Stunts Forum

Stunts - the Game => Stunts Reverse Engineering => Topic started by: HerrNove on January 15, 2026, 09:05:43 PM

Poll
Question: Would using a perfectly vertical camera angle be considered cheating?
Option 1: Yes
Option 2: No
Option 3: Just show me the poll results!
Title: Removing limits on Stunts camera geometry
Post by: HerrNove on January 15, 2026, 09:05:43 PM
Hi guys,

as you know, Stunts does not allow to precisely point the camera vertically: the max elevation angle is limited at 84.375 degrees*.

Suppose one can build a mod removing this bound and allow a 90° angle**: would you be OK with such mod existing? In my experience, this would give a slight advantage for competitive racing: it would allow to more precisely compare partial times between replays in points where the car is flying above ground. On the other hand, such advantage is probably negligible in the grand scheme of things, and there are already repldump-derived tools that can be used for similar purposes.

* Internally defined as 240/256 of a right angle.
** Writing the mod itself is not trivial because it requires to repair a bug in the way Stunts handles the camera geometry. But I can probably build such a thing in short time.
Title: Re: Removing limits on Stunts camera geometry
Post by: alanrotoi on January 15, 2026, 09:25:25 PM
Maybe I don't get the full implications but I don't see a problem here.
Title: Re: Removing limits on Stunts camera geometry
Post by: dreadnaut on January 15, 2026, 10:37:25 PM
I can imagine a slight advantage when checking if the car is inside or outside a tile, but it feels very small.