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Wiki Catalogue Of Composite Track Elements

Started by mrdries, March 21, 2024, 04:35:49 PM

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mrdries

Created a topic for this to make it more visible.
Here's the catalogue:

https://wiki.stunts.hu/wiki/Catalogue_of_composite_track_elements

Enjoy!  :)

Daniel3D

Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

alanrotoi

Thank you! What a great contribution!! I can't wait to see these combinations in a competition track!


alanrotoi

You found a very little explored nook. Building tracks is not so explored aspect of the game in the last years.

Daniel3D

#5
And there is an wildcard option to extend it.
Because 2*2 and 1*2 pieces can be cut off, if the base tile is intact.
 Check illusion tracks

With your finding and also the illusion tracks i sometimes don't see the intended paths. Your explanatory example was very helpful in showing the principle. But is it possible to add a "ghost path" to the image to aid visualisation?
Edison once said,
"I have not failed 10,000 times,
I've successfully found 10,000 ways that will not work."
---------
Currently running over 20 separate instances of Stunts
---------
Check out the STUNTS resources on my Mega (globe icon)

mrdries

Yeah, so glad there's a bug on the chicane. To allow all of this.  :)
It's surprising how much there is to explore for drivers.
Like the track below... could it be faster to take the pipe almost sideways, make a loop in it and come out on the other side? It does work.
Would even be possible to put a wall in the pipe and make a loop over it.


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mrdries

Quote from: Daniel3D on March 22, 2024, 02:54:07 PMAnd there is an wildcard option to extend it.
Because 2*2 and 1*2 pieces can be cut off, if the base tile is intact.
 Check illusion tracks

With your finding and also the illusion tracks i sometimes don't see the intended paths. Your explanatory example was very helpful in showing the principle. But is it possible to add a "ghost path" to the image to aid visualisation?

I could, I thought about doing that. I was a little lazy still.  :)  I could add a pic to show the simulated track element, like in the introduction.
Sometimes, the intended path may not be the fastest. Though I think it mostly is. Please feel free to edit the page with better examples too.

The fastest path should always be the intended path. If it isn't... then it is clearly pointless to take it.
I made it a bit confusing since sometimes it's not always clear where one is coming from, when taking the path. I might make it more clear by switching the confusing images to clearer ones.

mrdries

#8
Quote from: Daniel3D on March 22, 2024, 02:54:07 PMAnd there is an wildcard option to extend it.
Because 2*2 and 1*2 pieces can be cut off, if the base tile is intact.
 Check illusion tracks

I like your idea. I tried this one and it looks really beautiful.
I'll add a link to your page one of these days.

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So is it possible to get a 1x2 chicane surface?

mrdries

#9
So I guess this one works as a 2x2 corner?
That's amazing, guess I'll have to add that one too.  ;D

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That makes it much simpler than what I had done.. :)

mrdries

90° corkscrew
Didn't need to use the illusion thing for this one.

Few other things too

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dreadnaut

So I understand, why did you make the track go around the cork l/r, instead of chicane right → small left corner → cork l/r → straight → straight ?

mrdries

I have no idea why I didn't do what you were thinking.
Your idea is fine and simple.
The thing was, I forgot that the illusion track would make me slow down.
I was imagining I'd still enjoy the fast grass of the chicane while reaching the cork.

dreadnaut

Oh, wait, now I've realised you did the right think: with fewer elements one could turn left before the cork, and skip it completely. But with the track in your screenshot they have to go through the cork to avoid penalty time.

mrdries

#14
Yeah, but when you told me your idea, I was imagining something similar to this.
I'm not sure this one is faster but with a sharp ice corner, it should be..

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There's this one too, which confuses me a lot. It's like taking a chicane on a corkscrew!

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