Stunts Forum

Stunts - the Game => Custom Cars with Stressed => Topic started by: CTG on January 07, 2009, 01:16:26 AM

Title: Melange XGT-88
Post by: CTG on January 07, 2009, 01:16:26 AM
Too bad: no Melange in ZakStunts this time. I decided to update the bodywork and the dashboard of this car in the next few weeks (if Alan allows me) and so we can already use the new design in the current USC season. Tell me your suggestions and ideas about the possible new look! The basic concept is the car linked by Alan earlier:

(http://www.javierjaspe.com.ar/turismo-carretera.jpg)
Title: Re: Melange XGT-88
Post by: Duplode on January 07, 2009, 02:02:56 AM
A bit of cross-googling leads us to find this car is a racing modification of the Argentinian Dodge Polara (Alan: please correct us if this is wrong):

(http://www.arcar.org/Fotos/Vehiculos/9090-Dodge-Cupe-Rt.jpg)

Other (old) pics of the standard model for extra inspiration can be found here: http://www.taringa.net/posts/autos-motos/1306591/Test-Dodge-%5DPolara-RT--1974.html (http://www.taringa.net/posts/autos-motos/1306591/Test-Dodge-%5DPolara-RT--1974.html) .

This 3D model looks cool as well:

(http://img413.imageshack.us/img413/2127/30sotoeup7.png)

A personal observation: I always imagined the Melange not as a full-fledged race car, but more as an classy Grand Tourer, in the style of the 4-seater Ferraris for instance (complete with the rockets and the secret agent gadgets of course  :)). Now I wonder if, exploiting a bit the Stunts low-res models and our imaginations, it is possible to make a race car that looks sleek and elegant like a Grand Tourer...
Title: Re: Melange XGT-88
Post by: CTG on March 09, 2009, 02:04:32 PM
First design plan for Melange...
Title: Re: Melange XGT-88
Post by: Duplode on March 10, 2009, 12:39:08 AM
Nice beginning, glad to see progress... I feel the car might benefit from looking a little "older" - perhaps a bit more vertical wind shield and a "tilted up" rear-side window (more or less following the black stripes on the yellow car of the post above), for instance.
Title: Re: Melange XGT-88
Post by: CTG on March 10, 2009, 12:30:39 PM
Quote from: Duplode on March 10, 2009, 12:39:08 AM
Nice beginning, glad to see progress... I feel the car might benefit from looking a little "older" - perhaps a bit more vertical wind shield and a "tilted up" rear-side window (more or less following the black stripes on the yellow car of the post above), for instance.

Since Melange is fast like hell - IMSA level - I think it should look like a real racing car, not a tuned oldie (that could be a street version of Melange with lower top speed and worse turning abilities). Shape is more or less ready (of course some modifications will take place), it needs only some display bugfixes. Dashboard will be another difficulty...
Title: Re: Melange XGT-88
Post by: Chulk on March 10, 2009, 01:50:54 PM
That last pic looks great!
Title: Re: Melange XGT-88
Post by: zaqrack on March 10, 2009, 01:59:41 PM
I'd be glad to see Melange in 2010 as the 15th Zakstunts car
Title: Re: Melange XGT-88
Post by: CTG on March 10, 2009, 02:14:08 PM
Quote from: zaqrack on March 10, 2009, 01:59:41 PM
I'd be glad to see Melange in 2010 as the 15th Zakstunts car

Be sure it will be there... :)
Title: Re: Melange XGT-88
Post by: Duplode on March 10, 2009, 03:14:01 PM
Somehow the second pic looks much better (maybe it's the colour, or the more evident large wheel arches). I have to agree it feels just right  :)

Quote from: CTG on March 10, 2009, 12:30:39 PM
Dashboard will be another difficulty...

Maybe not - Unless you're aiming for a full-blown racing car dashboard I don't see much need of distancing too much from the original Melange/LM002 looks (everybody loves it, right?), other than getting rid of the disabled speedometer of course and replacing it with some extra eyecandy (maybe inserting the digital meter in its place?). The wooden dashboard reminds me of the classic late 60's Pontiac GTO (attached), which is quite appropriate in this context. Anyway, I'll be glad to provide technical assistance should the need arise  ;)
Title: Re: Melange XGT-88
Post by: CTG on March 13, 2009, 01:46:07 PM
First version of Melange dashboard...  ;)
Title: Re: Melange XGT-88
Post by: Chulk on March 13, 2009, 02:23:40 PM
I like the desing, but I don't like the colours much. Great job anyway! BTW, is it possible to change dashboard colour according to car colour? (Dup, Dstein?)
Title: Re: Melange XGT-88
Post by: CTG on March 13, 2009, 03:04:02 PM
Quote from: Chulk on March 13, 2009, 02:23:40 PM
I like the desing, but I don't like the colours much. Great job anyway!

Thanks. Of course waiting for suggestions about color set... :)

Quote from: Chulk on March 13, 2009, 02:23:40 PM
BTW, is it possible to change dashboard colour according to car colour?

As far as I know you can't change it. Car's color settings are in the 3d file, while dashboard files are layered image systems.
Title: Re: Melange XGT-88
Post by: CTG on March 13, 2009, 03:30:54 PM
Slightly modified version, game view (versus BMW Sauber 2009 ;)): no red text on the dashboard, a little bit more "shaped" design. Roof part is still a question (light blue - white doesn't really fit) - but the current one is in the honour of Alan Rotoi, creator of this wonderful car.
Title: Re: Melange XGT-88
Post by: Chulk on March 13, 2009, 09:25:42 PM
Nice! And I like how BMW Sauber looks from behind.
Title: Re: Melange XGT-88
Post by: Duplode on March 14, 2009, 12:39:58 AM
Cool, very cool - gotta love the gadgets! The dashboard does not look very Stunts-ish, but that only makes it more interesting. And I actually liked the looks of the roof stripes...

