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Herr Otto Partz says you're all nothing but pipsqueaks!

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#1
Chat - Misc / Re: Association game
Last post by Duplode - Today at 05:12:28 AM
Lark
#2
Season's Chat - CCC / Re: CCC03R3 - Blankenship
Last post by Duplode - Today at 05:08:47 AM
Small rule clarification: for this race at least, bounces and boosts from the pipe walls are allowed, not counting as a violation of the rule about barriers. (That's assuming you won't go all the way through the wall to come out on the other side and land on grass, which is probably not useful here anyway).
#3
Chat - Misc / Re: Association game
Last post by Cas - Today at 02:45:18 AM
Sky
#4
Stunts Reverse Engineering / Re: Distorted explosion sprite...
Last post by HerrNove - January 07, 2026, 03:17:58 PM
I had a quick look to see if I could single out the faulty procedure in Restunts, but I could not find it. I think the algorithm to calculate the bounding box of the explosion is still only in disassembly form; in the code ported to C the part concerning the explosion only kicks in when the coordinates have already been computed and converted to the screen reference system.
#5
Competition 2026 / Re: Custom cars for 2026
Last post by dreadnaut - January 07, 2026, 12:14:44 AM
After reviewing recent threads, here's my proposal for 2026:

- Ferrari Testarossa
- Melange XGT-88
- Williams Renault FW12C
- Chevrolet Silverado Monster Truck
- DAF Siluro Turbo Spec
#6
Competition 2026 / Re: Cars and rules for 2026
Last post by dreadnaut - January 07, 2026, 12:10:22 AM
Seeing no further comments, my plan is to confirm the 2025 ruleset, including PTB as-is. Leading hours will start from zero with the first race of the season.
#7
Competition 2026 / Re: Custom cars for 2026
Last post by Duplode - January 06, 2026, 10:55:22 AM
Quote from: CTG on January 05, 2026, 09:54:55 AMWhen will you finalize the car pack?

Last year it was confirmed on the Sunday, hours before the update, though we might be able to have a less tight schedule this time.

If you're wondering about the bonuses for the adjustments, the post-ZCT293 coefficients for the DSI cars are:

Acura: +5
Audi: +22
Vette: +7
GTO: +11
Jaguar: +4
Countach: +15
LM002: +37
Lancia: +16
P962: +5
Carrera: +23
Indy: -27

The base bonuses for the new season should be broadly like that, with us adding the new custom cars at neutral to mildly favourable bonuses, and probably adding or removing a few points evenly from all cars so that the sum of coefficients is a multiple of 16.
#8
Chat - Misc / Re: Association game
Last post by Frieshansen - January 05, 2026, 11:06:20 PM
Tyskie
#9
Season's Chat - CCC / Re: CCC03R2 - Sweden-3
Last post by alanrotoi - January 05, 2026, 04:47:55 PM
Quote from: Duplode on January 04, 2026, 02:28:39 PM
Quote from: Spoonboy on January 04, 2026, 09:42:55 AMWere my 4 laps not received? I sent them all yesterday  :'(  :'(  :'( 

As Victor says, they were received as quiet laps; it's just that I couldn't finish the verification in the evening. It's now done, though  :) Results confirmed and archived. Congratulations to @Victor Narl and @Alain il professore on the podium! The Sierra laps in particular are a very good watch.

The third and final track will be open later today, in a few hours hopefully -- watch this space for news!

Here are the overall event standings at the moment:

  • NRL: 4×22 + 3×23 = 157
  • ALA: 4×20 + 3×19 = 137
  • DUP: 4×9 + 3×16 = 84
  • SPO: 4×14 + 3×9 = 83
  • ROT: 4×7 + 3×13 = 67
  • CAS: 4×5 + 3×0 = 20
  • STC: 4×1 + 3×4 = 15

Yesterday, when I read this post I thought I was "ALA" but now I realize I'm "ROT" :-\  haha
#10
Stunts Reverse Engineering / Re: Distorted explosion sprite...
Last post by llm - January 05, 2026, 04:38:16 PM
Quote from: Cas on January 01, 2026, 10:11:03 PMNumber of spheres then?

at least one

Quote...A car model will exhibit the bug if and only if it has at least one sphere primitive...