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Wiki Catalogue Of Composite Track Elements

Started by mrdries, March 21, 2024, 04:35:49 PM

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mrdries

Here's one last trick. The idea is to enter the pipe almost sideways to save time and make a counterclockwise loop while doing so, then make a clockwise loop and leave the pipe, again to save time.
But I'm not sure that's really the fastest way to do it. And it is tough too. Took me like 10 times to pull it off.
Had a 28:25 with the Jaguar.

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Cas

Just checked the article, really good!  Yes, between these tricks and illusion tracks, there's a lot to do to have the most varied tracks. One thing I like doing from time to time in my tracks is using long jumps. For some strange reason, Stunts doesn't see that ramp->space->elevated-road->ramp is not the same as ramp->elevated-road->space->ramp, so it allows you to create double-jumps this way. I'm sure there are many more tricks that could discover to enhance tracks :)
Earth is my country. Science is my religion.

Chulk

Quote from: mrdries on March 23, 2024, 10:12:08 PMYou cannot view this attachment. 
I think in this case it would be better to just go through the first loop and use the 2nd one to air-turn left. It would make it easier to cut straight to the final flooded left corner. Unless the car in use is a slow one and then the extra distance is not worth it.
Yes, it is me. No, I'm not back at racing (for now...)

Chulk

Quote from: Cas on March 23, 2024, 10:41:03 PMJust checked the article, really good!  Yes, between these tricks and illusion tracks, there's a lot to do to have the most varied tracks. One thing I like doing from time to time in my tracks is using long jumps. For some strange reason, Stunts doesn't see that ramp->space->elevated-road->ramp is not the same as ramp->elevated-road->space->ramp, so it allows you to create double-jumps this way. I'm sure there are many more tricks that could discover to enhance tracks :)
What's the longest distance a car can jump? Starting with a ramp at the highest height and landing on the lowest height?
Yes, it is me. No, I'm not back at racing (for now...)

mrdries

#19
It's kind of cheating. But there's this weird jump with the help of a banked road.
If you drive this track below with the indy, going at 245mph, driving in the middle of the road to avoid the blocks, straight towards the banked road, you get blown in the air and end up somewhere on the big corner. Though you don't really have to drive in the middle to accomplish it. And it doesn't work every time.


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mrdries

Quote from: Cas on March 23, 2024, 10:41:03 PMJust checked the article, really good!  Yes, between these tricks and illusion tracks, there's a lot to do to have the most varied tracks. One thing I like doing from time to time in my tracks is using long jumps. For some strange reason, Stunts doesn't see that ramp->space->elevated-road->ramp is not the same as ramp->elevated-road->space->ramp, so it allows you to create double-jumps this way. I'm sure there are many more tricks that could discover to enhance tracks :)

Yeah, I like that one. So you're meant to make the long jump? That's not easy. But I like that.

I can confirm that it is possible to jump 3 spaces when starting from a hill with the Indy at 245mph.

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I have come along jumps like this too. Which are not hard but still fun.

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mrdries

These long corkscrews are kind of cool.

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They can be made longer but the total length must be even, so that the elements match with the track.

This works too

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mrdries

#22
Sorry to post so much, I mean no harm.

This is even weirder. Two larger corners that overlap.

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But if you go straight ahead at the interjunction, you drown, even though the road is visible.

mrdries

Figure 8  :)

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Duplode

Quote from: mrdries on March 26, 2024, 11:47:13 AMThese long corkscrews are kind of cool.

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An amusing (and hard!) little challenge is making all of the upside down turns.

Quote from: mrdries on March 26, 2024, 11:47:13 AMThis works too

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That's a cool idea! It works so well because the pipe and the l/r cork have exactly the same diameter.

Quote from: mrdries on March 26, 2024, 07:43:40 PMFigure 8  :)

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One neat thing about this is that the figure-8 layout can be changed into a barbell one just by flipping one filler tile.


mrdries

Very nice driving! I ended upside down.  :)

I know nothing about filler tiles. But the intersection looks fabulous.
I might look that one up.

mrdries

Now I think of it... those were the tricks I used in my Stunts Trials.
And now I realize it's possible without making shortcuts.
Through the corkscrew on the green of highway so that one can go through the tunnel.

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dreadnaut

Nice combination!

It's also an interesting combostunt if you drive through it in the opposite direction, and it looks great. However, Stunts doesn't agree, and I couldn't load drive the track if I simply reverse the start/finish tile.

mrdries

#28
Yeah, tried it too with the corkscrew-pipe combination. Didn't work either.
It's all fine as long as you enter the track element through the side that's not altered.
(And the upper left corner isn't replaced by another track element)

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mrdries

Anyway... the things you can do is truly staggering.
All the possible combinations... it's massive.

Here I stuffed 4 track elements on a 2x2 space and Stunts is all fine with it.

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Here with a combination of loop and highway. This would allow for the jump with the highway tile.

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