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Herr Otto Partz says you're all nothing but pipsqueaks!

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Topic summary

Posted by Overdrijf
 - November 14, 2020, 01:14:56 PM
It didn't quite work for me, but I don't have the fastest phone. Playing on a port of an emulator apparantly eats quite a bit of processing power. See this topic and this topic as well.
Posted by Daniel3D
 - November 05, 2020, 10:44:29 PM
Quote from: GTAMan17 on October 30, 2020, 08:26:34 PM
But what's up with people, who have Nokia S40, like me? It's weaker than S60
I think most phones can run it. I have a cheap Motorola and have no problems.
I use magic dosbox, the free version only allows 1 game profile though. But you can customise buttons very well.
Posted by GTAManRCR
 - October 30, 2020, 08:26:34 PM
Quote from: dreadnaut on February 14, 2013, 12:08:21 PM
Many phones can run DosBox, so they should be able to run Stunts too. E.g. an older nokia s60, most android stuff, ios stuff, etc.
But what's up with people, who have Nokia S40, like me? It's weaker than S60
Posted by dreadnaut
 - February 14, 2013, 10:34:37 PM
I think anything but keyboard controls will simply be unusable.
Posted by Komeuppance
 - February 14, 2013, 09:18:44 PM
There is also the possibility of connecting a PS3 controller to your android through bluetooth.

Would be useful for console emulators and Stunts!!  Especially on a tablet.

-Robert
Posted by dreadnaut
 - February 14, 2013, 12:08:21 PM
Many phones can run DosBox, so they should be able to run Stunts too. E.g. an older nokia s60, most android stuff, ios stuff, etc.
Posted by CTG
 - February 14, 2013, 11:43:56 AM
Are there any smartphones with the ability of running Stunts?
Posted by CTG
 - August 20, 2010, 04:50:35 PM
böff
Posted by BonzaiJoe
 - May 31, 2010, 11:36:51 PM
Cool, but there's no handbrake in Stunts  :)
Posted by Svenne
 - May 31, 2010, 07:42:05 PM
I spent 10 minutes making a control sheet (see attachment). I also have a question about the sound: will the game have realistic engine sound FX, like in normal racing games? All other games I've seen either have no sound (only music), or really crappy sound (NFS ProStreet :C).
Posted by Pugly
 - May 20, 2010, 10:47:06 AM
Sure, I want to play this game on Mobile, but only if is a good version, some games transformed to Mobiles Sucks.
Posted by netsoftware
 - March 14, 2010, 11:29:27 PM
Hi, guys!

Quote from: Svenne
As a Stunts fan, I'd love to see this. I have a few ideas for it:
Improved graphics: Since you'll be writing it from scratch, why not add some more detail? I'd rather see a successor to Stunts than a remake. Examples are textures (of course), real transparency and maybe soft-body physics like this.
It's going to be a mix of Stunts and Trackmania, so you'll see some improvements...

  • textures - yes, on cars and tracks elements...
  • real transparency - forget it, it's a mobile game... and any transparency needs double repaint, and down the framerate
  • soft-body physics - it's cool thing, but not for now... it's not important for gameplay and we have a lot to do without this cool addition...  ::)




Quote from: Svenne
Two track editors: I also want a more sofisticated track editor, with more levels, and terrain editor. However, since people also wanted a simpler editor, why not have two of them?
Hahahaaa... may be three? Why not? We have 100 free of work programmers who need to do something... so I'll tell them... ;)
Sorry, but for this game will be only one editor... and no terrain edit abilities... guys, it's mobile game... and we have no budget to make such things, and belive me or not - THIS IS NOT REALLY NEEDED!  ::)





Quote from: Svenne
Gameplay: One of the ideas in the topic was easier gameplay. I'd say yes, to an extent. Keep all the realism from the PC game, but add more speed tolerance; 40 mph should be ok. Easier handling shouldn't be needed as long as you don't want to use auto-throttle, wich is an absolute no-no.
As I say before... we will make mix of Stunts and Trackmania... no one need car simulator on mobile, 'couse there is no "wheel" or "keyboard" at least - we have stupid "mobile keys"  :'(






Quote from: Svenne
Single/multiplayer: A multiplayer funtion via bluetooth would be great. However, the game should also have a singleplayer funtion, since you cannot always play against other people.
About bluetooth... we will think. But first is going to be another kind of multiplayer... guess what? ;)




Quote from: Svenne
Car names: Regarding names of cars, I think you should keep the old one. I doubt Ferrari or Porsche ever will find about this game, and even if they do, I doubt even Ferrari would care the slightest. At least as long as you keep the game free of charge ;)
Quote from: Duplode
Unfortunately I don't believe Netsoftware is developing a free game - it is not much of a viable model for mobile games...
Hmmmm... we plan to release 2 version of game... one, lets call it TM1 - will be free (may be with real cars names, may be not), and second one TM2 will be with sms activation (changed names, but I bet you will recognize em easy...)!





Quote from: Duplode
BTW, judging from their Wolfenstein clone I think Netsoftware will do a fair job in improving graphics.
It's not a just a clone, you should play it to see the difference, go http://wap.bunker3d.com or http://www.laboratory3d.com or http://www.castle3d.com and download free trial version of this trilogy game. But of cource we have made a game by inspire from original Wolf3D ;) John Romero like it too ;D


--
Nick,
NETSOFTWARE.
Posted by Duplode
 - March 14, 2010, 07:01:42 PM
Quote from: Svenne on March 14, 2010, 05:01:45 PM
Car names: Regarding names of cars, I think you should keep the old one. I doubt Ferrari or Porsche ever will find about this game, and even if they do, I doubt even Ferrari would care the slightest. At least as long as you keep the game free of charge ;)

Unfortunately I don't believe Netsoftware is developing a free game - it is not much of a viable model for mobile games... I agree with mostly everything else, though. BTW, judging from their Wolfenstein clone I think Netsoftware will do a fair job in improving graphics.

And welcome Svenne  ;)
Posted by Svenne
 - March 14, 2010, 05:01:45 PM
As a Stunts fan, I'd love to see this. I have a few ideas for it:
Improved graphics: Since you'll be writing it from scratch, why not add some more detail? I'd rather see a successor to Stunts than a remake. Examples are textures (of course), real transparency and maybe soft-body physics like this.
Two track editors: I also want a more sofisticated track editor, with more levels, and terrain editor. However, since people also wanted a simpler editor, why not have two of them?
Gameplay: One of the ideas in the topic was easier gameplay. I'd say yes, to an extent. Keep all the realism from the PC game, but add more speed tolerance; 40 mph should be ok. Easier handling shouldn't be needed as long as you don't want to use auto-throttle, wich is an absolute no-no.
Single/multiplayer: A multiplayer funtion via bluetooth would be great. However, the game should also have a singleplayer funtion, since you cannot always play against other people.
Car names: Regarding names of cars, I think you should keep the old one. I doubt Ferrari or Porsche ever will find about this game, and even if they do, I doubt even Ferrari would care the slightest. At least as long as you keep the game free of charge ;)
Posted by netsoftware
 - February 19, 2010, 09:31:38 PM
We didn't planned Android version but everything is possible... who knows ;)