Stunts Forum

Stunts - the Game => Custom Cars with Stressed => Topic started by: Ryoma on February 23, 2021, 09:26:24 PM

Title: Maserati Shamal
Post by: Ryoma on February 23, 2021, 09:26:24 PM
Another Italian from the 90s.

A shape from Gandini (means easy to do with stressed lol), a V8 biturbo, a CX of truck (not communicate but we can estimate it at 0,45)
Title: Re: Maserati Shamal
Post by: Duplode on February 24, 2021, 01:05:15 AM
Nice! I quite like this kind of grand tourer  :)
Title: Re: Maserati Shamal
Post by: Ryoma on February 24, 2021, 09:32:45 AM
I am very proud of the turbo gauge.
Title: Re: Maserati Shamal
Post by: KyLiE on February 25, 2021, 12:24:33 PM
This looks great! :) The shape definitely lends itself nicely to Stunts' visuals.
Title: Re: Maserati Shamal
Post by: Cas on February 25, 2021, 09:11:15 PM
I agree!  Very nice one! :D
Title: Re: Maserati Shamal
Post by: Ryoma on February 25, 2021, 09:29:50 PM
Thanks you two.
Title: Re: Maserati Shamal
Post by: Ryoma on March 06, 2021, 09:54:56 AM
Ok after having been humiliated by Marco on a social video, I had to react.

I wonder myself why the dimensions are not good : for the Shamal I used a blueprint and the length is about 2000 pixels like the others.

I decide to compare the original cars to the real and the results are stranged.

The ratio in lentgh is between 2.0 and 2.8 with an average of 2.3

For the width, it's between 2.3 and 2.9  with an average of 2.6

For the height, it's between 2.6 and 3.2 with an average of 2.8

But the values are not consistant : for example for the GTO the length ratio is 2.1 and for the two others dimensions 2.7!!!!

Si my opinion is : a classic GT cars shall be 2000 pixels length, 800 pixels width and 450 pixels height.

For a compact like delta 1650pixel, 700 pixels and 500 pixels

For a group C or Formula 2000, 800 and 340.

With theses considérations, I think that my 500 is to little...but so cute like this!

And I redo the Shamal, you can take it on my méga.
Title: Re: Maserati Shamal
Post by: Duplode on March 06, 2021, 04:10:50 PM
Indeed, the sizes of the original cars are not consistent with each other if you try to match them with their real-life counterparts. That being so, I believe that the scaling factors to use are more a matter of aesthetics (and, assuming you are adjusting the physical wheelbases to match the graphics, handling) than of accuracy. From that point of view, I tend to agree that the Thema and the Shamal were a little too tall. I don't think you need to change the 500, though; it looks perfectly fine as it is now  :)

(By the way, once upon a time I ran into a similar issue with the Skyline (http://forum.stunts.hu/index.php?topic=2111.msg43776#msg43776), in that case due to a misunderstanding about the aspect ratio of Stunts.)
Title: Re: Maserati Shamal
Post by: Ryoma on March 06, 2021, 06:18:45 PM
Quote from: Duplodeand, assuming you are adjusting the physical wheelbases to match the graphics, handling)

Ooooooooooooppppppppppppsssssssss

I did not....I expect that @Cas carworks did the correction
Title: Re: Maserati Shamal
Post by: Cas on March 06, 2021, 08:24:43 PM
I remember having thought of making CarWorks do that automatically, but I'm not sure if I implemented it. Oh, I'm taking a look now. It does adjust the wheel positions in the 3D shape, but it does not change the wheel box in the RES file. Indeed, CarWorks is experimental and unfinished and it's there so that you guys make as much good use of it as you can, but I would like to make a complete thing out of it one day.
Title: Re: Maserati Shamal
Post by: GTAManRCR on March 06, 2021, 08:29:45 PM
First the SLE, than the CarWorks/DashMan
Title: Re: Maserati Shamal
Post by: Daniel3D on March 06, 2021, 09:45:34 PM
Quote from: GTAMan18 on March 06, 2021, 08:29:45 PM
First the SLE, than the CarWorks/DashMan
I agree with that.... 8)
Title: Re: Maserati Shamal
Post by: Ryoma on March 06, 2021, 10:09:43 PM
Sle ?

I think i did not make a big mistake...all my new car are based on the Countach except the Abarth on the Delta.

And the revamp cars on their original.
Title: Re: Maserati Shamal
Post by: Duplode on March 06, 2021, 10:32:23 PM
SLE = StuntsLegacyEngine (http://forum.stunts.hu/index.php?topic=3594.msg78247#msg78247). And indeed, I guess the physical sizes of your cars should be reasonably close to the graphics. The most immediate consequence of a mismatch would be a collision rectangle that is obviously larger or smaller than the graphics; however, since the rectangle uses wheel positions rather than the nose and tail of the car, there is some margin of tolerance before it gets glaring.
Title: Re: Maserati Shamal
Post by: Ryoma on March 07, 2021, 09:37:13 AM
Ok but how sle manage the wheelbase of the car?

I don't see the concordance.
Title: Re: Maserati Shamal
Post by: GTAManRCR on March 07, 2021, 09:53:44 AM
SLE isn't intended to be a software, which you can make cars with, but a new engine instead
Title: Re: Maserati Shamal
Post by: Daniel3D on March 07, 2021, 10:24:12 AM
Quote from: Ryoma on March 07, 2021, 09:37:13 AM
Ok but how sle manage the wheelbase of the car?

I don't see the concordance.
He means that we want CAS to focus more on the new engine and safe perfecting CarWorks for later.
It works, it can wait  ;)
Title: Re: Maserati Shamal
Post by: Cas on March 07, 2021, 09:16:01 PM
Now having to start with physics I'm starting to feel a little bit lost. But as soon as I have something to begin with, I'll post it
Title: Re: Maserati Shamal
Post by: Daniel3D on March 07, 2021, 09:38:57 PM
Quote from: Cas on March 07, 2021, 09:16:01 PM
Now having to start with physics I'm starting to feel a little bit lost. But as soon as I have something to begin with, I'll post it
I believe you can do it.  ;)
Title: Re: Maserati Shamal
Post by: Ryoma on March 11, 2021, 08:51:26 PM
New update cause by bas wheels ratio.