Stunts Forum

ZakStunts - the Competition => Competition and Website => Topic started by: zaqrack on July 04, 2012, 02:36:39 PM

Title: guest track
Post by: zaqrack on July 04, 2012, 02:36:39 PM
132 ZakStunts tracks so far on the main path, 117 designed by me.
With no other active competitions available, I would like to have more guest tracks.

How about having every second track delivered by a guest designer?

You can apply for:
ZCT133 (August)
ZCT135 (October)
ZCT137 (December)

I would need the track at least one week before the end of month.
Applications welcome :)
Title: Re: guest track
Post by: CTG on July 04, 2012, 04:14:44 PM
I would like to see an Akoss Poo track.
Title: Re: guest track
Post by: Duplode on July 05, 2012, 06:26:49 AM
Quote from: CTG on July 04, 2012, 04:14:44 PM
I would like to see an Akoss Poo track.

Good call!
Title: Re: guest track
Post by: zaqrack on July 05, 2012, 03:52:26 PM
Quote from: CTG on July 04, 2012, 04:14:44 PM
I would like to see an Akoss Poo track.
I would also like to see Akoss Poo ON the track.
Title: Re: guest track
Post by: Akoss Poo a.k.a. Zorromeister on July 05, 2012, 11:53:18 PM
Well, I'm not checking topics like this but I've just been informed that in this thread my name had been emerged. If the pipsqueaks agree, I design a track for competition racing soon, though my track design skills might have somewhat got rusty - since I'm not racing now (waiting for a regular monthly competition without any special rules).
Title: Re: guest track
Post by: zaqrack on July 06, 2012, 03:28:59 AM
OK great, looking forward to receive your track!

Just quietly noting, that 4 our of 6 tracks this year were raced by almost one car only :)
Title: Re: guest track
Post by: CTG on July 06, 2012, 08:50:27 AM
Quote from: zaqrack on July 06, 2012, 03:28:59 AM
4 our of 6 tracks this year were raced by almost one car only

But you don't know which one to use before the 20-25th day or even later... (I have no problem with it anyway)
Title: Re: guest track
Post by: Duplode on July 06, 2012, 03:09:11 PM
Quote from: CTG on July 06, 2012, 08:50:27 AM
But you don't know which one to use before the 20-25th day or even later... (I have no problem with it anyway)

That's stretching it a bit, I reckon. Final week car changes mostly happen when Ayrton is involved, or in cases of extreme time hiding (which are rare given how chivalrous we are as pipsqueaks. I can even sense the halo above my head...  ::))
Title: Re: guest track
Post by: CTG on July 06, 2012, 03:30:32 PM
A secondary competition with classic rules would be a refreshment for some of us. My hands are tied in organizing a competition (although I have the motivation now), but I guess somebody else could manage a new one. Duplode? :D
Title: Re: guest track
Post by: Duplode on July 08, 2012, 05:32:57 PM
Quote from: CTG on July 06, 2012, 03:30:32 PM
Duplode? :D

Unfortunately unlikely, at least in the immediate future - if all goes to plan, the next few months will be the busiest in years for me. You might want to remind me of this suggestion by the end of the year, though...  ;)
Title: Re: guest track
Post by: Akoss Poo a.k.a. Zorromeister on July 13, 2012, 10:12:08 PM
If there are no other applicant for the August track, I am ready to design it. That would be my first track designed not for a certain car.

Otherwise, I would take the next possible occasion.
Title: Re: guest track
Post by: zaqrack on July 14, 2012, 07:07:04 AM
I have not received any applications yet, so the chance is yours. Thanks for volunteering.
Title: Re: guest track
Post by: CTG on July 17, 2012, 09:26:11 AM
Finally! I really want to kick ass with Lancia / P962.
Title: Re: guest track
Post by: CTG on July 18, 2012, 09:27:51 AM
Btw if you start to build the track, think on the possible car bonuses. ZCT 132 can be a pure Carrera race - although I expect an IMSA / Lancia shot in the last week from a weaker pipsqueak, just the screw up the bonus of these cars. Or Biker / Ayrton finds a way to win ZCT 132 with one of these great cars... But let's calculate with 100% Carrera now.

