Stunts Forum

Stunts - the Game => Stunts Chat => Topic started by: alanrotoi on October 18, 2021, 02:14:09 PM

Title: Car categories
Post by: alanrotoi on October 18, 2021, 02:14:09 PM
This year we had a lot of new cars and sometimes it's easier to me making some categories. The Need for Speed (1994) has 3 class categories A, B and C and the criteria is maximum speed. I think the original cars in Stunts are more versatile and there should be more features to take in mind. For example:
Rally: Lancia, Audi
Sport Cars: Acura, Carrera,
Super Sport Cars: Vett, Lambo, GTO
Trucks: LM002
IMSA: P962, Jaguar
INDY: Porsche/March

Then we have the custom cars, that I tryed only few but I could say they fit in these categories and there should be new too:

DTM: BMW, Mercedes, Audi
Rally: Lancia, Audi Quattro
Sport Cars: Acura, Carrera, Skyline, Trueno, Lotus
Super Sport Cars: Vett, Lambo, GTO, F40
Trucks: LM002, Ford Ranger
IMSA: P962, Jaguar, Melange
INDY: Porsche/March, McLaren, Contest Car


Not sure about Kart, Speedgate, Porsche 911 (can't remember it's handling), ZR1-GT3. Skoda Felicia is a fail car. I can't remember how the other cars are.

Other way of sort should be the Power Gear factor. It may be decisive in a contest track but I think it's only one more feature.

So at the time of building a car I imagine in wich of these categories it would fit. For example Dodge Monaco Highway Patrol will be a police car for chasing Sport Cars category so it will have similar features. Also I started to build Chevrolet K1500 Monster Truck and it will fit in "Trucks" category.

It would be cool if we build an open category system, wich we also can include new categories like DTM for example.
Title: Re: Car categories
Post by: Daniel3D on October 18, 2021, 06:27:07 PM
I was thinking the same way.
Combined with a car manager to make groups based on type (like your example)
Or car brand. A competition group for the current competition.


Most are straight forward except for type.
Can a car fit in more than one type category?
I think we can start to categorize on stats.
Acceleration, grip Vs road type, top speed.
Then specify further.


Title: Re: Car categories
Post by: alanrotoi on March 20, 2022, 01:00:56 PM
The 4d Driving user manual splits the cars in 3 categories:
Racing cars (Indy, Jaguar and P962)
Road cars (Countach, Acura, GTO, Carrera and Vett)
Off-Road vehicles (Lancia, Audi and LM-002)

User Manual:
https://thecompany.pl/manual/472_4d_sports_driving-manual.pdf
Title: Re: Car categories
Post by: Daniel3D on March 20, 2022, 03:20:46 PM
With 11 cars you can have three categories.
But with more than 111 we would need more distinction.
Maybe these 3 as main categories and subcategories?
Title: Re: Car categories
Post by: alanrotoi on March 20, 2022, 07:33:29 PM
Quote from: Daniel3D on March 20, 2022, 03:20:46 PM
Maybe these 3 as main categories and subcategories?

I like that. For example

Racing cars :
sub categories:
F1: McLaren Honda
INDY: Porsche March, Lola Cosworth (almost finished!:D)
IMSA: Porsche 962, Jaguar, Melange
DTM: Mercedes, Audi, BMW
Title: Re: Car categories
Post by: Overdrijf on March 20, 2022, 11:10:30 PM
With just the original cars 4 or 5 categories works pretty well: Fast cars (IMSA, essentially, racing cars), slow cars (sports cars, road cars), powergear cars and Indy, and maybe split the offroad/rally group off from the slow cars.

