if we are trying to run with strict rules, just to see wich one is the best, i think it would be fair to eliminate replay handling, or have yo seen that in f1, what do you think guys??????
I'd love to eliminate replayhandling in my comp.
But nobody can see if you used replayhandling or not.
It's impossible I think.
It would be great though.
Yeah, I hate it too. The problem is that I never used it before I started to take part in the internet-competitions. When we had our ISA-competition with disks, we gave us the word that we won?t use it. It worked, but just because we knew at this time how good everybody is. Now 'I have problems with replay-handling, because I need to feel the fluence of a track and I can?t do this with replay handling... Also it?s no fun to drive with replay-handling, because you know that it?s not a problem if you crash in the last curve and so there?s no risk behind the driving... No risk no fun
It would be really great if somebody finds a way to avoid it...
Another advantage of NO-replayhandling is that you don't need much time to drive.
And yes, it's a hell of a lot more Fun without.
Yes, if only we could prevent it..........
You definitely need more time to drive if you don't use replay handling. For instance, in the first 3 months of the Kalpen competition of 2001, I didn't know about replay handling. I spent an incredible amount of time driving the tracks, but I only got 6th, 5th and 7th. Then I learned about replay handling, spent way less time to drive the tracks, but got 4th in both April/May and June. But yes of course it's kind of lame that you can just save your replay again and again... but just as Zak does, I think the best would be the "checkpoint" way. Replay saved every 30 seconds or something... but alas, it's impossible.
Yeah, it would be much more fun without replay handling.
12XU
What does 12XU mean?
12XU
bonzai have reason ,if you dont use the replay handling your times will be a little slower, ive never used it, and i can promise that, its because when i drive the track, i just have to concentrate memorize and have fun trying to get as fast as i can, why dont we eliminate replay handling, and its not a matter that how we now if somebody use it, is just to trust in the word, because i think the word counts and i think i can trust all of you, what do you think???????????????
trust - it?s the title of my favourite song (The Cure). Here is an extract of it:
(...) and still the hardest part for you
to put your trust in me (...)
Yeah it?s hard to put trust in somebody, especially if you don?t know him very well. It would be really great if we could trust each of us, but that?s impossible.
There would be too much discussions if somebody used replay handling or not, I fear we would just argue in the forum. But good news: Ruepel is working hard on a possibility to find out if somebody used replay-handling. Just hope that he?ll be succesful.
about 12XU: I know what it means, but it?s better if you don?t know it.
Pershing is right.
You can't trust people you've never seen before.
At the moment, it seems to be impossible to find a way to check the replays but I'm working on it.
12XU is my favorite song of "Wire"
speak "1 2 X U" fast and think what the X is standing for...
12XU
It`s impossible, unless you use a TSR.
If you do it without any "3rd party" program, I`ll pay you 10 "turo rudi" (that`s the most finest chocolate in the world, and it`s only available in Hungary. )
It`s simply impossible. It`s not stored in the replay. Every byte has it`s own job to do.
The key to success is: we have to catch the part in the program of stunts when the user presses escape, or loads a replay, OR the easier way, which just popped in:
We only have to prevent saving the replay while driving. This could be done maybe, we could use the appearance of the evaluation screen as a trigger to allow replay saving.
Easy. Pure ASM. )))) I don`t know anything about how to do this, but technically it must be possible. with a good memory-dumper.
Zak
Hi!
"good" news!
I`ve asked the coders of our group, they said, it`s theoretically possible to prevent replay handling via a TSR. But:
1. they can`t do it.
2. we need to disassemble stunts to locate the place where we should change the code in the memory.
and if you know a bit about this whole thing, you know what happens, if we disassemble stunts: we have the source code.
And when we have the source code, why not to implement some extra features? But I fear stunts was written in assembly, and then it`s almost impossible. But when we could prevent replay handling I`d be really happy though.
oh yes. And they said they know a coder, who might disassemble it for 2 racks of beer. I`ll ask him, when I saw him on irc.
Sounds too easy to be true, but maybe.
Of course this would be the violation of the copyright laws, so ssssssh. )
Zak
How about if you just eliminated the ability to select "Continue Driving" from the replay menu? I fear the other way may prevent saving replays at all! You'd also have to find some way to comb a replay to see if it was made in YOUR version of stunts.
Fred Merc
when i wrote this article i was afraid because i thought everyone were going to blame me, but i am a lot surprised that all of you hates replay handling, if zak can eliminate it, it would be just marvelous, and i think that if its not possible we could eliminate it by word, and i really think i can trust all of you,? dont you think the same ?
I'm sorry to say that I don't.
I'm sorry to say that I agree with Bonzai Joe.
12XU
I don't like replay handling either and think FredMercs idea is the best and most likely so far.
Making the menuitem dissapear isn't the problem but how do you want to make sure someone used the 'enhanced version' ?
As for trust:
I would like to trust everyone but those ppl who say replay handling only improves your time ' a little' are doubtfull.
IMO you lose about 10 seconds on a hard 1.30 min track which is pretty much.(December contest last year is a good example)
Even on the 'chicken way' I DO lose about 4 seconds if I don't use replay handling.
Edited by: Argammon at: 3/16/02 10:24:19 pm
i think noone thought about the webcamed no replay handling competition? someone is the referee and watches someone playing thru ewrama or another webcam software. no replay handling no more :)
perhaps more than ten of us got a webcam? if not, its not possible.
I could buy webcam, it's not expensive :) But I don't know how it will work with my current 64/128kbps internet connection :?
well, my current internet connection is also 64/128 and it runs. but the connexion speed is not a 'real' problem with webcam.
Quotebut the connexion speed is not a 'real' problem with webcam.
And what's the real problem? And maybe you could recommend which webcam to buy?
there are lots of webcams that you can use as a pocket photo camera. those are the good choice. the connection speed can be a problem for surgery in strasbourg for a physician sitting in new york who needs high speed connexion. we are not over payed physicians with silly ideas...
An intelligent message:
pArAnO is a potato.
Why here? :roll:
Because he only raced IRC, and he was one of the best drivers without replay handling.