
  • clean reversing project, hence I will not be releasing any copyrighted materials such as game binaries or disassembly listings, only the clean source code when it's done.