A few semi-technical suggestions on the dashboard:

Quote from: CTG on March 13, 2009, 03:04:02 PM
Thanks. Of course waiting for suggestions about color set... :)

Red (light, shiny red) is a must, and golden should look pretty good too. And violet, of course  :)

Quote from: CTG on March 13, 2009, 03:04:02 PM
Quote from: Chulk on March 13, 2009, 02:23:40 PM
BTW, is it possible to change dashboard colour according to car colour?

As far as I know you can't change it. Car's color settings are in the 3d file, while dashboard files are layered image systems.

That's right, there is just a set of bitmaps per car, sadly.
Title: Re: Melange XGT-88
Post by: Chulk on March 14, 2009, 07:34:50 PM
Quote from: Duplode on March 14, 2009, 12:39:58 AM
That's right, there is just a set of bitmaps per car, sadly.
Too bad...
Title: Re: Melange XGT-88
Post by: Krys TOFF on March 17, 2009, 03:06:35 PM
Quote from: CTGwaiting for suggestions about color set... :)
Same as this one, that is yellow with black stripes :) :
(http://www.arcar.org/Fotos/Vehiculos/9090-Dodge-Cupe-Rt.jpg)

Nice job CTG, well done.
Title: Re: Melange XGT-88
Post by: CTG on April 10, 2009, 03:16:12 PM
Seems like I have no capacity in the next few weeks to complete the new bodywork (especially not hunting for display errors). I'll upload the temporary files of the car in a few days but they are full of bugs. Feel free to modify them.
Title: Re: Melange XGT-88
Post by: Duplode on April 10, 2009, 07:42:38 PM
Well, if you have no time please do upload the car and I can try to fix the display bugs in time for Veresegyház... I will not modify the design from what you laid out to the .3SH unless it's really necessary, so please tell about any details you might like to see changed/added when you upload.
Title: Re: Melange XGT-88
Post by: CTG on April 16, 2009, 03:04:13 AM
Well, I decided to keep the good old Melange for the next USC race. It's a legendary car of the competition, probably the most often used behind Indy. It will be surely done before ZakStunts 2010.
Title: Re: Melange XGT-88
Post by: CTG on April 30, 2009, 06:28:08 PM
CTG, when will you post the files? The F1 car, VW microbus, Lada, Melange...
Title: Re: Melange XGT-88
Post by: CTG on April 30, 2009, 06:50:00 PM
Quote from: CTG on April 30, 2009, 06:28:08 PM
CTG, when will you post the files? The F1 car, VW microbus, Lada, Melange...

Maybe never, never, never, later.
Title: Re: Melange XGT-88
Post by: alanrotoi on May 29, 2009, 11:36:06 AM
I'll try to lern how to make the chasis for melange.
Title: Re: Melange XGT-88
Post by: CTG on May 29, 2009, 02:13:16 PM
Quote from: alanrotoi on May 29, 2009, 11:36:06 AM
I'll try to lern how to make the chasis for melange.

The best solution! My car editing project seems to be dead.
Title: Re: Melange XGT-88
Post by: Duplode on May 29, 2009, 07:56:45 PM
Then send your partially finished files to Rotoi, I'm sure they will be useful as a starting point at least. And please send the VW bus shape to me too, as one of these days I still have to try my hands at the JTK-mobile  :)
Title: Re: Melange XGT-88
Post by: alanrotoi on June 22, 2009, 10:33:49 PM
first try: I don't understand a shit jaja
Title: Re: Melange XGT-88
Post by: Duplode on June 29, 2009, 07:02:25 AM
Quote from: alanrotoi on June 22, 2009, 10:33:49 PM
first try: I don't understand a shit jaja

Which part you tried to begin with?  :)

Quote from: CTG on June 22, 2009, 02:20:35 AM
Seems like I lost the semi-prepared cheat car files somehow... ???

Are you sure? Too bad, they looked nice...  :(  
Title: Re: Melange XGT-88
Post by: CTG on October 23, 2009, 09:27:55 PM
Quote from: Duplode on June 29, 2009, 07:02:25 AM
Quote from: CTG on June 22, 2009, 02:20:35 AM
Seems like I lost the semi-prepared cheat car files somehow... ???

Are you sure? Too bad, they looked nice...  :( 

No, I lied, it's still here on my computer.
Title: Re: Melange XGT-88
Post by: CTG on November 11, 2011, 03:54:24 PM
ROTOI: FINISH THE MELANGE PROJECT!!!
Title: Re: Melange XGT-88
Post by: CTG on December 09, 2011, 11:06:49 PM
Quote from: CTG on November 11, 2011, 03:54:24 PM
ROTOI: FINISH THE MELANGE PROJECT!!!

Do it! BÖFF!!!
Title: Re: Melange XGT-88
Post by: zaqrack on May 08, 2012, 03:18:09 AM
It's still time to provide proper bodywork for the Melange to be included in the 2013 season :)
Title: Re: Melange XGT-88
Post by: CTG on May 08, 2012, 01:05:49 PM
Quote from: zaqrack on May 08, 2012, 03:18:09 AM
It's still time to provide proper bodywork for the Melange to be included in the 2013 season :)

Don Rotoi, please take the message!

(the basic concept of my alternative Melange bodywork was a huge failure, I think it would be harder to fix it than creating a new one)
Title: Re: Melange XGT-88
Post by: Duplode on May 08, 2012, 04:33:13 PM
Quote from: CTG on May 08, 2012, 01:05:49 PM
Don Rotoi, please take the message!

(the basic concept of my alternative Melange bodywork was a huge failure, I think it would be harder to fix it than creating a new one)

Your dashboard looks cool, though  ;)
Title: Re: Melange XGT-88
Post by: CTG on May 08, 2012, 05:06:15 PM
Dashboard: well, it was also a problematic one. I screwed up the original transmission with new shift coordinates... On the other hand it wasn't complete.

