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Herr Otto Partz says you're all nothing but pipsqueaks!

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#1
Stunts Reverse Engineering / Re: DOS reverse engineering ar...
Last post by dreadnaut - Yesterday at 05:13:37 PM
This 'K1n9_Duk3' chap is really prolific, I wonder if they've heard of Stunts ;D
#2
Competition 2026 / Re: Guest track 2026
Last post by Argammon - Yesterday at 05:13:32 PM
I think it would be great if ZCT295 would be a retro track from the "golden generation" of stunts.

My prediction is that the former winning time would be improved by a couple of seconds in that case.  8) 
#3
General Chat - ZSC / Re: Folyami ratings monthly up...
Last post by Argammon - Yesterday at 05:06:55 PM
@MiDiaN is the only pipsqueak in the historical top 10 who is not a Zakstunts champion. The next one is @KyLiE on rank 12, see the details below. As you know, I think that these rankings are meaningful and @MiDiaN's high position is not a fluke. I expect him to win his first Zakstunts title in 2026.

image_2025-12-20_170339620.png
#4
General Chat - ZSC / Re: Folyami ratings monthly up...
Last post by Duplode - Yesterday at 02:46:32 PM
Here is the end-of-season update of the rankings! No one attained a personal best in ZCT293 (the first time that happens since I started posting the updates), but nonetheless there has been plenty of movement across the board! Below is the updated evolution graph:

rating-evolution-zct293.png
#5
Stunts Reverse Engineering / Re: DOS reverse engineering ar...
Last post by llm - Yesterday at 11:06:28 AM
Commander Keen 4-5 code reconstruction project: https://pckf.com/viewtopic.php?t=11505
BioMenace code reconstruction project: https://pckf.com/viewtopic.php?p=111897#p111897
#6
Custom Cars with Stressed / Re: Caterpillar 789D
Last post by Foxpup - Yesterday at 07:15:56 AM
Quote from: Overdrijf on December 17, 2025, 07:44:10 PMI'm not sure this is live race material, but maybe some sort of dump truck challenge?
I obviously never really intended this to be used for serious racing, though it might be interesting on a track designed around the vehicle's limitations (namely, its complete inability to negotiate almost any obstacle at all). Joe's version A is the only original track that really works.

Also, you'll probably want to institute a rule disqualifying any laps that incur penalty time: at its flat top speed, the Cat takes 3.70 seconds to cover a single tile, versus the 3.00 second penalty for skipping each tile, thus the optimum strategy is to just do a U-turn at the starting line and take the penalty for skipping the entire track; it would take a pretty extraordinary combination of ramp boosts and clever shortcuts to beat that time (probably impossible unless the track is specifically designed for such techniques).

Some other random things to keep in mind if you want to take this vehicle seriously:
  • The gear ratios are geometric, not progressive, so the ideal shift point is the same for each gear and I was able to tune the auto shift points optimally. I think the only optimisation possible with manual shifting is holding first gear beyond the redline until idle torque runs out. (Air shifting? Power gear? Forget about it!)
  • The front track is significantly wider than the rear track, which in real life has a huge impact on handling, but in Stunts, it has almost no effect at all except on how easy it is to drop one tyre on the grass when taking a curve as close as possible.
  • Don't worry about tunnel ceilings; I think you need to be going over 50 mph up a ramp to be at risk of hitting them, and it's impossible to go that fast.
  • Do worry about the trees on the boulevard: sure, you can't collide with the tree trunks, but you can collide with the tree tops, and the truck is tall enough that it will, if you manage to get it onto the median strip in the first place.
#7
Stunts Reverse Engineering / Re: DOS reverse engineering ar...
Last post by dreadnaut - December 19, 2025, 08:42:56 PM
Commander Keen 1–3 code reconstruction project: https://pckf.com/viewtopic.php?t=18248
#8
Racing Games & Other Competitions / Re: Live for Speed
Last post by MiDiaN - December 19, 2025, 12:32:26 PM
Live for Speed did a big update recently with dynamic lightning!

Can't believe this game was made in 2002.

https://www.youtube.com/watch?v=mP1OMIq9Ams

Looks like there is a lot of players still playing this, peaking over 500 players daily. I'm actually a bit tempted to try it, but I don't have a good enough computer or a steering wheel+pedals.
#9
Competition 2026 / Re: Guest track 2026
Last post by HerrNove - December 19, 2025, 08:39:35 AM
Quote from: HerrNove on December 14, 2025, 02:56:26 PMI'll take ZCT298. I have a crazy idea for a track, which might fail spectacularly.

I went into a creative frenzy and created the track already. It could be used as January track in case of emergency, though it's not a good start-of-season circuit and should better appear in May as programmed.
#10
General Chat - USC / Re: Interviews
Last post by dreadnaut - December 18, 2025, 10:00:07 PM
Ooooh, that's a great idea and project! I joined too late to interact with many of the original pipsqueaks, but I would love to read the interviews.

Alan, I can put you in contact with Renato, Friker if they are missing from your list. And myself or Duplode can probably dig up old addresses for email archives, etc.