Stunts Forum

Stunts - the Game => Custom Cars with Stressed => Topic started by: Ryoma on July 04, 2021, 08:19:14 PM

Title: Ferrari 333 SP
Post by: Ryoma on July 04, 2021, 08:19:14 PM
Another great Ferrari which won a lot of american and european championship in sport cars.
Title: Re: Ferrari 333 SP
Post by: KyLiE on July 05, 2021, 03:42:19 PM
That looks amazing!
Title: Re: Ferrari 333 SP
Post by: Ryoma on July 05, 2021, 04:20:16 PM
Miss the lateral air intake...but not enough vertiges.

I made only one color, but you can propose new coloris.
Title: Re: Ferrari 333 SP
Post by: Ryoma on July 05, 2021, 08:21:32 PM
A new revision with the side air intake.
Title: Re: Ferrari 333 SP
Post by: Daniel3D on July 05, 2021, 08:53:39 PM
Quote from: Ryoma on July 05, 2021, 04:20:16 PM
I made only one color, but you can propose new coloris.
Yellow and dark green.
Maybe black?
Title: Re: Ferrari 333 SP
Post by: Ryoma on July 06, 2021, 12:57:25 PM
Here some example :
http://petitboliderouge.blogspot.com/2011/09/333-sp-le-mans.html?m=1
Title: Re: Ferrari 333 SP
Post by: Ryoma on July 06, 2021, 08:20:08 PM
Some paint job
Title: Re: Ferrari 333 SP
Post by: KyLiE on July 08, 2021, 12:12:12 PM
These look good, however I'm not sure about the heavy use of the headlight texture on some of them.
Title: Re: Ferrari 333 SP
Post by: Ryoma on July 08, 2021, 06:06:42 PM
Yes I am agree for the big light.
Title: Re: Ferrari 333 SP
Post by: dreadnaut on July 08, 2021, 08:44:09 PM
Quote from: KyLiE on July 08, 2021, 12:12:12 PM
These look good, however I'm not sure about the heavy use of the headlight texture on some of them.

I also agree, those large headlights somehow don't work. What about green and blue versions? They would fit well in the Stunts tradition, and were also used in real life!
Title: Re: Ferrari 333 SP
Post by: Ryoma on July 08, 2021, 09:20:29 PM
Somes changes on the headlight but to keep the number of vertices, I lost the steering wheel :(
Title: Re: Ferrari 333 SP
Post by: alanrotoi on July 08, 2021, 11:26:35 PM
Is it possible to get the number of vertices higher? Somehow? :D
Title: Re: Ferrari 333 SP
Post by: Daniel3D on July 09, 2021, 12:36:30 AM
Quote from: alanrotoi on July 08, 2021, 11:26:35 PM
Is it possible to get the number of vertices higher? Somehow? :D
no, there is a maximum if you pass that you get trouble.  8)
Title: Re: Ferrari 333 SP
Post by: alanrotoi on July 09, 2021, 01:43:12 AM
I know, that's why I ask. Is there a possibility to rise the number without problems for the engine? I'm not a programmer but I think it's a matter of memory. The programming of those times were to save as much memory as possible because the hardware. Maybe now it is possible to "touch" that limit without this problem.
Title: Re: Ferrari 333 SP
Post by: Daniel3D on July 09, 2021, 09:09:46 AM
Well, I don't know what the game engine allows.
In Stressed you can't go above the max amount of  vertices.
I don't know if carworks has the same limit.
Going beyond the amount of vertices gives errors in the car selection menu.
To test if the engine allows for more we would have to create a car and name the files like the countach.
That you can drive without any menu choices.

But the game is programmed for a certain amount of memory, that can't be changed. So if more vertices are possible, it wouldn't be much.
Title: Re: Ferrari 333 SP
Post by: Ryoma on July 09, 2021, 08:27:21 PM
We have to work with this limit. It's a game toi. I succède, I have my steering wheel and some improvments.
Title: Re: Ferrari 333 SP
Post by: KyLiE on July 10, 2021, 01:58:03 AM
That looks good!  I prefer this implementation of the headlights.