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#1
Chat - Misc / Re: Association game
Last post by Shoegazing Leo - Today at 02:39:21 AM
Head
#2
Chat - Misc / Re: Association game
Last post by Erik Barros - Today at 12:40:55 AM
bucket
#3
Custom Cars with Stressed / Re: Muscle Cars pack
Last post by alanrotoi - May 20, 2024, 06:06:34 PM
Thank you! I did test the cars with Skid in different kind of tracks (default, a ring, a short and closed curves track) and always won a different car. From this test I can say this Tier (Camaro, Javelin and Mustang) is more equalized than the previous.
#4
Custom Cars with Stressed / Re: Muscle Cars pack
Last post by Erik Barros - May 20, 2024, 03:47:20 AM
Quote from: alanrotoi on May 08, 2024, 04:26:03 PMOh! here you have the attached files. I forgot this option ;D

The cars are amazing, thank you!!
I did better with the Camaro
#5
Live Races / Re: Live races 2024
Last post by Cas - May 17, 2024, 07:26:27 PM
Alright... so it sounds like we have better chances if we do it next weekend at 19:00 UTC, although we may still be few
#6
Live Races / Re: Live races 2024
Last post by Overdrijf - May 17, 2024, 04:45:14 PM
I'm away this weekend. No racing for me unfortunately.
#7
Live Races / Re: Live races 2024
Last post by dreadnaut - May 16, 2024, 11:58:35 PM
I have a number of events on my calendar, and it's decent weather (it's very rare to have decent wheather up here), so I'm unlikely to participate in these weeks.

But if it turns out I can make the time you decide, I'll be there! ;D
#8
Live Races / Re: Live races 2024
Last post by Daniel3D - May 16, 2024, 07:27:25 PM
Quote from: Cas on May 14, 2024, 07:23:42 PM1. In my afternoon, which would be Daniël's evening... for example, at 19:00 UTC.
That would be 21:00 for me. That I can manage.if I don't have to work. Since I know my schedule until the 16th.. but I suspect I am not working that weekend.
#9
Stunts Reverse Engineering / Re: MicroProse F15 reverse eng...
Last post by llm - May 16, 2024, 07:14:21 PM
neuviemeporte's strategy is to reverse the disassembly function by function into C code that produces the same binary code as in the original executable

using the old MSC 5.1 compiler that was originaly used to compile the game (which is the exact same compiler that was used for Stunts)

this strategy is very time consuming and will take easily years to finish - what is typical for reverse projects - for example BladeRunner in ScummVM took more then a decade to finish

the reconstructed C source will be more or less exact the same as the original (except symbol-names, comments, etc.)

based on this C source everything will be possible - porting as is over to other platforms (keeping the software renderer etc.) or replacing the 3d engine with OpenGL, Vulkan, Raytracing... stuff, Resolution changes etc. just everything someone can think of

there is an discord for technical discussion: https://discord.com/channels/819897993624682516/1155564470828007434

#10
Stunts Reverse Engineering / Re: MicroProse F15 reverse eng...
Last post by Frieshansen - May 15, 2024, 10:29:17 AM
I really like articles like this - thanks for sharing.