@Daniel3D's track features (spoilers ahead!) an illusion walled chicane. While the illusion means you don't get to see the exit walls of the chicane while you're entering it, you can get a decent sense of where to place the car by aiming at the asphalt of the exit "ramp", whose underside is overlaid by the illusion.
Since this configuration is made out by fusing the lower parts of two u/d corks, there is a crest at the point they meet. While it's perhaps even be possible to take advantage of a little jump there, it's also rather easy to fly into the exit wall if you're going too fast. That being so, a conservative approach to begin with might be slowing down hard enough to keep the car on the ground, and then gradually pushing harder on further attempts.
Here is a GIF demo of navigating past the illusion:
Since this configuration is made out by fusing the lower parts of two u/d corks, there is a crest at the point they meet. While it's perhaps even be possible to take advantage of a little jump there, it's also rather easy to fly into the exit wall if you're going too fast. That being so, a conservative approach to begin with might be slowing down hard enough to keep the car on the ground, and then gradually pushing harder on further attempts.
Here is a GIF demo of navigating past the illusion: