ROFL = Rolling on the floor laughing, one of the possible exaggerations of LOL.
Herr Otto Partz says you're all nothing but pipsqueaks!
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Quote from: Mark L. Rivers on February 20, 2008, 06:57:31 PM
Great even these, sure!
http://it.youtube.com/watch?v=3xOw2olHGGg&feature=related
http://it.youtube.com/watch?v=MhMKGtRM8gM&feature=related (sound needed..!)

Quote from: Mark L. Rivers on February 20, 2008, 06:57:31 PM
Finally, an example to show how ice and snow could be a risk even driving very slow...
http://it.youtube.com/watch?v=LpFN39koSg4
Anyway, understanding how that parameter works is a crucial piece of information on overall comprehension of tuning; therefore you may expect some significant overhaul on the Wiki stuff about tuning anytime soon
Implied of course is the fact that Gran Turismo 2 is a pretty viable testing plattform... but it goes beyond that. On its era, the R32 GT-R was among the very best, and most advanced, cars of the world. And it is very realistic to think of it as a possible Stunts car, for its release was on 1989!
Finally, the Stunts GT-R will be a "slow" custom car with realistic handling and performance, traits not seen so often as vehemently pointed out by Argammon.
So, please vote on the poll above. If you don't remember how does a R32 Skyline look, check the pics below. Thanks and see you soon!


Quote from: Krys TOFF on February 10, 2008, 10:00:09 AMQuote from: Mark L. RiversGood.
Mexicana's results confirmed...
Krys TOFF saves his 2nd final placeQuote from: Mark L. RiversMuahahahah ! Too bad for him.
Duplode who sure have to regret having missed race 1, Hutspot...![]()
Quote from: Krys TOFF on February 10, 2008, 10:00:09 AMQuote from: Mark L. RiversSure, but it will be easier for both of us if you join Damage Inc.
I think that Krys and me will have a lot to do against the southamerican squadron...![]()
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Quote from: Chulk on February 13, 2008, 11:00:04 AM
OK, great news then! Let's hope you find the time...
Quote from: Argammon on February 07, 2008, 10:53:14 PM
And then I ask why people always need to create something faster/stronger than what's included in the original.
Look at most NFS games for example. 90% of all user made cars are rediculessly overpowered or at leaster way faster than they should be in compared to the one's already in the game.
Seems to be the same problem in stunts.
I'm missing a bit of humility here.
Why don't you ceate some car with interesting stearing capabilities and speed between the IMSA cars and the slow cars instead of creating one super duper car after another? There's definatly a gap there.

Quote from: Dottore on February 05, 2008, 05:54:36 PM
Hello!
Sadly I won't be close to computer in March and April. But I think a good final race needs the most known car, INDY! It means big efforts from me in February ensuring the championship.