Stunts Forum

Stunts - the Game => Stunts Modification Projects => Topic started by: Daniel3D on August 13, 2021, 09:43:21 PM

Title: Alternative: using the setup instead of replacing the entire menu.
Post by: Daniel3D on August 13, 2021, 09:43:21 PM
After finding that a later version of 4D boxing didn't have load.exe some things about stunts became possible.

From this i deducted the following.
This is not hard fact. It's my believe it is true. But believing doesn't make it so.
Load.exe is a post-production/marketing program to make it small enough to fit 2 diskettes (or 4 floppies)
Load.exe is not part of the actual game and hurts performance.
The restunts executable is a recreation of the actual executables as intended by the creators.
Lose executables per graphic mode is as was intended and preforms better on original hardware than the released version.

For the purist under us (and for future reference, the files as they would have been (including copy protection)
cracks wont work, so keep your answer ready.  8)
Title: Re: Alternative: using the setup
Post by: Daniel3D on August 13, 2021, 10:54:36 PM
The 4 executables (hercules video mode may be added by llm later) are not very handy.

4D boxing has version 2.0 of setup and that generates a Batch file to start the game.
With the help op llm and CAS my plan is to create.
Title: Re: Alternative: using the setup
Post by: Daniel3D on August 13, 2021, 11:05:43 PM
After this step, we have a fully working game again.
A creators' edition, so to speak. The game as the creators intended.

In setup.exe we can add things. It runs separately form the main game and therefor has no impact on performance,

Two things that have become useful are:
Both are not necessary in-game, but can be seen as a way to 'set up' car and track preferences.
Title: Re: Alternative: using the setup
Post by: Cas on August 18, 2021, 02:44:47 AM
We've already moved a few steps forward with this :)
Title: Re: Alternative: using the setup
Post by: Daniel3D on August 19, 2021, 05:25:36 PM
QuoteWe've already moved a few steps forward with this :)

Indeed.