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Herr Otto Partz says you're all nothing but pipsqueaks!

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#1
Prediction Games / Re: ZCT 284 Prediction game
Last post by alanrotoi - March 26, 2025, 12:16:41 PM
That's a very specific prediction! I like it ;D
#2
Prediction Games / Re: ZCT 284 Prediction game
Last post by HerrNove - March 26, 2025, 12:00:07 AM
1. Duplode - He needs to recover points so I expect him to defend the first place hard.
2. Argammon - Confirming the strong season start but losing by 0.15.
3. MiDiaN - Needs to secure a podium to get out of us amateurs.
4. Alan Rotoi - Will find a great trick in the last days, but will be unwilling to use it to avoid the suspect of having designed the track around that.
5. Spoonboy - With another last-minute surprise replay.
6. KyLiE - His last quiet replay will be good enough to defend over the ones by...
7. Frieshansen &
7. Mark Nailwood - both scoring the same time after a hard fight. 
9. dreadnaut - Slowly returning to form.
10. Mortimer McMire - Sending a quiet replay with the Audi, just good enough to steal the amateur win from me.
11. HerrNove - Hiding a last-minute Audi run, sending it half-heartedly and discovering it's useless. Ending up hating the Quattro even more.
12. Raskolnikovik - Privileging learning the manual transmission over getting the best time this month, but still willing to do well.
#3
Prediction Games / Re: ZCT 284 Prediction game
Last post by Duplode - March 25, 2025, 10:05:19 PM
1. Argammon
2. Duplode
3. KyLiE
4. MiDiaN
5. Alan Rotoi
6. Spoonboy
7. Frieshansen
8. HerrNove
9. Zapper
10. Mortimer McMire
11. Mark Nailwood
12. dreadnaut
#4
Prediction Games / Re: ZCT 284 Prediction game
Last post by alanrotoi - March 25, 2025, 05:32:19 PM
There are name that is hard to put out of the podium and from the top 6. This season seems to have very strong names. My bet is:

1. Argammon
2. Duplode
3. MiDian
4. Alan Rotoi
5. Frieshansen
6. KyLiE
7. HerrNove
8. Spoonboy
9. Mark Nailwood
10.Zapper
11.Mortimer McMire
12.dreadnaut
#5
Custom Cars with Stressed / Re: Zapper's car pack (vannila...
Last post by Zapper - March 24, 2025, 11:46:48 PM
Hi,
More grip tests were carried out on the same tracks, but mirrored in order compare with previous results by considering an average lap times for each type of track surface.
With this approach its possible to negate any biased steering behavior bug interference, as far as I get.
You cannot view this attachment. You cannot view this attachment.

Here are all the lap times in "DRIFTM" and "DRIFT2M" tracks (ordered by asphalt path lap times on "DRIFTM"):
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As expected, on this mirrored tracks the lap times slightly decreases on ice surface path being mostly formed by left turning curves, and increases lap times by opposite cause in dirt surface.

PS: All cars were also tested with similar results between mirrored tracks on Mindscape 1990 game version.
#6
Prediction Games / ZCT 284 Prediction game
Last post by Argammon - March 24, 2025, 07:21:23 PM
Here is mine:

1) Argammon: Alanrotoi won my track, so I have to win his.  ;D
2) Duplode: Seems motivated this month, and a motivated Duplode is hard to beat.
3) Alan Rotoi: Beats MiDiaN by 0.05 seconds again.
4) MiDiaN: Just behind Alan Rotoi
5) KyLiE: Is in an eternal battle with Frieshansen.
6) Frieshansen: Is in an eternal battle with KyLie
7) Spoonboy: Could score even better if he wasn't racing on a phone.
8.) Herr Nove: Fastest Mercedes lap.
9) Mark Nailwood: Fastest automatic-transmission lap.
10) Zapper: Because he was 10th last month and I can't make my mind up who else it should be.  :)



#7
Custom Cars with Stressed / Re: Zapper's car pack (vannila...
Last post by Zapper - March 22, 2025, 02:19:46 AM
Quote from: Duplode on March 22, 2025, 12:24:00 AMOne way to eliminate bias that could be more convenient than e.g. reversing the tracks is testing on the Mindscape 1990 game version -- with it, left turns aren't faster than right ones.

I'll try if these new cars are loaded correctly in that version, or alternately, use same path in diferent surface type on distinct tracks.
#8
Custom Cars with Stressed / Re: Zapper's car pack (vannila...
Last post by Duplode - March 22, 2025, 12:24:00 AM
Excellent work! These lap time comparisons with varying grip/surfaces are very interesting.

Quote from: Zapper on March 21, 2025, 04:23:25 PMAs you can see from the screenshots taken with Bliss, for both track types there is a base asphalt path and two symmetrical paths on dirt and ice surfaces for better comparison although these can surely be biased by the game's steering bug.

One way to eliminate bias that could be more convenient than e.g. reversing the tracks is testing on the Mindscape 1990 game version -- with it, left turns aren't faster than right ones.
#9
Custom Cars with Stressed / Re: Zapper's car pack (vannila...
Last post by Zapper - March 21, 2025, 04:23:25 PM
Hi,

Just to give some update, I begin grip tuning tests for all 11 original cars on 2 types of flat tracks, one high-speed with wider curves (named "DRIFT") and the other more shorter with twisty and tight corners (named "DRIFT2").

You cannot view this attachment. You cannot view this attachment.

As you can see from the screenshots taken with Bliss, for both track types there is a base asphalt path and two symmetrical paths on dirt and ice surfaces for better comparison although these can surely be biased by the game's steering bug.

For now I'm reaching the following grip values for all cars shown in the table below.
You cannot view this attachment.

These values are the result of "base grip" multiplied by their respective asphalt, dirt, ice and grass coeficients. Next to each car grip values are the respective lap times for track and type of surface path taken:
(The table is ordered by fastest DRIFT asphalt lap times.)

These adjustments take into account each car's engine layout (balancing), wheel traction, weight and stability control equipment (in the case of the NSX).
#10
Competition 2025 / Re: ZCT284 - Goin' Down the Fa...
Last post by HerrNove - March 20, 2025, 04:48:31 PM
Quote from: Duplode on March 20, 2025, 02:32:21 AMAudi or Mercedes?

The question seems to have been very convincingly answered today: Argammon has joined the Audi club and his old time as representative of the three-point star is now 4" slower than the top lap. I feared this would happen since the bonus for the cyan car is higher (and additional bonus percentage is more effective if the car already has a large base bonus).

I would also switch if I had the time to invest. But re-running the whole track again and learning to drive my least favourite car is not an appealing project.