ZCT 133 (for easier comparison, I give the time results based on a 1:00.00 long lap with a 0% bonus car)

42% / 1:43.45 - Lancia Delta Integrale (39% / 1:38.35, if the "sabotage" thing happens); it requires a fast track, long sections over 180 mph
36% / 1:38.35 - Nissan Skyline; needs a flat track to have a chance against Lancia (it has better acceleration, but slightly worse cornering and lower top speed)
30% / 1:25.70 - Lamborghini LM002; don't care about this one :D
25% / 1:20.00 - Acura NSX; I can't imagine a track where it's better than Lancia, P962 and Indy with these bonuses
24% / 1:18.95 - Porsche 962 IMSA (or 22% / 1:16.90); good for a track with many corners and without the possibility of powergear
17% / 1:12.30 - Audi Quattro; out of order
16% / 1:11.45 - Lamborghini Countach; no way
15% / 1:10.60 - Lotus Esprit Turbo; impossible
10% / 1:06.65 - Speedgate XSD; since this car is almost as fast as Indy (better acceleration and higher PG-free top speed), this is the "secret" choice for a flat track where you can't use Indy's powergear and Lancia is too slow because of the high number of slower corners
9% / 1:05.95 - Chevrolet Corvette; bah...
5% / 1:03.15 - Porsche Carrera; it's no use to use a used car
1% / 1:00.60 - Porsche March Indy; the only thing you need is to build a full powergear track, like Miskolc
1% / 1:00.60 - Ferrari F40; forget it
-2% / 58.80 - Ferrari GTO; see the comment at the other Ferrari
-6% / 56.60 - Jaguar XJR IMSA; unfortunately no
-13% / 53.10 - Superkart; luckily no

To sum it up, probably there will be 5 candidates: Lancia, Nissan, P962, Indy and maybe Speedgate.
Title: Re: guest track
Post by: Chulk on July 18, 2012, 04:20:27 PM
Quote from: CTG on July 18, 2012, 09:27:51 AM
5% / 1:03.15 - Porsche Carrera; it's no use to use a used car
Tongue twister mode on!
Title: Re: guest track
Post by: alanrotoi on July 19, 2012, 05:33:50 PM
Your tongue is sharper then any sword. (Monkey Island insult adapted :D)
Title: Re: guest track
Post by: CTG on July 20, 2012, 02:51:15 PM
/me is applying to be a guest designer in 2013.

One CTG track/year is more than enough.
Title: Re: guest track
Post by: Akoss Poo a.k.a. Zorromeister on July 27, 2012, 12:14:40 AM
I'm on my holiday these days, so I'm going to design the track in the weekend. A question leapt to my mind: where to send the track file  exactly? Good news: I'm having days in good mood, no extremely hard track is to be expected.
Title: Re: guest track
Post by: zaqrack on July 27, 2012, 02:21:21 AM
Send it to me please either in PM or email.




Title: Re: guest track
Post by: CTG on July 27, 2012, 08:58:16 AM
Quote from: Akoss Poo on July 27, 2012, 12:14:40 AM
I'm having days in good mood

Spamming mood? :P
Title: Re: guest track
Post by: alanrotoi on July 27, 2012, 08:54:58 PM
a short tricky track would be fine ^_^.
Title: Re: guest track
Post by: CTG on July 27, 2012, 08:57:55 PM
Quote from: alanrotoi on July 27, 2012, 08:54:58 PM
a short tricky track would be fine ^_^.

A long, non-tricky track would fit me better. ;D

(with left corners only, muhahahaha)
Title: Re: guest track
Post by: BonzaiJoe on July 28, 2012, 09:16:24 AM
Please, a track consisting only of icy sharp corners on water and double bridge corners.
Title: Re: guest track
Post by: Akoss Poo a.k.a. Zorromeister on July 31, 2012, 06:50:31 PM
Track is ready and will soon be sent to Zak.