Bodywork: disappearing polygons everywhere. Later I had no mood to fix it.
Title: Re: Melange XGT-88
Post by: Duplode on May 09, 2012, 06:48:51 AM
Quote from: CTG on May 08, 2012, 05:06:15 PM
Dashboard: well, it was also a problematic one. I screwed up the original transmission with new shift coordinates... On the other hand it wasn't complete.

Bodywork: disappearing polygons everywhere. Later I had no mood to fix it.

The 3D shapes might indeed be annoying to fix - but on the other hand disappearing polygons had two main causes; namely, wrong ordering of vertices and bad cull data. IIRC the later versions of stressed had commands to make fixing those issues less painful. As for the dashboard, if the problem is just one of shift coordinates I believe it would be simple to solve once the problem is identified. In any case, I guess you could send me the files if they still exist, so that I can estimate how hard it would be to fix them - maybe it is easier than you think...  :)
Title: Re: Melange XGT-88
Post by: CTG on May 25, 2012, 05:52:42 PM
Okay, I promise to publish these files as soon as I get back my computer,
Title: Re: Melange XGT-88
Post by: Duplode on July 08, 2012, 05:36:38 PM
Quote from: CTG on May 25, 2012, 05:52:42 PM
Okay, I promise to publish these files as soon as I get back my computer,

...so, have you got it back? Pardon my insistence, but I would love to race with Melange in 2013  :)
Title: Re: Melange XGT-88
Post by: CTG on July 09, 2012, 04:21:20 PM
Quote from: Duplode on July 08, 2012, 05:36:38 PM
Quote from: CTG on May 25, 2012, 05:52:42 PM
Okay, I promise to publish these files as soon as I get back my computer,

...so, have you got it back? Pardon my insistence, but I would love to race with Melange in 2013  :)

Forgot it, sorry.
Title: Re: Melange XGT-88
Post by: alanrotoi on July 17, 2012, 02:53:38 PM
I already deamed about 15 minutes ago about Stunts, car creation and something about a hard competition with INDY-similar cars.

I woke up motivated to work and finish this car! So I'll give a try right now to start the bodywork.
Title: Re: Melange XGT-88
Post by: zaqrack on July 17, 2012, 04:17:12 PM
Quote from: alanrotoi on July 17, 2012, 02:53:38 PM
I already deamed about 15 minutes ago about Stunts, car creation and something about a hard competition with INDY-similar cars.

I woke up motivated to work and finish this car! So I'll give a try right now to start the bodywork.

That's the spirit! Its your car, it would be the best if you would finish.
Also would love to see another competition!
Title: Re: Melange XGT-88
Post by: CTG on July 17, 2012, 04:21:21 PM
Quote from: zaqrack on July 17, 2012, 04:17:12 PM
Quote from: alanrotoi on July 17, 2012, 02:53:38 PM
I already deamed about 15 minutes ago about Stunts, car creation and something about a hard competition with INDY-similar cars.

I woke up motivated to work and finish this car! So I'll give a try right now to start the bodywork.

That's the spirit! Its your car, it would be the best if you would finish.
Also would love to see another competition!


I agree with Zak, it's your task (and honour) to give the shape. My old tries were really far from complete and to tell the truth, I didn't really like my own idea for the design.
Title: Re: Melange XGT-88
Post by: alanrotoi on July 17, 2012, 07:10:36 PM
I'll try to emulate the car as best as I can because I would like to see it on competition again :).

It will be hard but I guess I can do it before next season. I'll ask every stupid question I'll have, sorry in advance :D

First one, I worked on it this morning and I guess I understand some things of the program but 1) How do I move an object? For example a Wheel. To move from place to place without changing its X, Y, Z.

This would be the dashboard, I don't know if is possible to emulate the security pipes that obstruct a part of the vision.

(http://motor-show.com.ar/wp-content/uploads/7-video-juegos-y-autos-el-juego-del-tc2000-argentino.jpg)

This is a Turismo Carretera car (Torino)

(http://motor-show.com.ar/wp-content/uploads/2-video-juegos-y-autos-el-juego-del-tc2000-argentino.jpg)

This is Ford Falcon.

(http://motor-show.com.ar/wp-content/uploads/5-video-juegos-y-autos-el-juego-del-tc2000-argentino.jpg)
Title: Re: Melange XGT-88
Post by: Chulk on July 18, 2012, 12:53:52 AM
I like this Torino more than this Falcon.
Title: Re: Melange XGT-88
Post by: Duplode on July 18, 2012, 06:01:39 AM
Quote from: alanrotoi on July 17, 2012, 07:10:36 PM
First one, I worked on it this morning and I guess I understand some things of the program but 1) How do I move an object? For example a Wheel. To move from place to place without changing its X, Y, Z.

As far as Stressed is concerned the only way of moving a polygon (or a "polygon", as we are talking about wheels) is by changing the coordinates - though if you right-click the lists of polygons and points you will find commands to flip, mirror and duplicate polygons.

As it is still early enough, I will give two very general suggestions about method for the 3D modelling:

Title: Re: Melange XGT-88
Post by: alanrotoi on July 18, 2012, 09:29:31 AM
Nice! Thanks Dup.,  don't be afraid to teach me or suggest anything about this :)
Title: Re: Melange XGT-88
Post by: Overdrijf on July 22, 2012, 08:06:55 PM
Quote from: alanrotoi on July 17, 2012, 07:10:36 PM
This would be the dashboard, I don't know if is possible to emulate the security pipes that obstruct a part of the vision.

