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Herr Otto Partz says you're all nothing but pipsqueaks!

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Topics - Niels007007

#1
Hi,

So I've been complaining about the 'spin physics' a bit and it is time to show me how it is done..

I'm curious how fast or slow I am, so if you feel like putting me in my place.. :D Here is the track and my replay, I gave it about 5 attempts, using Stunts 1.0 with the Integrale.

I wouldn't call it a competition, just curious what you people do with this car on this track, if you feel like having a go..

Regards,
Niels Heusinkveld
#2
Heyho,

I like to make very long 'rally stages' of about 18 minutes. Using 4d or Stunts 1.1, the game crashes after 10 minutes. Using v1.0, you get a warning that the replay buffer is full and if you want to continue.

odd that seemingly, version 1.1 they forgot this replay buffer check and the game just crashes!
#3
Hello,

I have no idea how deep people have gotten into figuring out how the game physics work, but the 'fake spin out' physics have always bothered me. Sure they are part of what makes Stunts, but you overdo it one bit, and without warning you loose all grip and find yourself off the track. Maybe with the LM002 you can stop it if you countersteer the first frame you feel the slide starting, but mostly you're a passenger.

Have the physics and maybe the spin out logic been found / analyzed at all?