Hey people, why does Stunts hang after exactley ten minutes spent on the track? I've made the coolest (and the longest) track ever, but I can't finish it with any car except Indy! What can I do?
And, one more thing... I play Stunts under Windows XP, but I can't use my SoundBlaster (the game accepts only PC Speaker). How can I change this?
Thanks in advance,
Luka Coh
fuddha@net.hr
Hey, Luka, maybe you'll join to competition this month :?: Would be very great to see your time on the scoreboard :wink:
About WinXP I can only to tell that I have the same problem. Krys in other post wrote that u can have sound with VDMSound program. Maybe Zak knows something about it :idea:
My copy hangs after 10 minutes also. I don't know if it's the particular version that is circulating on the net, the BB 1.1 version in general, or something with Windows. But I remember driving 25 minutes many years ago :D
Its a mistake of the game (yes there are a few of them :) )
Theoretically the RPL-File could handle max a 54:36.75, (the rpl-file uses 2 bytes (Byte 18 and 19) for the time, so the following formula can calculate the time in milliseconds: 5*(256*[Byte19]+[Byte18]),
but there is somewhere a part that cant handle times about 10 minutes.
In my opinion, the one that find a solution to that, will also find a solution against replay-handling. :wink:
to bismark: noone understands ur formula, even urself.
to others: i cant imagine funny tracks longer than three minutes... so...
btw, ten minutes hang is gods sake. pray allah. soon all people in the world must pray allah, against the will of the evil anglosaxons crusaders and bush...
(i need some easy to use camescope like the one osama uses... send it to qandahar, somewhere near the south of... a big bomb crater... many thanx)