If it's possible it's done using dasm and dast. The only real problem I sea is that I don't know if their height is unlimited. For some reason I expect trouble...
Title: Re: Melange XGT-88
Post by: alanrotoi on July 25, 2012, 04:54:45 PM
I'm doing a preview of the dashboard in photoshop, how I convert it to the correct file?
Title: Re: Melange XGT-88
Post by: Duplode on July 27, 2012, 02:45:18 AM
Quote from: alanrotoi on July 25, 2012, 04:54:45 PM
I'm doing a preview of the dashboard in photoshop, how I convert it to the correct file?

Saving it as a PNG and importing with Stressed (to the STDA* file for the car) should be enough. 320x70 is a typical size for the base dashboard (the dash resource in Stressed), though the height may vary. The palette is a 256 colours one, though  if I remember correctly Stressed can adjust the colours of an RGB bitmap automatically (as well as alpha, which is necessary for some of the finer details).

One thing you will find out is that you will need a few extra bitmaps so that the steering wheel, the gearbox and other details work correctly. To get you started, there is a brief summary of what they do (http://wiki.stunts.hu/index.php/Car_files#Dashboard_static_parts_.28stda.2A.pvs.29) in the Wiki.
Title: Re: Melange XGT-88
Post by: Overdrijf on July 29, 2012, 09:18:58 PM
Quote from: Duplode on July 27, 2012, 02:45:18 AM
Quote from: alanrotoi on July 25, 2012, 04:54:45 PM
I'm doing a preview of the dashboard in photoshop, how I convert it to the correct file?

Saving it as a PNG and importing with Stressed (to the STDA* file for the car) should be enough. 320x70 is a typical size for the base dashboard (the dash resource in Stressed), though the height may vary. The palette is a 256 colours one, though  if I remember correctly Stressed can adjust the colours of an RGB bitmap automatically (as well as alpha, which is necessary for some of the finer details).

One thing you will find out is that you will need a few extra bitmaps so that the steering wheel, the gearbox and other details work correctly. To get you started, there is a brief summary of what they do (http://wiki.stunts.hu/index.php/Car_files#Dashboard_static_parts_.28stda.2A.pvs.29) in the Wiki.

RGB is indeed automatically converted. Stressed does not use dithering for this, every pixel gets changed into the closest available color. Alpha is only used in the mask pictures like dasm. There's a bit of a trick I haven't quite figured out yet to getting pictures with alpha excepted as such, but it usually works in a few tries.
Title: Re: Melange XGT-88
Post by: CTG on August 10, 2012, 09:22:02 AM
Rotoi: WORK ON IT!!!
Title: Re: Melange XGT-88
Post by: alanrotoi on October 05, 2012, 10:46:00 PM
it's damn stallin hard, i'll need help!
Title: Re: Melange XGT-88
Post by: CTG on October 05, 2012, 11:03:59 PM
Quote from: alanrotoi on October 05, 2012, 10:46:00 PM
it's damn stallin hard, i'll need help!

Don't give up!
Title: Re: Melange XGT-88
Post by: Duplode on October 06, 2012, 05:18:53 PM
Quote from: CTG on October 05, 2012, 11:03:59 PM
Quote from: alanrotoi on October 05, 2012, 10:46:00 PM
it's damn stallin hard, i'll need help!

Don't give up!

Yes, please don't! Share your doubts and difficulties here so that we can try to help...
Title: Re: Melange XGT-88
Post by: CTG on October 10, 2012, 10:06:56 AM
Hmmm, it wasn't that easy to find. It seems my Melange project was far from complete. Use it if you want to.

stcdor.3sh: car menu view is without custom paintjob & lamps (could be more detailed) and it has to be enlarged to ~200%, game view has only minor (?) display problems, far view (car2) is still the Corvette shape (used the 'Wire car's = Corvette's model at the beginning)

stdbcdor.vsh: probably it's working without problem

stdacdor.vsh: "cheap" solution: dash, wh11, wh12 and wh13 still contain the original Melange dashboard parts, it has to be replaced with the new elements used in the other modules of the dashboard. I'll try to fix it at the weekend. And another mistake: changing the gear coordinates for the better dashboard design - car behaviour changed a bit compared to the original Melange.

vwcar0.obj: the only file I could find about JTK's microbus, sorry :-\
Title: Re: Melange XGT-88
Post by: Duplode on October 10, 2012, 06:30:52 PM
I have just played a bit with the files, and prepared a .3sh (attached) which may serve as illustration of some of the fixes. The problems appear simple to solve:

Title: Re: Melange XGT-88
Post by: CTG on October 10, 2012, 09:25:39 PM
Thank you for the hints, I'll try to fix it as soon as possible (weekend, it seems my next two days will be rather a horror show).
Title: Re: Melange XGT-88
Post by: alanrotoi on October 11, 2012, 05:51:52 PM
Great! I'm doing the easy part, the dashboard :)
Title: Re: Melange XGT-88
Post by: CTG on October 12, 2012, 09:43:47 AM
Quote from: alanrotoi on October 11, 2012, 05:51:52 PM
Great! I'm doing the easy part, the dashboard :)

Is it that easy for you? I enjoyed creating the 3D shape a lot more...
Title: Re: Melange XGT-88
Post by: CTG on November 06, 2012, 01:08:34 PM
I should work on this instead of airplanes / buses, but I have no mood (since it's almost ready).
Title: Re: Melange XGT-88
Post by: Duplode on December 05, 2012, 05:59:19 AM
Bump!

(I feel your pain over the "almost ready" syndrome(*)... but another season without Melange will be painful, too :))

(*) In fact, I am currently suffering from it with respect to a wholly unrelated little Stunts project...
Title: Re: Melange XGT-88
Post by: Chulk on December 05, 2012, 03:50:52 PM
Quote from: Duplode on December 05, 2012, 05:59:19 AM
(*) In fact, I am currently suffering from it with respect to a wholly unrelated little Stunts project...
I was going to risk a girl there, but you would have used 'almost done' instead of almost ready...
Title: Re: Melange XGT-88
Post by: CTG on December 10, 2012, 11:11:43 AM
Quote from: Duplode on December 05, 2012, 05:59:19 AM
Bump!