Edit: since I find no attachment option in PMs, track is sent to info(at)stunts(dot)hu.
Title: Re: guest track
Post by: CTG on August 01, 2012, 04:00:48 PM
HAHAHAHAHA, I already know the official name of the track! It sounds to be a kind of torture...
Title: Re: guest track
Post by: Akoss Poo a.k.a. Zorromeister on August 01, 2012, 05:38:00 PM
Quote from: CTG on August 01, 2012, 04:00:48 PM
HAHAHAHAHA, I already know the official name of the track! It sounds to be a kind of torture...

I don't know whether it will be torture or not. The name of the track has a very different origin.
Title: Re: guest track
Post by: CTG on August 09, 2012, 10:50:03 AM
Quote from: CTG on July 27, 2012, 08:57:55 PM
(with left corners only, muhahahaha)

No large left corners. Skid you, Poo!
Title: Re: guest track
Post by: zaqrack on September 25, 2012, 05:05:56 PM
any guest track candidates for October? It is not late yet!

Title: Re: guest track
Post by: CTG on September 25, 2012, 08:44:28 PM
Quote from: zaqrack on September 25, 2012, 05:05:56 PM
any guest track candidates for October? It is not late yet!

I vote for Töff. Or if you can't activate him... BJ?
Title: Re: guest track
Post by: BonzaiJoe on September 26, 2012, 01:05:13 AM
During my 11,7 years as a competition pipsqueak I've designed three competition tracks, and they all sucked. Especially with the car bonus system, it's not going to be realistically possible for me to design a good track, but if you're all okay with a random-ish track with very few bridge corners and no roads on water, I'll do it.
Title: Re: guest track
Post by: CTG on September 26, 2012, 07:08:16 AM
Quote from: BonzaiJoe on September 26, 2012, 01:05:13 AM
if you're all okay with a random-ish track with very few bridge corners and no roads on water, I'll do it.

Bonzai Joe for president! ;D
Title: Re: guest track
Post by: CTG on September 26, 2012, 08:39:58 AM
I wonder how many of us used to build competition tracks for certain planned tricks & shortcuts.
Title: Re: guest track
Post by: zaqrack on September 26, 2012, 08:53:10 AM
Quote from: BonzaiJoe on September 26, 2012, 01:05:13 AM
During my 11,7 years as a competition pipsqueak I've designed three competition tracks, and they all sucked. Especially with the car bonus system, it's not going to be realistically possible for me to design a good track, but if you're all okay with a random-ish track with very few bridge corners and no roads on water, I'll do it.

yes please :)
Title: Re: guest track
Post by: zaqrack on September 26, 2012, 08:53:49 AM
Quote from: CTG on September 26, 2012, 08:39:58 AM
I wonder how many of us used to build competition tracks for certain planned tricks & shortcuts.

not me!
Title: Re: guest track
Post by: CTG on September 26, 2012, 10:00:07 AM
Quote from: zaqrack on September 26, 2012, 08:53:49 AM
Quote from: CTG on September 26, 2012, 08:39:58 AM
I wonder how many of us used to build competition tracks for certain planned tricks & shortcuts.

not me!

That was obvious, Ayrton's replays in 2008 were too surprising.
Title: Re: guest track
Post by: Duplode on September 26, 2012, 01:16:55 PM
Quote from: BonzaiJoe on September 26, 2012, 01:05:13 AM
During my 11,7 years as a competition pipsqueak I've designed three competition tracks, and they all sucked. Especially with the car bonus system, it's not going to be realistically possible for me to design a good track, but if you're all okay with a random-ish track with very few bridge corners and no roads on water, I'll do it.

As far as I remember Z84 was a rather nice track...  :)

Once upon a time I intended to prepare a guest track for October; after several nights of being able to count hours of sleep with fingers of one hand, however, I can't guarantee I will be able to stay awake long enough at night to produce a decent track. Therefore, all power to BJ!
Title: Re: guest track
Post by: BonzaiJoe on September 26, 2012, 02:01:14 PM
Quote from: CTG on September 26, 2012, 08:39:58 AM
I wonder how many of us used to build competition tracks for certain planned tricks & shortcuts.

