Herr Otto Partz says you're all nothing but pipsqueaks!
Quote from: dukenukem on <strong>Today</strong> at 03:03:34 PM"which is a huge leap compared to racing with the original executable"
Not in my eyes, especially nowadays when everyone can decomp and modify code by just talking to their phones.
Quote from: dukenukem on <strong>Today</strong> at 02:25:47 PMOh, I forgot to answer to your main question: what is my solution to the problem? I play single player games
Quote from: dukenukem on <strong>Today</strong> at 02:40:23 PMYou cannot validate NoRH. But if you can download the best time's replay, then at least you can see that it's not just a fake row in a data table. If no-one can beat that score, you will never be sure it's even a valid replay.
Quote from: dukenukem on <strong>Today</strong> at 02:43:10 PMI just wanted to inform the technically less capable, that replay handling is still possible, even if they play from a browser. I've seen some people were in this misunderstanding.
Quote from: Max Perstappen on <strong>Today</strong> at 02:37:19 PMQuote from: dukenukem on <strong>Today</strong> at 02:25:47 PMI play single player games or co-op with friends. Or competitve online games only where cheating is technically impossible.
Cool. The only remaining question is then, why do you reply to threads about games you have no intention play?![]()
Reminds me of the AI decomp threads on Reddit where people come to tell they don't play AI decomps. It's like walking up to a strawberry vendor to tell you are not going to buy any because you don't eat strawberries.
Quote from: Max Perstappen on <strong>Today</strong> at 02:31:51 PMQuote from: dukenukem on <strong>Today</strong> at 02:00:37 PMSo is it possible to send modified replays then? Then obviously replay handling is possible too. Many people are in delusion then when saying things like "high level of verification" and "fairest version to play no-RH races". It's not any better than just upload the replay to ZakStunts and believe it's legit. In ZakStunts at least you can download yours and the replays of others to validate them yourself.
Sorry for a double reply, but I didn't see you had posted.
So how would you validate these replays for NoRH if you were able to download them? It sounds like before you were telling that it's impossible to tell whether it was used or not. How would this download-upload feature contribute negatively to cheating?
To me it feels that downloading and uploading replays is just one more way to manipulate them. You can watch the best times from each player online and see them yourself, and watch them against your drive on the track. The winner's replay is not shown (I believe to force people to figure out the newly discovered tactics themselves, which seems fair), but keep in mind that almost all the the second place times were former winners. So the 2nd place driver used to be the first before.
Quote from: dukenukem on <strong>Today</strong> at 02:25:47 PMI play single player games or co-op with friends. Or competitve online games only where cheating is technically impossible.
Quote from: dukenukem on <strong>Today</strong> at 02:00:37 PMSo is it possible to send modified replays then? Then obviously replay handling is possible too. Many people are in delusion then when saying things like "high level of verification" and "fairest version to play no-RH races". It's not any better than just upload the replay to ZakStunts and believe it's legit. In ZakStunts at least you can download yours and the replays of others to validate them yourself.