(I feel your pain over the "almost ready" syndrome(*)... but another season without Melange will be painful, too :))

(*) In fact, I am currently suffering from it with respect to a wholly unrelated little Stunts project...

I have to reconsider the shape. When the 3D model was created (2009), I ignored some really important principals, therefore the in-game view of the car seems to be quite... hmmm... lame.

Zak: if we want to use it in ZSC 2013, what's the latest deadline for the final version of Melange?
Title: Re: Melange XGT-88
Post by: zaqrack on December 10, 2012, 01:29:48 PM
Since its only the 3D chassis, and the engine data/car charasteristics are already well-known, I am fine with December 28.
Title: Re: Melange XGT-88
Post by: CTG on December 10, 2012, 01:58:30 PM
Quote from: zaqrack on December 10, 2012, 01:29:48 PM
Since its only the 3D chassis

Unfortunately not, because the two PVS (dashboard) and the RES file were also modified (gearbox and speedometer positions). Since the gearbox was moved and resized a bit, it also has a minor (really minor!) effect on the car's behaviour.
Title: Re: Melange XGT-88
Post by: Duplode on December 10, 2012, 02:07:34 PM
Quote from: CTG on December 10, 2012, 01:58:30 PM
Unfortunately not, because the two PVS (dashboard) and the RES file were also modified (gearbox and speedometer positions). Since the gearbox was moved and resized a bit, it also has a minor (really minor!) effect on the car's behaviour.

Please do make sure the distances within the gearbox remain the same as before; otherwise all past Melange replays will be broken... (the minor effects accumulate over the course of a lap.)
Title: Re: Melange XGT-88
Post by: CTG on December 10, 2012, 02:13:41 PM
Quote from: Duplode on December 10, 2012, 02:07:34 PM
Quote from: CTG on December 10, 2012, 01:58:30 PM
Unfortunately not, because the two PVS (dashboard) and the RES file were also modified (gearbox and speedometer positions). Since the gearbox was moved and resized a bit, it also has a minor (really minor!) effect on the car's behaviour.

Please do make sure the distances within the gearbox remain the same as before; otherwise all past Melange replays will be broken... (the minor effects accumulate over the course of a lap.)

The only replay it screwed up from the tested 5 was my Rozsnyó lap. Original replay: almost hitting the wall, new one: 'almost' disappeared. I wasn't aware of this 3 years ago. :-\
Title: Re: Melange XGT-88
Post by: Duplode on December 10, 2012, 02:35:51 PM
Quote from: CTG on December 10, 2012, 02:13:41 PM
Quote from: Duplode on December 10, 2012, 02:07:34 PM
Quote from: CTG on December 10, 2012, 01:58:30 PM
Unfortunately not, because the two PVS (dashboard) and the RES file were also modified (gearbox and speedometer positions). Since the gearbox was moved and resized a bit, it also has a minor (really minor!) effect on the car's behaviour.

Please do make sure the distances within the gearbox remain the same as before; otherwise all past Melange replays will be broken... (the minor effects accumulate over the course of a lap.)

The only replay it screwed up from the tested 5 was my Rozsnyó lap. Original replay: almost hitting the wall, new one: 'almost' disappeared. I wasn't aware of this 3 years ago. :-\

Well, at least there is still time to fix it  :) (The GT3 gearbox coordinates have a rather evident bug; I noticed it around the same time I realized it couldn't be fixed without breaking compatibility...)
Title: Re: Melange XGT-88
Post by: CTG on December 10, 2012, 02:49:27 PM
I think the easiest solution is to bring back the original RES file and make a new bitmap image for the gearbox.
Title: Re: Melange XGT-88
Post by: Duplode on December 10, 2012, 03:11:06 PM
Or you prepare the new bitmap and use the CarBlaster compare-and-copy feature to bring back the gearbox parameters from the original car (and check for any unexpected differences). That way you will save a few hundreds of keystrokes by not having to redo the speedometer and rev needle.     
Title: Re: Melange XGT-88
Post by: CTG on December 10, 2012, 03:18:02 PM
Quote from: Duplode on December 10, 2012, 03:11:06 PM
Or you prepare the new bitmap and use the CarBlaster compare-and-copy feature to bring back the gearbox parameters from the original car (and check for any unexpected differences). That way you will save a few hundreds of keystrokes by not having to redo the speedometer and rev needle.     

As far as I remember the rev needle wasn't changed at all - no clue about the digital speedometer position. However, the whole car will be revised.
Title: Re: Melange XGT-88
Post by: CTG on December 22, 2012, 11:07:52 PM
I'm confused. The modified bodywork shows even more problems.
Title: Re: Melange XGT-88
Post by: CTG on December 22, 2012, 11:59:05 PM
Next version, car0 has only one color set (it's useless to make more as long as the shape is not finished).

Main problems: front wheels (bodywork transparency), disappearing Viper pattern
Title: Re: Melange XGT-88
Post by: CTG on December 23, 2012, 12:34:09 PM
The Viper stripes are useless, removed.

Doggy, creator of this car: could you take a look at the 3D shape, please? I wonder about your opinion.
Title: Re: Melange XGT-88
Post by: Duplode on December 23, 2012, 05:36:10 PM
Quote from: CTG on December 22, 2012, 11:59:05 PM
Main problems: front wheels (bodywork transparency), disappearing Viper pattern

It is likely that the front wheels are as good as it's going to get - even some of the original cars have the same problem with bodywork transparency from certain angles. As for the Viper stripes, if you change your mind and decide to keep them there are a few options:


Should you take the second option, one thing you might want to keep an eye on is the total number of polygons in car1. Making it much higher than 100 can make Stunts run a bit slower when there is an opponent, specially under DOSBox on slower machines and when using the outside cameras. If that would bother you, just test it against Skid, maybe lowering the DOSBox cycles to 14000 or 12000 if you feel the need to simulate a slower computer. With 107 polygons, your bodywork  seems mostly unaffected; and raising it a bit further might still be fine with respect to that. (BTW, if you want to merge the stripes into the body panels, switching from two stripes to one stripe would keep the total number of polygons unchanged...)

