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Messages - dreadnaut

#1
Hope you are all spamming about ZakStunts in those threads ;D
#2
Stunts Reverse Engineering / Re: Chocolate Stunts
October 12, 2026, 03:14:09 PM
Quote from: HerrNove on October 06, 2026, 11:08:11 PMThere is no way to detect these techniques so it's just a matter of honour, but if we allow "press Q to rewind", what is the limit?

I'm really interested in this discussion, for ZakStunts and outside. There's a range of options here, from HET! + honour to anything goes! There is also historical context: early 'cheating' tricks included adding digital speedometers to cars that didn't have one, for more precise shifting; but upgrades like SuperSight have smaller effects, or improve enjoyment without giving an advantage.

So is there a pragmatic way ahead? Maybe an official build with a small number of improvements? Or do we need to stick to a harder set of rules?
#3
Stunts Chat / Re: Stunts WIKI
October 07, 2026, 11:15:48 PM
Quote from: HerrNove on October 07, 2026, 05:51:41 PMIt's not easy to read but it does show the latest changes.

Sorry about that! Something on the hosting side has broken bits of the wiki, and it's difficult to debug as it involves emails flying to Hungary 😅 Glad you found a replacement, not sure when we'll find time to properly fix the issue.
#4
Stunts Reverse Engineering / Chocolate Stunts
October 05, 2026, 01:25:03 AM
CommonLoon102's Chocolate Stunts looks like the most advanced Stunts port to suddenly appear on the scene!

While issues and suggestions should probably go to the project repository, let's start a thread here for your thoughts and impressions!
#5
Quote from: Byproduct on September 17, 2026, 02:32:35 AMWe'll organise a small Finnish Stunts Championships in the near future, and if everything goes well, I'll then release my Tournament Stunts version too.

This is not intended as competition for ZakStunts. My version of the tournament is a single half-hour or one-hour session, where players make a few attempts at a few tracks. But you could of course organise any kind of tournament/championship with it.

The more Stunts competitions around the internet, the better! Keep us up to date, we can definitely link form the portal, and we can make space on the Forum.

Looking forward to testing this too!
#6
Stunts Chat / Re: 4dsL - 4D Stunts League 2027
September 28, 2026, 11:32:13 AM
Quote from: alanrotoi on September 28, 2026, 05:03:53 AM- There will be roads all over the continent conecting all the tracks.

Looking forward to the "open world" version of Stunts, where you can drive from one map to another, go to the start line, and race that track! (It should probably add road signs to find the right direction ;D)
#7
Competition 2026 / Re: ZCT302 Through the Ages
September 26, 2026, 01:50:34 PM
Quote from: Argammon on September 26, 2026, 11:25:03 AM5) Regarding Midian's comment "It's amazing what a difference a good track can make. Having much more fun on this one!", I would like to say that I am sorry he did not enjoy the track. I would like to point out, though, that it is possible to praise a track (alanrotoi's) without putting down somebody else's.

I'm sorry @Argammon, that comment is demeaning and it's totally fair to call it out — and I should have done so myself when I read the shoutbox. Rivalry can be fun, but more so if it is not offensive.

Quote from: Argammon on September 26, 2026, 11:25:03 AM3) I did write early on that "My original design goal was to fine tune the coefficients so that Way 2 is a few seconds faster than Way 1. In that sense Way 1 was meant to be a side quest - just like the car podiums." Hence, I was a bit surprised that nobody else gave Way 2 a serious attempt.   

I think the "a few second faster" ended up being quite narrow: Way 1 felt like an equal contenter for victory through-out the race. As you say, 'platinum-era' racers found new tricks and shortcuts!

The result is that we found ourselves with two ways to fully investigate. Way 2 however, seemed complex in a "I'm hiding one narrow correct solution" way (vs "I am a playground with many solutions"). In my experience "narrow-solution" tracks are more frustrating, and given the option racers will skip the race, or in this case take left at the junction.

This is making me think about what is "fun" in a track, and in a race. The two seem related to me, but not the same. I'll take this discussion as an opportunity to mull this over further.

But also to point out: folks, be kind to each other, there's enough going on out there.

#8
Competition and Website / Re: Parental leave
September 25, 2026, 09:45:16 PM
Thank you! 🙇 Not sure if things are more or less hectic after a few months 😅

But yes! Come around more often, there are threads that need you!
#9
Quote from: x29retaliator on September 25, 2026, 01:09:11 AMIf I could get permission from the IP holder then I'd be happy to do it.

I think this community has been trying to find out who the IP holders are for two decades, without success. Companies buying companies, studios going bust, etc, the trail has gone cold. You'll find various historical threads on this forum.

The result is that Stunts falls squarely in the grey bucket of abandonware no-one seems to care about. ZakStunts has dared hosting a downloadable zip, and it's been there for a quarter of a century 🤷
#10
Quote from: Victor Narl on September 22, 2026, 11:26:53 AMNot yet, but 2PTB this month mathematically guarantees MiDiaN an early title 2026

The battle is on then, it'll be a cool race! 🍿
#11
ZakStunts uses Brøderbund Stunts 1.1, but other competitions might use 1.0 to avoid the "left corner bias" bug.

Related article: https://wiki.stunts.hu/wiki/Game_versions
#12
Chat - Misc / Re: Association game
September 19, 2026, 11:20:45 PM
Upside-down
#13
Competition 2026 / Re: Guest track 2026
September 19, 2026, 11:19:04 PM
Quote from: Victor Narl on September 19, 2026, 10:48:17 PMSince you refused to let Alain il professore create a track, I have selected the most suitable candidate for the December track for you

I'm confused, I never said Alain could not create a track, I only pointed out he didn't seem interested 🤔 Sorry that got lost in translation.

Also, you seem to feel responsible for filling up the December slot, but don't worry, it's not your right or responsibility. If you are busy or don't feel like it, that's OK. I was hoping you'd reconsider because I am interested in seeing what you would build, and I'm sure everyone would enjoy racing on a track that matches the way you enjoy the game.

@Cas, thanks for picking this up! You missed a slot this year, but looking forward to driving on one of your tracks! Let's stick to that plan for consistency, and @Victor Narl can get early pick on a 2027 slot. @Alain il professore too, when he has more time!
#14
Competition 2026 / Re: ZCT302 Through the Ages
September 16, 2026, 06:46:51 PM
@Duplode is not on the scoreboard yet, and he's unlikely to completely miss a race!
#15
Stunts Chat / Stunts medal case
September 13, 2026, 11:49:31 PM
xwing-medal-case.jpg

If Stunts had a medal case like X-Wing did, what would you like to see in it?

If ZakStunts had medals and badges, what would you expect to see? (just asking, not currently planning to add achievements!)