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Ugly bug in Stunts

Started by Matei, June 05, 2025, 08:48:33 PM

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Matei

I just tried this track:

https://zak.stunts.hu/tracks/ZCT285

The car goes through the loop at the beginning like it wasn't there. I attached a screenshot.

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I just looked at this and the bug is in Stunts, btw, not in the game where I made the screenshot:

https://zak.stunts.hu/tracks/2025

Duplode

#1
That effect is actually intentional:

https://wiki.stunts.hu/wiki/Illusion_track

I'd say it doesn't really count as a bug in Stunts, as it can't be achieved with the built-in track editor. Rather, doing it requires manipulating the track with custom tools or a hex editor.

Needless to say, it wouldn't be reasonable to demand from SimCar full exploit-for-exploit compatibility with the quirks of Stunts tracks, and so having a normal loop instead of the illusion half-loop is a perfectly fine interpretation. (In fact, as Cas can confirm, ZCT285 was originally meant to have a normal loop there, but it was removed due to concerns about the balance between the cars in competition.)

Matei

Quote from: Duplode on June 05, 2025, 11:32:53 PMNeedless to say, it wouldn't be reasonable to demand from SimCar full exploit-for-exploit compatibility with the quirks of Stunts tracks, and so having a normal loop instead of the illusion half-loop is a perfectly fine interpretation.

Removing the loop can be done in Stunts by simply removing the loop. I guess Cas wanted to show a problem with Stunts. In my game it can be either a normal loop or a visible loop that doesn't work, which why would I do? Anyone can do it, btw.

HerrNove

#3
> it was removed due to concerns about the balance between the cars in competition

It also makes the track title very fit. A loop that exists or not according to the point of view and the actions of the observer? A delight for any quantum physicist!

By the way, removing the loop would not be same, as the annoying thing is happy to capture and destroy any car swaying too much on the right when trying to jump from the crossroad.

Matei

#4
That's not quantum physics but a limitation of the program. Anyway, I drove a fast car, Ferrari 312 T2, and the time was 2:25.19 in Stunts (I don't know what "driven" means). I saw the usual times were a little over 1 minute. Looks like people are comparing their times after finding all the possible bugs.

[edit] Best time obtained: 2:17.70 [/edit]

[edit2] In my game: approximately 3:11 with car 1 [/edit]

dreadnaut

Quote from: Matei on Yesterday at 08:09:45 AMLooks like people are comparing their times after finding all the possible bugs.

Precisely! More than a racing competition, ZakStunts is a tool-assisted speed-running competition, where the only allowed tool is Stunts' own replay system. That's why the specific game and its bugs are fundamental.