Quote from: CTG on December 22, 2012, 11:59:05 PM
Next version, car0 has only one color set (it's useless to make more as long as the shape is not finished).

P.S: Overzealous observation: I assume that you know about the "Replace all" command you can find by right-clicking the materials list?

P.P.S.: Overzealous observation #2: don't forget about the paint jobs of car2 and exp0..3 - I just mention them because it is something that is easy to miss  :)
Title: Re: Melange XGT-88
Post by: CTG on December 23, 2012, 09:20:52 PM
Thank you, Duplode! Well-detailed advice as always. I'll try to correct it as soon as I have some time (probably Thursday).

About color sets: I use the 'replace all' option, but if the shape has to be modified, you lose it by importing into car0. However, sometimes it's really better to warn about the basic issues - unless you are Kimi Raikkönen (http://www.youtube.com/watch?v=Y8X1O811pWA). ;D
Title: Re: Melange XGT-88
Post by: CTG on December 24, 2012, 01:00:46 AM
Beta version
Title: Re: Melange XGT-88
Post by: CTG on December 24, 2012, 01:04:10 AM
And the files for testing - please tell if you find any bugs. Thanks!

(Color set collapsed once, I can't really explain it. Hopefully it will work now with reduced number of options.)

Title: Re: Melange XGT-88
Post by: Friker on December 24, 2012, 02:33:35 AM
Quote from: CTG on December 24, 2012, 01:00:46 AM
Beta version

Wow, it looks nice!
Title: Re: Melange XGT-88
Post by: Chulk on December 24, 2012, 05:37:00 AM
Next live race with new Melange?
Title: Re: Melange XGT-88
Post by: CTG on December 24, 2012, 08:28:48 AM
Btw the graphic update is optional - if somebody doesn't like it, the old files are still compatible.
Title: Re: Melange XGT-88
Post by: Duplode on December 25, 2012, 09:02:32 PM
Wonderful!  :) The car looks great, the colour schemes are very cool and there are no bugs I can see. I have just two suggestions, both regarding colour schemes:

1. In order to preserve the colour choices by pipsqueaks of the past as much as possible, it would be a good idea to reorder the paint jobs so that the order roughly matches the NSX / old Melange one.  The .3sh attached to this post has the paint jobs in the order I'd suggest. I have written a little program which can do the reordering automatically, so if you would prefer a different order or have unpublished changes to your .3sh, just tell me and I can generate the modified .3sh again. The order I used is:

Blue / Black (old Melange: Blue)
Red / White (old Melange: Red)
Yellow / Black (old Melange: Yellow)
Silver / Red (old Melange: Silver)
White / Sky Blue (old Melange: Cyan)
Black / White (old Melange: Graffiti)
Green / Yellow (old Melange: Golden)
Purple / White
White / Red / Green

2. A minor change for you to consider, which I have not done in the attached file, would be making the shades of blue in the Argentinian colour scheme a bit darker - maybe 67 and 66 instead of 29 and 30 respectively. The main reason for the suggestion is that material 30 matches exactly the colour of the sky, so using it for the side panels of the car can look a little funny with some angles of the F3 camera. Other than that, both options look as good as each other to me.
Title: Re: Melange XGT-88
Post by: CTG on December 25, 2012, 09:46:08 PM
Thank you Duplode, again! :)

I agree with both of your suggestions. Here is the final (?) version of 3D shape.
Title: Re: Melange XGT-88
Post by: Friker on December 26, 2012, 12:01:15 AM
Well, I took some rides with this beast and I can tell I dislike this car even more than IMSA. :) Over 150 mph in corners and non-stunts handling is very unusual for my taste. :)
Title: Re: Melange XGT-88
Post by: CTG on December 26, 2012, 01:35:48 AM
Quote from: Friker on December 26, 2012, 12:01:15 AM
Well, I took some rides with this beast and I can tell I dislike this car even more than IMSA. :) Over 150 mph in corners and non-stunts handling is very unusual for my taste. :)

Sometimes over 180 and yes, it's unusual. Perfect for me. :D
Title: Re: Melange XGT-88
Post by: Friker on December 26, 2012, 02:51:58 AM
Quote from: CTG on December 26, 2012, 01:35:48 AM
Quote from: Friker on December 26, 2012, 12:01:15 AM
Well, I took some rides with this beast and I can tell I dislike this car even more than IMSA. :) Over 150 mph in corners and non-stunts handling is very unusual for my taste. :)

Sometimes over 180 and yes, it's unusual. Perfect for me. :D

:o 180? that's far beyond my capacities. Go to Hell (literally) with that car. :D
Title: Re: Melange XGT-88
Post by: CTG on December 27, 2012, 09:57:45 PM
Quote from: Friker on December 26, 2012, 02:51:58 AM
Quote from: CTG on December 26, 2012, 01:35:48 AM
Quote from: Friker on December 26, 2012, 12:01:15 AM
Well, I took some rides with this beast and I can tell I dislike this car even more than IMSA. :) Over 150 mph in corners and non-stunts handling is very unusual for my taste. :)

Sometimes over 180 and yes, it's unusual. Perfect for me. :D

:o 180? that's far beyond my capacities. Go to Hell (literally) with that car. :D

Have I ever told that Melange is my favorite car?