Mark L. Rivers certainly did. I also did, on Debrecen, USC 2003.
Title: Re: guest track
Post by: CTG on September 26, 2012, 02:05:37 PM
Quote from: BonzaiJoe on September 26, 2012, 02:01:14 PM
Quote from: CTG on September 26, 2012, 08:39:58 AM
I wonder how many of us used to build competition tracks for certain planned tricks & shortcuts.

Mark L. Rivers certainly did. I also did, on Debrecen, USC 2003.

Me too, USC/USL 2003-2011. ;D Not so big tricks anyway, just some nice track element combos (like loop-small left-short tunnel-small right or loop-small left-banked right), so I would rather call it planned driving line. :D
Title: Re: guest track
Post by: zaqrack on September 26, 2012, 03:47:41 PM
Quote from: Duplode on September 26, 2012, 01:16:55 PM
Quote from: BonzaiJoe on September 26, 2012, 01:05:13 AM
During my 11,7 years as a competition pipsqueak I've designed three competition tracks, and they all sucked. Especially with the car bonus system, it's not going to be realistically possible for me to design a good track, but if you're all okay with a random-ish track with very few bridge corners and no roads on water, I'll do it.

As far as I remember Z84 was a rather nice track...  :)

Once upon a time I intended to prepare a guest track for October; after several nights of being able to count hours of sleep with fingers of one hand, however, I can't guarantee I will be able to stay awake long enough at night to produce a decent track. Therefore, all power to BJ!

I need one more guest track for December though :)
Title: Re: guest track
Post by: Duplode on September 27, 2012, 02:24:49 AM
Quote from: CTG on September 26, 2012, 02:05:37 PM
Quote from: BonzaiJoe on September 26, 2012, 02:01:14 PM
Quote from: CTG on September 26, 2012, 08:39:58 AM
I wonder how many of us used to build competition tracks for certain planned tricks & shortcuts.

Mark L. Rivers certainly did. I also did, on Debrecen, USC 2003.

Me too, USC/USL 2003-2011. ;D Not so big tricks anyway, just some nice track element combos (like loop-small left-short tunnel-small right or loop-small left-banked right), so I would rather call it planned driving line. :D

Planned driving line, that's it really. I guess such practices are only evil if the shortcut is completely non-obvious.

(My tracks are often built like that, too: start from an rococo sector with a racing line which looks clever on paper, then build a track around it - then realize that it sucks and proceed to simplify the whole mess until it becomes drivable. In fact, I would say that is my main weakness as a designer, at least for tracks with shortcuts - such a method works much better with IRC tracks.)

Quote from: zaqrack on September 26, 2012, 03:47:41 PM
I need one more guest track for December though :)

Good to know  ;)
Title: Re: guest track
Post by: CTG on September 27, 2012, 08:38:12 AM
Quote from: zaqrack on July 04, 2012, 02:36:39 PM
How about having every second track delivered by a guest designer?

You can apply for:
ZCT133 (August)
ZCT135 (October)
ZCT137 (December)

Quote from: Duplode on September 27, 2012, 02:24:49 AM
Quote from: zaqrack on September 26, 2012, 03:47:41 PM
I need one more guest track for December though :)

Good to know  ;)

It's not a new announcement anyway... :)
Title: Re: guest track
Post by: CTG on September 28, 2012, 11:20:12 AM
Quote from: Duplode on September 27, 2012, 02:24:49 AM
My tracks are often built like that, too: start from an rococo sector with a racing line which looks clever on paper, then build a track around it - then realize that it sucks and proceed to simplify the whole mess until it becomes drivable.

Sounds quite familiar, suffered from the same problem 8-10 years ago. Especially when formerly unknown and unbelievable tricks appeared in the Golden Era.
Title: Re: guest track
Post by: BonzaiJoe on September 28, 2012, 12:27:26 PM
So, how do you make a good track?
Title: Re: guest track
Post by: CTG on September 28, 2012, 01:08:30 PM
Quote from: BonzaiJoe on September 28, 2012, 12:27:26 PM
So, how do you make a good track?

