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Distorted explosion sprites in car1/car2 models containing spheres

Started by Foxpup, December 29, 2025, 12:42:05 AM

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HerrNove

That is one of the bugs, the one responsible for the rectangular shape. After fixing that I got the picture of yesterday with a round but off-center explosion.

The other bug, harder to see (without ChatGPT I would have never been able to catch it) is the one before, where the code omits a dereference and treats a int** as if it were a int*. The C language has defences against this kind of mistake, but in Assembly it is very easy to fall for that. Which strongly hints that this part of the engine was directly written in Assembly.