Herr Otto Partz says you're all nothing but pipsqueaks!
Started by GTAManRCR, March 05, 2021, 12:16:25 PM
Quote from: Duplode on March 05, 2021, 11:45:44 PMQuote from: GTAMan18 on March 05, 2021, 07:21:09 PMIf you ask, I worked with Stressed all the timeJust to be sure: are you getting those text-related errors after editing GAME.PRE with Stressed and saving it as GAME.RES? If so, that's pretty strange, and should be investigated further. Stressed is supposed to take care of the lengths declared in the resource file header so that changes like those you are doing don't lead to memory being overwritten in wrong places.
Quote from: GTAMan18 on March 05, 2021, 07:21:09 PMIf you ask, I worked with Stressed all the time
Quote from: GTAMan18 on March 06, 2021, 10:31:51 AMIn GAME.RES the problem is, that Stressed can't open cinf and crak, which are very important files. I think, that cinf stores the behavior of the obstacles, and the crak contains the cracked state.
Quote from: Duplode on March 06, 2021, 02:33:49 PMStressed built from the most recent sources