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Herr Otto Partz says you're all nothing but pipsqueaks!

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And the custom cars championship is started.

Started by Daniel3D, May 14, 2022, 11:56:30 PM

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Daniel3D

Quote from: Cas on May 14, 2022, 12:41:21 AM
Oh!  So I see that right now there's 5:00am running there, but the current lap time is 3:20, so I wonder if it's OK for us to post replays already or if you guys are still testing. Just let us know
Yes. We are ready for pipsqueaks to fill the scoreboard.
The track is not really made for the rule set. But that is ok.
I am curious to see how the rules can be bent with this track.
For those that want a challenge, here is one. Try the rules.
What are the weak spots and can we fix that with track design?


I chose this track for its length and difficulty. That is what i'm aiming for.
Quite a bit longer than a standard ZakStunts track, but a bit easier to drive.
Let's see how that goes.

I'll add the rules here.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)


Daniel3D

Quote from: Ryoma on May 15, 2022, 06:55:56 AM
No BoP for cars ?
No. Every race  will have a different selection of cars.
This group was selected for convenience so a bit of a mixed bunch. Next races the selection will be more balanced (in theory). So bop by selection.

We are now in the playtest phase.
The more entries by players the better.
Every time you send will stay on the scoreboard unless an admin removes them.

When the board fills I will keep the best time with each car per player.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

Duplode

Ouch, I ended up missing the first round. I thought I'd manage to post something yesterday evening, but the race was already finished on the site when I got to log in. I'll make sure to show up for the next race!

Daniel3D

Hahaha. That's fine.
Last race was a tutorial race anyway.
Nothing to gain but a feel of the concept.
Nothing to lose either.

Next race it really starts.
8)
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

Daniel3D

Quote from: Duplode on June 04, 2022, 12:16:24 AM
Ouch, I ended up missing the first round. I thought I'd manage to post something yesterday evening, but the race was already finished on the site when I got to log in. I'll make sure to show up for the next race!
Maybe a countdown timer is a good thing here to.
I don't really know what timezone it uses  ???

There are a lot of little things to get right. But the best way to do that is to start racing and see what happens.
So thanks for this little piece of valuable feedback.

For statistic purposes, I will try to get 6 real races this year. The first one will start Monday.
Every race will start the first Monday of the month. December will not have a race if all goes well.
During the pause the new (hopefully permanent) site will be setup.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

Duplode

Quote from: Daniel3D on June 04, 2022, 11:55:46 AM
Maybe a countdown timer is a good thing here to.
I don't really know what timezone it uses  ???

Either a countdown or mentioning the end time would help. For the latter, I'd suggest "2022-06-02 23:59:59 GMT-3" for a midnight deadline, as what tends to trip me up is figuring out which side of midnight the final day is.

Daniel3D

I've never set a time zone for the site (never occurred to me).
I expect it to be GMT+3. But the server is down under. So I gonna have to check...
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

KyLiE

Quote from: Daniel3D on June 04, 2022, 07:53:44 PM
I've never set a time zone for the site

The time zone for the site is UTC.  This is specific to EasyTour as the server time zone is UTC+10:00.

Daniel3D

Quote from: KyLiE on June 05, 2022, 09:14:42 AM
Quote from: Daniel3D on June 04, 2022, 07:53:44 PM
I've never set a time zone for the site

The time zone for the site is UTC.  This is specific to EasyTour as the server time zone is UTC+10:00.
I can probably set the time then somewhere. I'll have a look. I think it's smart to match the timezone to zakstunts.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

Daniel3D

Tomorrow the new race stars.
Today I will setup the race with the new downloads.

I updated the game package with the updated simple garage.
It still has a old version of bliss, just as an alternative track editor.

The new carpack is already setup in the new download. The provided carpack needs the updated simple garage. So there is a bit of a continuity error there.

Zakstunts car's are in the garage, can be easily setup via the prepare cars option in the menu.

This is the race to test my competition concept.

Best of luck to you all.

Alanrotoi and Daniel3D

Thanks to.
CAS and KyLiE
For the support.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

alanrotoi

#11
Also a feedback would make us work better. About the site, the system, the track, the cars. It's not only fill the scoreboard, a competition is about improving and winning. An extra challenge is trying cars from the pack, looking and comparing the differences learning about them. We have a large number of custom cars and it's time to take advantage of them. Let the Custom Car Championship begin  8)

Daniel3D

If you want to race with the provided stunts version.
I recommend starting with menu.bat but stunts.bat directly starts the game.

In the menu the option prepare cars will bring you a carpack menu. It has a couple of actions scripted for your convenience.
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

Daniel3D

#13
Quote from: Duplode on June 04, 2022, 12:16:24 AM
Ouch, I ended up missing the first round. I thought I'd manage to post something yesterday evening, but the race was already finished on the site when I got to log in. I'll make sure to show up for the next race!
It was not your fault. It turns out that the end date is not included in the code. So the 3rd of June was locked because it closed at the turn from 2nd to 3rd.

This will be changed in a future update. [EDIT: This has been fixed June 9th]
For now, I've added the time and timezone to the date,
So Sunday the 26th is the final day of this round
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

Daniel3D

Alright. time for some thoughts.
Feel free to contribute.

OK. First off. I made mistakes. Things I planed out do not work that way in practice.
So for the future contests I'll change some things, Namely:
  • CarPacks should not be too close together performance wise.
  • CarPacks should not be too big, not 6 to 10 but more like 5 to 8 cars.
  • A fun themed race is more fun to drive than a technical themed one.
  • Tracks should not be too short, long or difficult. A bit longer than Zak's but less difficult,

In the beginning i tried to make CarPacks that were close together. This makes it possible for a good driver to get a lot of points, and that is not fun. Also, the cars all feel kinda the same. That is also not really fun.. In the October race, I tried a bigger scope in performance that resulted in a more diverse scoreboard and was more fun to drive because the cars were so different.

Smaller car packs make it more fun to drive them all. Maybe if it gets more popular, ill make bigger packs so there are more points in game. But for now 5 or 6 cars is good.

My first race (lancia) was a nice experiment, but not a good start. It was kinda boring and to many cars.

Thats it for now,
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)