http://forum.stunts.hu/index.php?topic=1680.msg37414#msg37414
Title: Re: Melange XGT-88
Post by: Friker on December 28, 2012, 12:52:30 AM
Quote from: CTG on December 27, 2012, 09:57:45 PM
Quote from: Friker on December 26, 2012, 02:51:58 AM
Quote from: CTG on December 26, 2012, 01:35:48 AM
Quote from: Friker on December 26, 2012, 12:01:15 AM
Well, I took some rides with this beast and I can tell I dislike this car even more than IMSA. :) Over 150 mph in corners and non-stunts handling is very unusual for my taste. :)

Sometimes over 180 and yes, it's unusual. Perfect for me. :D

:o 180? that's far beyond my capacities. Go to Hell (literally) with that car. :D

Have I ever told that Melange is my favorite car?

http://forum.stunts.hu/index.php?topic=1680.msg37414#msg37414

Yes, I know that. Still it does not change the thing: Go to the hell. :D
Title: Re: Melange XGT-88
Post by: CTG on December 28, 2012, 01:12:49 AM
Quote from: Friker on December 28, 2012, 12:52:30 AM
Quote from: CTG on December 27, 2012, 09:57:45 PM
Quote from: Friker on December 26, 2012, 02:51:58 AM
Quote from: CTG on December 26, 2012, 01:35:48 AM
Quote from: Friker on December 26, 2012, 12:01:15 AM
Well, I took some rides with this beast and I can tell I dislike this car even more than IMSA. :) Over 150 mph in corners and non-stunts handling is very unusual for my taste. :)

Sometimes over 180 and yes, it's unusual. Perfect for me. :D

:o 180? that's far beyond my capacities. Go to Hell (literally) with that car. :D

Have I ever told that Melange is my favorite car?

http://forum.stunts.hu/index.php?topic=1680.msg37414#msg37414

Yes, I know that. Still it does not change the thing: Go to the hell. :D

I'm already there.
Title: Re: Melange XGT-88
Post by: dreadnaut on December 28, 2012, 10:30:47 AM
I'll be looking for flats soon, are they cheap there? How about the neighbours?
Title: Re: Melange XGT-88
Post by: CTG on December 28, 2012, 10:36:09 AM
~750 Euro/m2, neighbours: loud and stupid
Title: Re: Melange XGT-88
Post by: zaqrack on December 28, 2012, 11:21:44 PM
or you can go up to 1000EUR with good neighbours :)
Title: Re: Melange XGT-88
Post by: CTG on December 29, 2012, 12:58:56 AM
Quote from: zaqrack on December 28, 2012, 11:21:44 PM
or you can go up to 1000EUR with good neighbours :)

It's Hungary. You can't. Or at least not in this district.
Title: Re: Melange XGT-88
Post by: dreadnaut on December 29, 2012, 01:41:25 AM
Oh, I thought you were talking about Hell (http://maps.google.com/maps?q=Hell%2C%20Stj%C3%B8rdal) :-\  Not interested in Hungary, sorry.
Title: Re: Melange XGT-88
Post by: Chulk on December 29, 2012, 05:42:45 AM
Quote from: dreadnaut on December 29, 2012, 01:41:25 AM
Oh, I thought you were talking about Hell (http://maps.google.com/maps?q=Hell%2C%20Stj%C3%B8rdal) :-\  Not interested in Hungary, sorry.
Sending someone to hell has now lost all of it sense, knowing there's a real place called 'Hell' (and probably better to live in than most Argentinian places)
Title: Re: Melange XGT-88
Post by: CTG on December 29, 2012, 12:36:43 PM
This is a Melange topic! >:(

(http://voetblah.files.wordpress.com/2011/10/wiener-melange-viennese-coffee-speciality-in-glass-cup-364473.jpg)
Title: Re: Melange XGT-88
Post by: dreadnaut on December 29, 2012, 02:36:10 PM
Sorry, back on topic.

(http://dreadnaut.altervista.org/_altervista_ht/avatar/memtat-stunts.jpg)
Title: Re: Melange XGT-88
Post by: Friker on December 30, 2012, 01:19:04 AM
back to the off-topic line: "2009-05-03 Friker   you will end in 9th Circle of Hell CTG!!! even Duplode was so kind and leave me there for some time :-/" even back than words "Hell" and "CTG" were strongly connected in my head :D - you know - first impression.. :)
Title: Re: Melange XGT-88
Post by: CTG on December 30, 2012, 01:49:43 AM
Quote from: Friker on December 30, 2012, 01:19:04 AM
back to the off-topic line: "2009-05-03 Friker   you will end in 9th Circle of Hell CTG!!! even Duplode was so kind and leave me there for some time :-/" even than words "Hell" and "CTG" were strongly connected in my head :D - you know - first impression.. :)

MUHAHAHAHAHAHAHA (satanic laugh)

(http://harmonia.meccahosting.com/~a0002223/devil_dude.jpg)
Title: Re: Melange XGT-88
Post by: alanrotoi on January 04, 2013, 12:37:01 AM
Do it has new dashboard and chassis?
Title: Re: Melange XGT-88
Post by: alanrotoi on March 04, 2013, 04:53:48 PM
Did you know "Melange" ("mixture" in French) name is the way to explain its origin from the mix of some cars and a tribute to the Speedracer's robot opponent?
"Melange still races!"

https://www.youtube.com/watch?v=51C9yAGVB-w
Title: Re: Melange XGT-88
Post by: CTG on July 19, 2013, 11:15:08 AM
Have you ever noticed that Jaguar XJR, Porsche 962 and Melange XGT-88 have the same torque curve? Except a little difference: the Melange graph is 5 units longer.

So what's the real difference? As you can see, Alan made some really minor modifications.



