Yes. As a matter of fact, the hardest part of the track analysis isn't to properly find things that should not work, but to emulate the high number of exceptions in Stunts internal track analyser. For example, if you place a ramp, two spaces and another ramp (which sometimes is possible to perform while racing), Stunts will refuse to accept that; but if you have an elevated road, then a space and then a ramp going down (which is completely not possible to ride on), Stunts will accept the track (inverted jump detection bug). Even worse, if you have a long elevated road, you can place spaces in between two pieces and it will still be accepted by Stunts. The first versions of my analyser would not allow this because it was the most sensible thing that they wouldn't work, but then I saw Stunts did, so I had to change it for a warning.