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Messages - KyLiE

#451
Stunts Chat / Re: Crash with no sound
December 14, 2020, 07:25:55 AM
I know there are quite a few bugs in relation to sound that occur when running the game in DOSBox.  Sometimes when starting a race, there will be no sound at all.  I don't recall anything specific to crashing though, although that's not to say it hasn't happened before at some stage, but definitely not regularly.
#452
Stunts Reverse Engineering / Re: OPP files (oponents)
December 11, 2020, 01:08:45 PM
Quote from: Cas on December 10, 2020, 10:48:58 PM
Is there a way I can choose which topics to follow or to clearly see when there's something new?

I make frequent use of the "Show unread posts since last visit" feature.
#453
Custom Cars with Stressed / Re: Car Creation Wishlist
December 09, 2020, 02:36:36 PM
There is a list of cars on the Stunts Wiki.
#454
Custom Cars with Stressed / Re: Car Creation Wishlist
December 09, 2020, 09:50:18 AM
Quote from: Daniel3D on December 09, 2020, 07:38:15 AM
Although it is a 1992 car, so maybe there was not enough information available to include it in the game.

It's possible, but since the FM Towns version has the same car line-up as the PC version, it's more likely that they just used random artwork to re-design the front-end.  It also clearly features a Ferrari 328 GTS during the introduction which isn't drivable either.  This also happened with the PC version where the Ferrari F40 is shown on the replay panel, but doesn't appear anywhere else in the game.  Thankfully though, this has since been rectified! :)
#455
Custom Cars with Stressed / Re: Car Creation Wishlist
December 09, 2020, 04:20:27 AM
There are some legendary cars in that list!  It's interesting that the original developers went with the Ferrari GTO rather than the Testarossa, which was a much more iconic car.  Also, the FM Towns version of the game features what appears to be a Vector WX-3 on the main menu, however it's not drivable.
#456
Custom Cars with Stressed / Re: Car Creation Wishlist
December 08, 2020, 05:00:27 AM
Nice! :) What tools are you using to create the 3D model?
#457
General Chat - R4K / Re: On the road for a new season
November 30, 2020, 07:04:41 AM
Cas, you're very welcome!  I'm honoured to be an integral part of the tournament. :)
#458
Competition 2021 / Re: Guest articles 2021
November 28, 2020, 04:12:24 PM
Quote from: dreadnaut on November 27, 2020, 03:01:16 PM
KyLiE, after fixing the missing track number, I put you down for ZCT235.

ZCT235 is fine for both.  Thanks! :)
#459
Competition 2021 / Re: Guest tracks 2021
November 28, 2020, 04:02:45 PM
dreadnaut, that sounds good and makes sense.  When is the deadline to submit the track?  Should we just send it to you via PM?
#460
Live Races / Re: Live Races 2020
November 28, 2020, 03:32:20 PM
I'm in!  The 19th or 20th of December sounds good to me!
#461
Team Zone / Re: New teams for 2021
November 25, 2020, 03:44:32 AM
Would it be possible for me join team Slowdrive?
#462
Competition 2021 / Re: Cars and rules for 2021
November 23, 2020, 01:54:11 AM
Overdrijf, thanks for the detailed explanation!  When I first signed up for ZakStunts, I thought the car bonus percentages were simply calculated for each track to make every car equally competitive, regardless of their performance differences.  After participating in a few races, I realised that this was not the case and that past results had an effect on the bonuses.  I think having the bonuses given by the track designers revert at the end of every month is a good idea.  Each track is different after all.  Whatever is decided, I think the simpler it is, the better.

In regards to which cars are used for the season, I would like to see the Superkart swapped for the McLaren Honda MP4/4 and the Toyota Sprinter Trueno swapped for either the Lotus Esprit Turbo SE or the Nissan Skyline R32 GT-R.  I am also in favour of swapping the Audi V8 Quattro DTM for the BMW M3 E30 DTM.  I would like to see the Melange XGT-88 back as well but if it will be back for the 2022 season in place of the DTM cars, I'm happy with that.
#463
Competition 2021 / Re: Cars and rules for 2021
November 22, 2020, 05:34:30 PM
How are the car bonus percentages currently calculated for each track?
#464
Competition 2021 / Re: Guest articles 2021
November 22, 2020, 04:48:15 PM
If you're happy for me to design a track for ZCT236, then I can write the relevant article as well.
#465
Competition 2021 / Re: Guest tracks 2021
November 22, 2020, 04:42:35 PM
I can take ZCT236.  No reason specifically other than it's not the first.  Having never submitted a track for ZakStunts before, are there any recommendations or requirements for the track design?