Stunts Forum

Daniel's Stunts Initiative => Season's Chat - CCC => Topic started by: Daniel3D on November 06, 2022, 08:29:31 PM

Title: 11 - Chicane - Ferrari Frenzy
Post by: Daniel3D on November 06, 2022, 08:29:31 PM
Last race of the season and it is going to be a blast.
I selected 7 beautiful Ferrari's from the car collection for you to drive.
With a good track by CAS to go along with it.

The now classic F40 by zapper and the rest of Ryoma. Most have not been tested in competition so well see how they work.

Contrary to my plans for next season, I did select a big carpack.
But I compensated a bit by extending the time with one week.

Competition ends December 4th.. Why? Because it's my Birthday.  8)  8)
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Daniel3D on November 09, 2022, 10:33:53 AM
Alright.
I didn't drive them all yet. But comparing Ryoma's Testarossa and Zapper's F40.
You can clearly feel the difference in the cars. The F40 feels fast and solid, the Testarossa on the other hand is sluggish and slippery. It is a shame that the quality of the model does not translate to the playability of the car.

With many of Ryoma's cars, I get the feeling that he didn't put as much effort in the performance balance and playability as into the model itself. That is not surprising given the speed of his work.
The Testarossa is going to need a tuning in my opinion (although I don't know if it is as bad in manual transmission). The car is an icon and deserves better.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: alanrotoi on November 09, 2022, 12:32:09 PM
I'll try them today. Take in mind that many car designers doesn't care about automatic transmission performance and you can find a non functional car or "at least" a much slower car than with manual transmission.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: KyLiE on November 10, 2022, 07:00:20 AM
Quote from: Daniel3D on November 09, 2022, 10:33:53 AMThe F40 feels fast and solid, the Testarossa on the other hand is sluggish and slippery.

In my experience, I would expect these cars to feel that way on a race track in real life.  The F40 is a completely different car to the Testarossa.

That being said, I agree with your comments about Ryoma's work.  Namely, I've found quite a few rough edges with the dashboards.  Things like needles that are abnormally short or mysteriously disappear so that transparency masks don't need to be used, and glitches with the steering wheel animation.  I'm fixing these issues as I try each car, but it's a time-consuming process since I don't have the original source material.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Daniel3D on November 10, 2022, 09:05:48 AM
Please share your fixes. And also which one don't need fixing.
I'm trying to create a collection of the nicest cars of ryoma fixed and tuned for playability.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: alanrotoi on November 10, 2022, 02:11:10 PM
Testarossa is one of those cars that can't stay out of this game so if you'll fix it might be a popular car in the community.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Cas on November 10, 2022, 10:59:25 PM
Hey, nice seeing this old track of mine here :)  I'll try to post a replay at some point. As you know, I'm on a trip in Europe now, so no much time, but we'll see
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: KyLiE on November 10, 2022, 11:25:19 PM
Quote from: Daniel3D on November 10, 2022, 09:05:48 AMPlease share your fixes.

I'm on holiday at the moment, although using that term is a bit of a stretch, so I'll see what I can do next week.  However, with the changes that I've made, I haven't touched the performance to retain replay compatibility.

As we do in Race For Kicks, I recommend that you test each car thoroughly before offering it for use in a competition.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Daniel3D on November 10, 2022, 11:40:25 PM
Quote from: KyLiE on November 10, 2022, 11:25:19 PM
Quote from: Daniel3D on November 10, 2022, 09:05:48 AMPlease share your fixes.

I'm on holiday at the moment, although using that term is a bit of a stretch, so I'll see what I can do next week.  However, with the changes that I've made, I haven't touched the performance to retain replay compatibility.

As we do in Race For Kicks, I recommend that you test each car thoroughly before offering it for use in a competition.
The idea is to field test as many cars as possible. Comparing several cars against each other.
that is also why i work with carpacks. they stay with the replay archive for replay compatibility,
cars that have featured in other competitions will not likely be changed, otherwise rebranded with a new ID.

changing performance is carefully considered and must be to fix a wrong, not about personal taste.
For instance, quite a few have misplaced up and down shift values. Those need to be fixed to balance manual and automatic transmission. Other things are discussed before change.

But for now i am grateful for graphic bug fixes. Performance changes are for a moment in the future. I would like to have more minds in that decision process.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Daniel3D on November 11, 2022, 07:56:33 AM
Quote from: Daniel3D on November 10, 2022, 11:40:25 PMBut for now i am grateful for graphic bug fixes. Performance changes are for a moment in the future. I would like to have more minds in that decision process.
Ryoma made a lot beautiful cars in a short time. Some things he did very detailed and with care. Some things he rushed. But to change somebody else his work to improve it is in my opinion necessary to get better cars but also not taken lightly.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: KyLiE on November 15, 2022, 03:14:25 PM
Quote from: Daniel3D on November 10, 2022, 09:05:48 AMPlease share your fixes.

As promised: MarkCeccato.com (http://www.markceccato.com)
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: alanrotoi on November 15, 2022, 07:20:28 PM
Hey I love the design of the site. I think I have stuff to share.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: KyLiE on November 16, 2022, 03:14:33 PM
Quote from: alanrotoi on November 15, 2022, 07:20:28 PMHey I love the design of the site.