   RPM      P962      XJR9      XGT-88   
   idle      52      52      52   
   128      17      17      17   
   256      17      17      17   
   384      17      17      17   
   512      17      17      17   
   640      17      17      17   
   768      17      17      17   
   896      17      17      17   
   1024      17      17      17   
   1152      17      17      17   
   1280      19      19      19   
   1408      1a      1a      1a   
   1536      1b      1b      1b   
   1664      1c      1c      1c   
   1792      1d      1d      1d   
   1920      1e      1e      1e   
   2048      1f      1f      1f   
   2176      1f      1f      1f   
   2304      1f      1f      1f   
   2432      1e      1e      1e   
   2560      1e      1e      1e   
   2688      1f      1f      1f   
   2816      1f      1f      1f   
   2944      1f      1f      1f   
   3072      1f      1f      1f   
   3200      20      20      20   
   3328      20      20      20   
   3456      20      20      20   
   3584      21      21      21   
   3712      21      21      21   
   3840      22      22      22   
   3968      22      22      22   
   4096      23      23      23   
   4224      23      23      23   
   4352      23      23      23   
   4480      24      24      24   
   4608      24      24      24   
   4736      26      26      26   
   4864      26      26      26   
   4992      26      26      26   
   5120      27      27      27   
   5248      28      28      28   
   5376      28      28      28   
   5504      28      28      28   
   5632      28      28      28   
   5760      29      29      29   
   5888      29      29      29   
   6016      29      29      29   
   6144      29      29      29   
   6272      29      29      29   
   6400      2b      2b      2b   
   6528      2b      2b      2b   
   6656      2b      2b      2b   
   6784      2d      2d      2d   
   6912      2d      2d      2d   
   7040      2d      2d      2d   
   7168      2d      2d      2d   
   7296      2d      2d      2d   
   7424      2d      2d      2d   
   7552      2d      2d      2d   
   7680      2d      2d      2d   
   7808      2d      2d      2d   
   7936      2d      2d      2d   
   8064      2d      2d      2d   
   8192      2d      2d      2d   
   8320      2d      2d      2d   
   8448      2d      2d      2d   
   8576      2d      2d      2d   
   8704      2d      2d      2d   
   8832      2d      2d      2d   
   8960      2d      2d      2d   
   9088      2d      2d      2d   
   9216      2d      2d      2d   
   9344      2e      2e      2e   
   9472      30      30      30   
   9600      32      32      32   
   9728      32      32      32   
   9856      33      33      33   
   9984      34      34      34   
   10112      35      35      35   
   10240      36      36      36   
   10368      37      37      37   
   10496      37      37      37   
   10624      35      35      35   
   10752      35      35      35   
   10880      33      33      33   
   11008      33      33      33   
   11136      33      33      33   
   11264      32      32      32   
   11392      30      30      30   
   11520      30      30      30   
   11648      2e      2e      2e   
   11776      2e      2e      2e   
   11904      2d      2d      2d   
   12032      2d      2d      2d   
   12160      29      29      29   
   12288      29      29      29   
   12416      -      -      29   
   12544      -      -      29   
   12672      -      -      29   
   12800      -      -      29   
   12928      -      -      29   


   Parameters      P962      XJR9      XGT-88   
   Mass      14 (20)      15 (21)      14 (20)   
   Air drag      18 (24)      18 (24)      18 (24)   
   Redline RPM      2AF8 (11000)      2AF8 (11000)      2AF8 (11000)   
   Upshift RPM      27D8 (10200)      27D8 (10200)      28D8 (10456)   
   Downshift RPM      1B58 (7000)      1B58 (7000)      1C58 (7256)   
   Idle RPM      708 (1800)      708 (1800)      708 (1800)   
   1st gear      7D00 (32000)      7D00 (32000)      7C00 (31744)   
   2nd gear      6338 (25400)      6338 (25400)      6238 (25144)   
   3rd gear      4A38 (19000)      4A38 (19000)      4938 (18744)   
   4th gear      3FAC (16300)      3FAC (16300)      3EAC (16044)   
   5th gear      33E7 (13287)      33E7 (13287)      326F (12911)   

These are only useless number, but what's the real meaning?

Theoretical top speed: Melange 218.1; IMSA cars 211.9
Acceleration: Melange & P962 almost identical (because of the slightly different gear ratios); Jaguar ~7% worse
Top speed in each gears: Melange - 88.7, 112.0, 150.2, 175.5, 218.1; IMSA cars - 88.0, 110.9, 148.2, 172.8, 211.9
Auto trm upshift: Melange - 84.3, 106.5, 142.8, 166.8; IMSA cars - 81.6, 102.8, 137.4, 160.2 ---> since the maximal performance (~517 HP) can be found at RPM 10456 for all these cars, the IMSAs switch up a little bit too early, while Melange is more or less perfect in automatical upshifts (on flat tracks, of course)
Auto trm downshift: Melange - 73.9, 99.1, 115.8, 143.9; IMSA cars - 70.6, 94.3, 109.9, 134.9

Title: Re: Melange XGT-88
Post by: Duplode on July 20, 2013, 10:05:05 PM
Also, Melange has slightly better handling due to inheriting car dimensions and terrain grip from LM002.
Title: Re: Melange XGT-88
Post by: CTG on July 22, 2013, 08:42:23 AM
Quote from: Duplode on July 20, 2013, 10:05:05 PM
Also, Melange has slightly better handling due to inheriting car dimensions and terrain grip from LM002.

How I hate those magic carpets... (ZCT61)
Title: Re: Melange XGT-88
Post by: JTK on May 28, 2021, 02:38:58 PM
Quote from: Duplode on May 29, 2009, 07:56:45 PM
Then send your partially finished files to Rotoi, I'm sure they will be useful as a starting point at least. And please send the VW bus shape to me too, as one of these days I still have to try my hands at the JTK-mobile  :)

When will my dream ever come true...  ::)