I don't know which version of DOS Stunts I have on disks (the version I currently have installed is off the internet), but growing up, my retail copy would always lock up when the timer flipped to 10 minutes. It didn't bother me that much at the time because almost all tracks I designed and the stock tracks could be easily completed in under 10 minutes. I'd only ever reach 10 minutes if I was fooling around or had made a very convoluted track that wasn't much fun to play anyway. I just figured that the game designers never thought anyone would race on one track for more than 10 minutes.
I'd actually never heard of the pop up screen asking if I wanted to continue racing until seeing this topic just now.
I'd actually never heard of the pop up screen asking if I wanted to continue racing until seeing this topic just now.