Thanks! :) I actually just added an icon to identify which cars have graphical improvements since I'm guessing those are the ones that most people will be interested in.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: alanrotoi on November 23, 2022, 02:42:34 PM
Did you race this track in the World Stunts Meeting 2022, isn't it?
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Daniel3D on November 24, 2022, 09:20:05 AM
Yes we did. It was fun to discuss the track with a person actually in the same room while driving.
I have not been able to do that for at least 25 years.
And although it seems trivial, i really liked it.

For the world STUNTS meeting next year i think we should do a live race knockout competition. 8)
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Overdrijf on November 27, 2022, 05:35:16 PM
Quote from: KyLiE on November 15, 2022, 03:14:25 PM
Quote from: Daniel3D on November 10, 2022, 09:05:48 AMPlease share your fixes.

As promised: MarkCeccato.com (http://www.markceccato.com)

I see you made some changes to the Audi DTM. Can I ask what you did?

I don't always like people touching my toys (so to speak), but of these 3 the BMW has been my main testing car, and I found out a while after release that I didn't do with their handling values what I thought I did, which I think makes the BMW the straight up fastest of the lot (though by a small margin). (Although I'm afraid I missed the results of the CCC race they were in.) So some small but precise tune ups by a second pair of eyes might actually be something the Audi and Mercedes could use maybe.

EDIT: Never mind. As I like to tell my students I should read the information before looking further down the assignment. ;)

...

Yeah, the live racing was fun. The track is good for the cars. The Testarossa feels a bit cluncky maybe, at least starting out, but on this track I got the hang of it pretty quick.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: KyLiE on November 28, 2022, 12:15:20 AM
Quote from: Overdrijf on November 27, 2022, 05:35:16 PMI see you made some changes to the Audi DTM. Can I ask what you did?

Since your work is always pretty much perfect, not much at all! :P Seriously, I changed "quattro" to "Quattro" so it was consistent with the original Stunts car.  I know the official spelling is "quattro", but even Audi themselves have been known to use "Quattro" when referring to the car.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Duplode on November 28, 2022, 03:49:31 AM
Quote from: KyLiE on November 15, 2022, 03:14:25 PMAs promised: MarkCeccato.com (http://www.markceccato.com)

That's a very nice car downloads page! As things currently stand, I feel like using it instead of Southern Cross as the default place to point out to people looking for such a thing.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Daniel3D on November 29, 2022, 09:24:16 AM
Sunday is the final day of this season.
We have some new player for the final stretch. WELCOME 😁.
For next year I'll try to keep the races starting every first Monday of the month.

But this race is not yet over.
Have fun.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: KyLiE on November 29, 2022, 02:00:19 PM
Quote from: Duplode on November 28, 2022, 03:49:31 AM
Quote from: KyLiE on November 15, 2022, 03:14:25 PMAs promised: MarkCeccato.com (http://www.markceccato.com/)

That's a very nice car downloads page! As things currently stand, I feel like using it instead of Southern Cross as the default place to point out to people looking for such a thing.

Thanks! :) Please feel free to.  I will continue working through Ryoma's cars, so most of them will be included eventually.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Duplode on December 05, 2022, 01:02:31 AM
Finally got to try out a few of those Ferraris here. In particular, the 355 was a pleasant surprise -- too bad I've only given myself ten minutes to enjoy it!
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: KyLiE on December 05, 2022, 06:18:34 AM
Quote from: Duplode on December 05, 2022, 01:02:31 AMFinally got to try out a few of those Ferraris here.

Did you notice anything strange about the F512 M?
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Duplode on December 05, 2022, 01:57:10 PM
Quote from: KyLiE on December 05, 2022, 06:18:34 AMDid you notice anything strange about the F512 M?

It has anti-powergear (love to learn that mid-loop :D), and the higher gears felt quite long. In any case, I found the handling pretty nice for that car class.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Argammon on December 05, 2022, 09:28:35 PM
Beginner question: What is "anti-powergear"?  :o
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Daniel3D on December 05, 2022, 09:57:50 PM
Quote from: Argammon on December 05, 2022, 09:28:35 PMBeginner question: What is "anti-powergear"?  :o
Anti-Power Gear, or anti-PG for short, is a term proposed by Duplode to describe an effect which affect some Stunts cars. These cars, when subject to circumstances that would trigger powergear in PG cars, such as driving through ramps and loops, suffer deceleration instead of shooting to top speed as a PG car would.
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Argammon on December 07, 2022, 11:28:08 AM
Thanks!  :)
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: alanrotoi on December 07, 2022, 11:34:38 AM
Anti-PG: a pain in the lower part of the back. ;D
Title: Re: 11 - Chicane - Ferrari Frenzy
Post by: Daniel3D on December 12, 2022, 10:53:13 AM
Ok. The race has been finished for a week and I have not updated yet.
My apologies for the delay.

I can't do the scoreboard on my phone and I still don't have a good computer that I can easily get on.

(Plus at work half the team is I'll and I work a lot extra, so time is as always an issue)

I expect to get to it near this weekend..

Thank you all for playing.

The first Monday of January I hope to see you all for the first whole season of The Custom Cars Championship 🏆