1, Open Stunts
2, Click on Tracks sign
3, Pick the new track option

...

193, Save it

;D
Title: Re: guest track
Post by: CTG on October 01, 2012, 02:43:14 PM
Quote from: BonzaiJoe on September 28, 2012, 12:27:26 PM
So, how do you make a good track?

I hope it will be a really good one. At least as good as ZCT 134! ;D
Title: Re: guest track
Post by: CTG on October 02, 2012, 12:19:09 AM
Quote from: BonzaiJoe on September 26, 2012, 01:05:13 AM
I've designed three competition tracks, and they all sucked

After seeing ZCT 135, it really makes sense. Sorry! :D
Title: Re: guest track
Post by: BonzaiJoe on October 02, 2012, 01:01:41 AM

Well, you have only yourself to blame  :P

Quote from: CTG on September 26, 2012, 07:08:16 AM
Quote from: BonzaiJoe on September 26, 2012, 01:05:13 AM
if you're all okay with a random-ish track with very few bridge corners and no roads on water, I'll do it.

Bonzai Joe for president! ;D
Title: Re: guest track
Post by: CTG on October 02, 2012, 09:44:28 AM
Quote from: BonzaiJoe on October 02, 2012, 01:01:41 AM

Well, you have only yourself to blame  :P

Quote from: CTG on September 26, 2012, 07:08:16 AM
Quote from: BonzaiJoe on September 26, 2012, 01:05:13 AM
if you're all okay with a random-ish track with very few bridge corners and no roads on water, I'll do it.

Bonzai Joe for president! ;D


I know. ;D
Title: Re: guest track
Post by: Duplode on November 28, 2012, 04:17:13 AM
Quote from: CTG on September 27, 2012, 08:38:12 AM
Quote from: zaqrack on July 04, 2012, 02:36:39 PM
How about having every second track delivered by a guest designer?

You can apply for:
ZCT133 (August)
ZCT135 (October)
ZCT137 (December)

Quote from: Duplode on September 27, 2012, 02:24:49 AM
Quote from: zaqrack on September 26, 2012, 03:47:41 PM
I need one more guest track for December though :)

Good to know  ;)

It's not a new announcement anyway... :)

I may have drifted away over the past few weeks (busy busy busy...), but I haven't forgotten this. I have a decent half-done track which I should be able to finish Thursday evening...
Title: Re: guest track
Post by: zaqrack on November 28, 2012, 09:16:31 AM
Excellent, looking forward to receive!
Title: Re: guest track
Post by: dreadnaut on November 28, 2012, 02:25:22 PM
I want to read Duplode's Principles of Track Design!
Title: Re: guest track
Post by: Duplode on November 30, 2012, 04:59:40 PM
Quote from: dreadnaut on November 28, 2012, 02:25:22 PM
I want to read Duplode's Principles of Track Design!

I don't recommend it  ;D The JTK & CTG's Handbook of Track Design and Construction is a much safer bet.

Anyway, track sent  ;)
Title: Re: guest track
Post by: CTG on November 30, 2012, 05:28:24 PM
Quote from: Duplode on November 30, 2012, 04:59:40 PM
Quote from: dreadnaut on November 28, 2012, 02:25:22 PM
I want to read Duplode's Principles of Track Design!

I don't recommend it  ;D The JTK & CTG's Handbook of Track Design and Construction is a much safer bet.

Anyway, track sent  ;)

Mine is short: LEFT CORNERS. ;D
Title: Re: guest track
Post by: Krys TOFF on November 30, 2012, 06:22:54 PM
Quote from: CTG on November 30, 2012, 05:28:24 PM
Quote from: Duplode on November 30, 2012, 04:59:40 PM
Quote from: dreadnaut on November 28, 2012, 02:25:22 PM
I want to read Duplode's Principles of Track Design!

I don't recommend it  ;D The JTK & CTG's Handbook of Track Design and Construction is a much safer bet.

Anyway, track sent  ;)

Mine is short: LEFT CORNERS. ;D

And mine would lead to crazy tracks, like Tata (USC competition, long time ago...).

By the way, illusion track part of the wiki has never been written.