The custom cars make it a bit more difficult. The DTM cars are still pretty close to the IMSA's and fall under fast cars, as does the McLaren Honda MP4/4. It's very fast and conceptually closer to the Indy than to anything else, but it still feels like roughly the fast car category. But there are several others like the GT3, the F40, the kart and now the CERV III who blur the line between fast and slow, each in their own way. It's an interesting bit of design space left open by the original team. And then there are a few others like the Speedgate. Does that go under fast car, powergear car (despite not having true powergear) or even in the same category as the Indy?
Title: Re: Car categories
Post by: alanrotoi on March 21, 2022, 12:04:49 AM
Yes is kinda blured :D CERV is a steroidal road car and speedgate is a steroidal IMSA :D We could accept the blured edges of the categories. Yes, McLaren is an indycar more or less but it's not in reality. That's why I chose to write another category. Maybe somebody builds more modern F1, who knows :D
Title: Re: Car categories
Post by: Daniel3D on March 21, 2022, 06:58:46 AM
Cars can fit in multiple categories. No way around it.
Title: Re: Car categories
Post by: alanrotoi on March 29, 2022, 04:37:14 AM
Racing Cars subcategories:

Road Cars subcategories: (I didn't think about this yet, these subcategories are based only in flat top speed. it needs more in depth)

Off Road Cars subcategories:


Let's distribute some cars in wich main category belongs. (please let me know what do you think): Lotus Esprit, Toyota Trueno, Ferrari F40, Nissan Skyline, Porsche 911 Turbo, Toyota Corolla and Ford Crown Victoria are Road Cars. Speedgate is a Racing Car.

Now there are cars that share some features but I don't know where to put them. Maybe all Road Cars but then I can see at least two new subcategories. First group LWT ZR1 Mark II, CERV III and Xylocaine and the second group is Caterham, Lancia Stratos and Superkart. I would like to read all comments and also their creators. :)

Also McLaren Honda is it an Indy or it should be added in a new category F1? There are more than 100 cars so the more categories (properly substantiated) the better the system is. [/list]
Title: Re: Car categories
Post by: KyLiE on March 29, 2022, 05:40:18 PM
As it has been mentioned, some cars will fit into multiple categories.  For example, in reality, the Audi Quattro and Lancia Delta Integrale are both road cars and rally cars.  The same can be said for the Lancia Stratos.  However, when you consider the existing categories, I think the cars should be categorised in the following way:

Racing Cars

Road Cars

Off-Road Vehicles
Title: Re: Car categories
Post by: alanrotoi on March 29, 2022, 07:37:24 PM
The road cars are the most difficult to categorize. I think the cars would be caterized to people who never played Stunts so they will know exactly what it is. Let's try to "attack" some cars witch are hard to define. If you chose Ford Crown Victoria the subcategory "Police" doesn't say much about its performance like "Supercar" and CERV III. Supercars category for cars like CERV III fits excellent so I vote yes for this.

Maybe when a car is hard to define we can leave it in the most close category and give it a non category name as "Pack". DTM born as a pack of cars but its cars share many features that makes them also a subcategory. Then, "Police" would be a pack name but maybe the Ford Crown fits like a subcategory "Sports" while in real life of course it isn't.

Forget the real life here and let's define the categories by performance. Most original road cars have the same grip (if not all). The changes are in the mass, max speed, flat top speed and air drag as main features (if there are more tell me, let's be as accurated as possible).

Go-Karts and Utility seems good subcategories for me. Kart is a racing car no doubt, a slower racing car.
Title: Re: Car categories
Post by: Daniel3D on March 29, 2022, 08:05:42 PM
The Ford Ranger is also an off road right?
And indeed, it seems that the road cars are quite difficult to categories. But maybe on type (eg sedan) and performance (series a or something) would be enough.
Title: Re: Car categories
Post by: Ryoma on April 02, 2022, 05:40:42 PM
Road car can be categorized like GT or NFS : A, B or C.
Title: Re: Car categories
Post by: Daniel3D on April 02, 2022, 07:32:19 PM
The categories can be made into groups in simple garage. If it would have a simple graphics interface it would be easy to view cars by category and select cars for the game.